Toggle group permission, start edit language and configuration
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18919c4a20
commit
2a5d79db93
6 changed files with 109 additions and 41 deletions
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@ -1,13 +1,18 @@
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package fr.flifloo.StaffToggle.Commands;
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import com.mysql.fabric.xmlrpc.base.Array;
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import fr.flifloo.StaffToggle.Configurations.PlayerConfig;
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import org.bukkit.ChatColor;
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import net.luckperms.api.model.group.Group;
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import net.luckperms.api.model.group.GroupManager;
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import net.luckperms.api.model.user.User;
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import net.luckperms.api.model.user.UserManager;
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import net.luckperms.api.node.NodeType;
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import net.luckperms.api.node.types.InheritanceNode;
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import org.bukkit.GameMode;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import fr.flifloo.StaffToggle.Main;
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@ -23,35 +28,64 @@ public class Staff implements CommandExecutor {
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public Staff(Main plugin) {
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this.plugin = plugin;
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language = plugin.language.config;
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staffConf = plugin.staffConf.config;
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language = plugin.language.getConfig();
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staffConf = plugin.staffConf.getConfig();
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}
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@Override
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public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage(ChatColor.RED + "Command only for players !");
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sender.sendMessage(language.getString("notPlayer"));
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return false;
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}
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Player player = (Player) sender;
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String state = "players." + player.getUniqueId() + ".state";
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GroupManager groupManager = plugin.luckPerms.getGroupManager();
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String[] groups = groupManager.getLoadedGroups().stream()
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.map(Group::getName)
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.filter(t->player.hasPermission("staff.group."+t))
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.toArray(String[]::new);
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if (groups.length == 0) {
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player.sendMessage(language.getString("premissionDenide"));
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return false;
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} else if (groups.length > 1)
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Arrays.sort(groups, Comparator.comparingInt((String s) -> groupManager.getGroup(s).getWeight().isEmpty() ? 0 : groupManager.getGroup(s).getWeight().getAsInt()).reversed());
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if (!staffConf.isSet(state)) {
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String userGroup = groups[0];
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UserManager userManager = plugin.luckPerms.getUserManager();
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User user = userManager.getUser(player.getUniqueId());
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if (user == null)
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player.sendMessage(language.getString("userNull"));
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String state = "players." + player.getUniqueId() + PlayerConfig.STATE.getValue();
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if (!staffConf.isSet(state))
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staffConf.set(state, false);
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}
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if (!staffConf.getBoolean(state)){
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staffConf.set(state, true);
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save(player, "normal");
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restore(player, "staff");
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player.sendMessage("Staff mod enabled !");
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if (user != null) {
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Group group = groupManager.getGroup(userGroup);
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if (group != null)
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user.data().add(InheritanceNode.builder(group).build());
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else
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player.sendMessage(language.getString("unknonGroup"));
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}
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player.sendMessage(language.getString("enable"));
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} else {
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staffConf.set(state, false);
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save(player, "staff");
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restore(player, "normal");
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player.sendMessage("Staff mod disabled !");
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if (user != null)
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user.getNodes().stream()
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.filter(NodeType.INHERITANCE::matches)
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.map(NodeType.INHERITANCE::cast)
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.filter(t->t.getGroupName().equals(userGroup))
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.forEach(t->user.data().remove(t));
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player.sendMessage(language.getString("disable"));
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}
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if (user != null)
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userManager.saveUser(user);
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return true;
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}
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@ -62,26 +96,45 @@ public class Staff implements CommandExecutor {
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staffConf.set(playerConf + PlayerConfig.ARMOR.getValue(), playerInventory.getArmorContents());
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staffConf.set(playerConf + PlayerConfig.LEVEL.getValue(), player.getLevel());
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staffConf.set(playerConf + PlayerConfig.EXP.getValue(), player.getExp());
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staffConf.set(playerConf + PlayerConfig.GAMEMODE.getValue(), player.getGameMode());
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staffConf.set(playerConf + PlayerConfig.GAMEMODE.getValue(), player.getGameMode().getValue());
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}
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private void restore(Player player, String mode) {
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String playerConf = "players." + player.getUniqueId() + "." + mode;
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ItemStack[] inventory = (ItemStack[]) staffConf.get(playerConf + PlayerConfig.INVENTORY.getValue());
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ItemStack[] armor = (ItemStack[]) staffConf.get(playerConf + PlayerConfig.ARMOR.getValue());
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ItemStack[] inventory = getItemStackConfig(playerConf + PlayerConfig.INVENTORY.getValue());
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ItemStack[] armor = getItemStackConfig(playerConf + PlayerConfig.ARMOR.getValue());
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int level = staffConf.getInt(playerConf + PlayerConfig.LEVEL.getValue());
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Object exp = staffConf.get(playerConf + PlayerConfig.EXP.getValue());
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GameMode gameMode = (GameMode) staffConf.get(playerConf + PlayerConfig.GAMEMODE.getValue());
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GameMode gameMode = GameMode.getByValue(staffConf.getInt(playerConf + PlayerConfig.GAMEMODE.getValue()));
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PlayerInventory playerInventory = player.getInventory();
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if (inventory != null)
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playerInventory.setContents(inventory);
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if (armor != null)
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playerInventory.setArmorContents(armor);
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playerInventory.setContents(inventory);
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playerInventory.setArmorContents(armor);
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if (exp != null) {
