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Tetris/ViewsModels/GameViewModel.cs

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using System;
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using System.ComponentModel;
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using System.Drawing;
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using System.Windows.Input;
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using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Threading;
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using Tetris.Models;
using Color = System.Drawing.Color;
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namespace Tetris.ViewsModels;
public class GameViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler? PropertyChanged;
private const int RendererHertz = 5;
private const int GameRendererHertz = (1 / RendererHertz) * 1000;
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private const int Width = 25;
private const int Height = 50;
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private readonly WriteableBitmap _writeableBitmap;
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private const int GridWidth = 25;
private const int GridHeight = 50;
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private static readonly Grid Grid = new(new Color[GridWidth, GridHeight]);
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private readonly Tetrominoe _currentTetrominoe = new(Grid, "J", new Point(25 / 2, 0), 0, Color.Aqua);
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public GameViewModel()
{
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_writeableBitmap = BitmapFactory.New(Width, Height);
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var dispatcherRenderTimer = new DispatcherTimer
{
Interval = new TimeSpan(0, 0, 0, 0, GameRendererHertz)
};
dispatcherRenderTimer.Tick += Render;
dispatcherRenderTimer.Start();
var dispatcherUpdateTimer = new DispatcherTimer
{
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Interval = new TimeSpan(0, 0, 0, 0, 100)
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};
dispatcherUpdateTimer.Tick += Update;
dispatcherUpdateTimer.Start();
}
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public ImageSource Source => _writeableBitmap;
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public Tetrominoe CurrentTetrominoe => _currentTetrominoe;
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private void Render(object? sender, EventArgs eventArgs)
{
_writeableBitmap.Lock();
_writeableBitmap.Clear(Colors.Black);
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for (var x = 0; x < GridWidth; x++)
{
for (var y = 0; y < GridHeight; y++)
{
var color = Grid.CGrid[x, y];
_writeableBitmap.SetPixel(x, y, color.R, color.G, color.B);
}
}
var tetrominoeWidth = _currentTetrominoe.Shape.GetLength(0);
var tetrominoeHeight = _currentTetrominoe.Shape.GetLength(1);
for (int x = 0; x < tetrominoeWidth; x++)
{
for (int y = 0; y < tetrominoeHeight; y++)
{
if (!_currentTetrominoe.Shape[x, y]) continue;
var color = _currentTetrominoe.Color;
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_writeableBitmap.SetPixel(_currentTetrominoe.Coordinates.X + x, _currentTetrominoe.Coordinates.Y + y, color.R, color.G, color.B);
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}
}
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_writeableBitmap.Unlock();
}
private void Update(object? sender, EventArgs eventArgs)
{
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_currentTetrominoe.GoDown();
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}
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}