Total rework of the bot, starting base
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42 changed files with 819 additions and 2631 deletions
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.gitignore
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@ -1,113 +1,6 @@
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|||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
|
||||
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
*.lcov
|
||||
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# TypeScript v1 declaration files
|
||||
typings/
|
||||
|
||||
# TypeScript cache
|
||||
*.tsbuildinfo
|
||||
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Microbundle cache
|
||||
.rpt2_cache/
|
||||
.rts2_cache_cjs/
|
||||
.rts2_cache_es/
|
||||
.rts2_cache_umd/
|
||||
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
.env.test
|
||||
|
||||
# parcel-bundler cache (https://parceljs.org/)
|
||||
.cache
|
||||
|
||||
# Next.js build output
|
||||
.next
|
||||
|
||||
# Nuxt.js build / generate output
|
||||
.nuxt
|
||||
dist
|
||||
|
||||
# Gatsby files
|
||||
.cache/
|
||||
# Comment in the public line in if your project uses Gatsby and *not* Next.js
|
||||
# https://nextjs.org/blog/next-9-1#public-directory-support
|
||||
# public
|
||||
|
||||
# vuepress build output
|
||||
.vuepress/dist
|
||||
|
||||
# Serverless directories
|
||||
.serverless/
|
||||
|
||||
# FuseBox cache
|
||||
.fusebox/
|
||||
|
||||
# DynamoDB Local files
|
||||
.dynamodb/
|
||||
|
||||
# TernJS port file
|
||||
.tern-port
|
||||
|
||||
# JetBrain stuff
|
||||
.idea
|
||||
|
||||
# TypeScript compiled sources
|
||||
build/
|
||||
|
||||
# Configuration
|
||||
config.json
|
||||
/.vscode
|
||||
/venv
|
||||
/administrator/settings/local_settings.py
|
||||
__pycache__
|
||||
/discord.log
|
||||
/*.db
|
||||
|
|
687
LICENSE
687
LICENSE
|
@ -1,21 +1,674 @@
|
|||
MIT License
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (c) 2021 Florian Charlaix
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
Preamble
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
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your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
|
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them if you wish), that you receive source code or can get it if you
|
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want it, that you can change the software or use pieces of it in new
|
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free programs, and that you know you can do these things.
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|
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To protect your rights, we need to prevent others from denying you
|
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these rights or asking you to surrender the rights. Therefore, you have
|
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
|
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|
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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know their rights.
|
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|
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Developers that use the GNU GPL protect your rights with two steps:
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|
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giving you legal permission to copy, distribute and/or modify it.
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|
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For the developers' and authors' protection, the GPL clearly explains
|
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that there is no warranty for this free software. For both users' and
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authors' sake, the GPL requires that modified versions be marked as
|
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changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
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|
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Some devices are designed to deny users access to install or run
|
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|
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|
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|
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|
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|
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|
||||
stand ready to extend this provision to those domains in future versions
|
||||
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|
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|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
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|
||||
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|
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patents cannot be used to render the program non-free.
|
||||
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||||
The precise terms and conditions for copying, distribution and
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||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
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|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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To "modify" a work means to copy from or adapt all or part of the work
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exact copy. The resulting work is called a "modified version" of the
|
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earlier work or a work "based on" the earlier work.
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A "covered work" means either the unmodified Program or a work based
|
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on the Program.
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|
||||
To "propagate" a work means to do anything with it that, without
|
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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computer or modifying a private copy. Propagation includes copying,
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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parties to make or receive copies. Mere interaction with a user through
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a computer network, with no transfer of a copy, is not conveying.
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An interactive user interface displays "Appropriate Legal Notices"
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to the extent that it includes a convenient and prominently visible
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feature that (1) displays an appropriate copyright notice, and (2)
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extent that warranties are provided), that licensees may convey the
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the interface presents a list of user commands or options, such as a
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The "source code" for a work means the preferred form of the work
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for making modifications to it. "Object code" means any non-source
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form of a work.
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A "Standard Interface" means an interface that either is an official
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standard defined by a recognized standards body, or, in the case of
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interfaces specified for a particular programming language, one that
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is widely used among developers working in that language.
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The "System Libraries" of an executable work include anything, other
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than the work as a whole, that (a) is included in the normal form of
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Major Component, or to implement a Standard Interface for which an
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implementation is available to the public in source code form. A
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"Major Component", in this context, means a major essential component
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(kernel, window system, and so on) of the specific operating system
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(if any) on which the executable work runs, or a compiler used to
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The "Corresponding Source" for a work in object code form means all
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the source code needed to generate, install, and (for an executable
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work) run the object code and to modify the work, including scripts to
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control those activities. However, it does not include the work's
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System Libraries, or general-purpose tools or generally available free
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programs which are used unmodified in performing those activities but
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which are not part of the work. For example, Corresponding Source
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includes interface definition files associated with source files for
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the work, and the source code for shared libraries and dynamically
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such as by intimate data communication or control flow between those
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subprograms and other parts of the work.