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if (exp.getClass() == Double.class)
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player.setExp(((Double) exp).floatValue());
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else
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player.setExp((float) exp);
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}
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player.setLevel(level);
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if (gameMode == null)
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gameMode = GameMode.SURVIVAL;
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if (exp != null)
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player.setExp((float) exp);
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player.setLevel(level);
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player.setGameMode(gameMode);
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}
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private ItemStack[] getItemStackConfig(String config) {
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Object itemStackRaw = staffConf.get(config);
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ArrayList<ItemStack> itemStackArray;
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ItemStack[] itemStacks = null;
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if (itemStackRaw != null) {
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if (itemStackRaw.getClass() == ArrayList.class) {
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itemStackArray = (ArrayList<ItemStack>) itemStackRaw;
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itemStacks = new ItemStack[itemStackArray.size()];
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for (int i = 0; i<itemStackArray.size(); i++)
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itemStacks[i] = itemStackArray.get(i);
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} else {
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itemStacks = (ItemStack[]) staffConf.get(config);
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}
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}
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return itemStacks;
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}
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}
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@ -12,10 +12,10 @@ import java.nio.file.Files;
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import java.nio.file.StandardCopyOption;
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public class Configuration {
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public String fileName;
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public FileConfiguration config;
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public File configFile;
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InputStream resourceFile;
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private String fileName;
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private FileConfiguration config;
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private File configFile;
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private InputStream resourceFile;
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private Main plugin;
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public Configuration (Main main, String name, String resourcePath) {
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@ -49,8 +49,15 @@ public class Configuration {
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}
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}
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public void set(String path, Object value) {
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this.config.set(path, value);
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this.save();
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public File getConfigFile() {
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return configFile;
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}
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public FileConfiguration getConfig() {
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return config;
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}
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public InputStream getResourceFile() {
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return resourceFile;
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}
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}
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@ -13,10 +13,10 @@ public class Language extends Configuration{
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public Language (Main main) {
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super(main, "language", "languages/" + main.getConfig().getString("language") + ".yml");
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if (!main.getConfig().getString("language").equalsIgnoreCase(config.getString("language"))) {
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if (!main.getConfig().getString("language").equalsIgnoreCase(getConfig().getString("language"))) {
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try {
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Files.copy(this.resourceFile, this.configFile.toPath(), StandardCopyOption.REPLACE_EXISTING);
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config.load(configFile);
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Files.copy(getResourceFile(), getConfigFile().toPath(), StandardCopyOption.REPLACE_EXISTING);
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getConfig().load(getConfigFile());
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} catch (IOException | InvalidConfigurationException e) {
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e.printStackTrace();
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}
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@ -1,6 +1,7 @@
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package fr.flifloo.StaffToggle.Configurations;
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public enum PlayerConfig {
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STATE(".state"),
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INVENTORY(".inv"),
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ARMOR(".armor"),
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LEVEL(".level"),
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@ -2,17 +2,25 @@ package fr.flifloo.StaffToggle;
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import fr.flifloo.StaffToggle.Commands.Staff;
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import fr.flifloo.StaffToggle.Configurations.*;
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import net.luckperms.api.LuckPerms;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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public class Main extends JavaPlugin {
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public Language language;
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public StaffConf staffConf;
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public LuckPerms luckPerms;
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@Override
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public void onEnable() {
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saveDefaultConfig();
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language = new Language(this);
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staffConf = new StaffConf(this);
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RegisteredServiceProvider<LuckPerms> provider = Bukkit.getServicesManager().getRegistration(LuckPerms.class);
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if (provider != null) {
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luckPerms = provider.getProvider();
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}
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registerCommands();
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}
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@ -1,13 +1,12 @@
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language: en
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unknon: "&cUnknown command !"
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staff:
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help: "&3=========={Staff help}==========\n
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premissionDenide: "&cYou don't have the permission to do this command !"
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notPlayer: "&cCommand only for players !"
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userNull: "$cCant change permissions !"
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unknonGroup: "&cCant find your staff group !"
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enable: "Staff mod enabled !"
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disable: "Staff mod disabled !"
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help: "&3=========={Staff help}==========\n
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&e/staff modo&9: Toggle moderation\n
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&e/staff admin&9: Toggle administration\n
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&3=============================="
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modo:
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on: "&eModeration on"
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off: "&6Moderation off"
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admin:
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on: "&eAdministration on"
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off: "&6Administration off"
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