StaffToggle/src/fr/flifloo/StaffToggle/Commands/Staff.java

141 lines
6 KiB
Java

package fr.flifloo.StaffToggle.Commands;
import com.mysql.fabric.xmlrpc.base.Array;
import fr.flifloo.StaffToggle.Configurations.PlayerConfig;
import net.luckperms.api.model.group.Group;
import net.luckperms.api.model.group.GroupManager;
import net.luckperms.api.model.user.User;
import net.luckperms.api.model.user.UserManager;
import net.luckperms.api.node.NodeType;
import net.luckperms.api.node.types.InheritanceNode;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import fr.flifloo.StaffToggle.Main;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import java.util.*;
public class Staff implements CommandExecutor {
private Main plugin;
private FileConfiguration language;
private FileConfiguration staffConf;
public Staff(Main plugin) {
this.plugin = plugin;
language = plugin.language.getConfig();
staffConf = plugin.staffConf.getConfig();
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage(language.getString("notPlayer"));
return false;
}
Player player = (Player) sender;
GroupManager groupManager = plugin.luckPerms.getGroupManager();
String[] groups = groupManager.getLoadedGroups().stream()
.map(Group::getName)
.filter(t->player.hasPermission("staff.group."+t))
.toArray(String[]::new);
if (groups.length == 0) {
player.sendMessage(language.getString("premissionDenide"));
return false;
} else if (groups.length > 1)
Arrays.sort(groups, Comparator.comparingInt((String s) -> groupManager.getGroup(s).getWeight().isEmpty() ? 0 : groupManager.getGroup(s).getWeight().getAsInt()).reversed());
String userGroup = groups[0];
UserManager userManager = plugin.luckPerms.getUserManager();
User user = userManager.getUser(player.getUniqueId());
if (user == null)
player.sendMessage(language.getString("userNull"));
String state = "players." + player.getUniqueId() + PlayerConfig.STATE.getValue();
if (!staffConf.isSet(state))
staffConf.set(state, false);
if (!staffConf.getBoolean(state)){
staffConf.set(state, true);
save(player, "normal");
restore(player, "staff");
if (user != null) {
Group group = groupManager.getGroup(userGroup);
if (group != null)
user.data().add(InheritanceNode.builder(group).build());
else
player.sendMessage(language.getString("unknonGroup"));
}
player.sendMessage(language.getString("enable"));
} else {
staffConf.set(state, false);
save(player, "staff");
restore(player, "normal");
if (user != null)
user.getNodes().stream()
.filter(NodeType.INHERITANCE::matches)
.map(NodeType.INHERITANCE::cast)
.filter(t->t.getGroupName().equals(userGroup))
.forEach(t->user.data().remove(t));
player.sendMessage(language.getString("disable"));
}
if (user != null)
userManager.saveUser(user);
return true;
}
private void save(Player player, String mode) {
PlayerInventory playerInventory = player.getInventory();
String playerConf = "players." + player.getUniqueId() + "." + mode;
staffConf.set(playerConf + PlayerConfig.INVENTORY.getValue(), playerInventory.getContents());
staffConf.set(playerConf + PlayerConfig.ARMOR.getValue(), playerInventory.getArmorContents());
staffConf.set(playerConf + PlayerConfig.LEVEL.getValue(), player.getLevel());
staffConf.set(playerConf + PlayerConfig.EXP.getValue(), player.getExp());
staffConf.set(playerConf + PlayerConfig.GAMEMODE.getValue(), player.getGameMode().getValue());
}
private void restore(Player player, String mode) {
String playerConf = "players." + player.getUniqueId() + "." + mode;
ItemStack[] inventory = getItemStackConfig(playerConf + PlayerConfig.INVENTORY.getValue());
ItemStack[] armor = getItemStackConfig(playerConf + PlayerConfig.ARMOR.getValue());
int level = staffConf.getInt(playerConf + PlayerConfig.LEVEL.getValue());
Object exp = staffConf.get(playerConf + PlayerConfig.EXP.getValue());
GameMode gameMode = GameMode.getByValue(staffConf.getInt(playerConf + PlayerConfig.GAMEMODE.getValue()));
PlayerInventory playerInventory = player.getInventory();
playerInventory.setContents(inventory);
playerInventory.setArmorContents(armor);
if (exp != null) {
if (exp.getClass() == Double.class)
player.setExp(((Double) exp).floatValue());
else
player.setExp((float) exp);
}
player.setLevel(level);
if (gameMode == null)
gameMode = GameMode.SURVIVAL;
player.setGameMode(gameMode);
}
private ItemStack[] getItemStackConfig(String config) {
Object itemStackRaw = staffConf.get(config);
ArrayList<ItemStack> itemStackArray;
ItemStack[] itemStacks = null;
if (itemStackRaw != null) {
if (itemStackRaw.getClass() == ArrayList.class) {
itemStackArray = (ArrayList<ItemStack>) itemStackRaw;
itemStacks = new ItemStack[itemStackArray.size()];
for (int i = 0; i<itemStackArray.size(); i++)
itemStacks[i] = itemStackArray.get(i);
} else {
itemStacks = (ItemStack[]) staffConf.get(config);
}
}
return itemStacks;
}
}