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The Corresponding Source need not include anything that users
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can regenerate automatically from other parts of the Corresponding
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Source.
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The Corresponding Source for a work in source code form is that
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same work.
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||||
2. Basic Permissions.
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||||
All rights granted under this License are granted for the term of
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copyright on the Program, and are irrevocable provided the stated
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conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
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covered work is covered by this License only if the output, given its
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content, constitutes a covered work. This License acknowledges your
|
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rights of fair use or other equivalent, as provided by copyright law.
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||||
You may make, run and propagate covered works that you do not
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convey, without conditions so long as your license otherwise remains
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in force. You may convey covered works to others for the sole purpose
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of having them make modifications exclusively for you, or provide you
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with facilities for running those works, provided that you comply with
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|
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not control copyright. Those thus making or running the covered works
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for you must do so exclusively on your behalf, under your direction
|
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and control, on terms that prohibit them from making any copies of
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your copyrighted material outside their relationship with you.
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Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
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makes it unnecessary.
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No covered work shall be deemed part of an effective technological
|
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measure under any applicable law fulfilling obligations under article
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11 of the WIPO copyright treaty adopted on 20 December 1996, or
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similar laws prohibiting or restricting circumvention of such
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measures.
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When you convey a covered work, you waive any legal power to forbid
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modification of the work as a means of enforcing, against the work's
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users, your or third parties' legal rights to forbid circumvention of
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You may convey verbatim copies of the Program's source code as you
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receive it, in any medium, provided that you conspicuously and
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appropriately publish on each copy an appropriate copyright notice;
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keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
|
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keep intact all notices of the absence of any warranty; and give all
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recipients a copy of this License along with the Program.
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You may charge any price or no price for each copy that you convey,
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and you may offer support or warranty protection for a fee.
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You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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||||
|
||||
b) The work must carry prominent notices stating that it is
|
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released under this License and any conditions added under section
|
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7. This requirement modifies the requirement in section 4 to
|
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"keep intact all notices".
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|
||||
c) You must license the entire work, as a whole, under this
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License to anyone who comes into possession of a copy. This
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License will therefore apply, along with any applicable section 7
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additional terms, to the whole of the work, and all its parts,
|
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regardless of how they are packaged. This License gives no
|
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permission to license the work in any other way, but it does not
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invalidate such permission if you have separately received it.
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|
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d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
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interfaces that do not display Appropriate Legal Notices, your
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work need not make them do so.
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|
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A compilation of a covered work with other separate and independent
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
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"aggregate" if the compilation and its resulting copyright are not
|
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used to limit the access or legal rights of the compilation's users
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beyond what the individual works permit. Inclusion of a covered work
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in an aggregate does not cause this License to apply to the other
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parts of the aggregate.
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|
||||
6. Conveying Non-Source Forms.
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|
||||
You may convey a covered work in object code form under the terms
|
||||
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|
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machine-readable Corresponding Source under the terms of this License,
|
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|
||||
a) Convey the object code in, or embodied in, a physical product
|
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(including a physical distribution medium), accompanied by the
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Corresponding Source fixed on a durable physical medium
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customarily used for software interchange.
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|
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b) Convey the object code in, or embodied in, a physical product
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|
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written offer, valid for at least three years and valid for as
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|
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conveying of source, or (2) access to copy the
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alternative is allowed only occasionally and noncommercially, and
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with subsection 6b.
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|
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copy the object code is a network server, the Corresponding Source
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may be on a different server (operated by you or a third party)
|
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|
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e) Convey the object code using peer-to-peer transmission, provided
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you inform other peers where the object code and Corresponding
|
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Source of the work are being offered to the general public at no
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|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
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included in conveying the object code work.
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|
||||
A "User Product" is either (1) a "consumer product", which means any
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tangible personal property which is normally used for personal, family,
|
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or household purposes, or (2) anything designed or sold for incorporation
|
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into a dwelling. In determining whether a product is a consumer product,
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doubtful cases shall be resolved in favor of coverage. For a particular
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product received by a particular user, "normally used" refers to a
|
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|
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|
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|
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|
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commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
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|
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|
||||
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|
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code is in no case prevented or interfered with solely because
|
||||
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|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
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|
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|
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Corresponding Source conveyed under this section must be accompanied
|
||||
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|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) 2023 Ethanell
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
Administrator Copyright (C) 2023 Ethanell
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
# Administrator
|
||||
A Discord bot for administration
|
||||
All purpose Discord bot
|
||||
|
|
27
administrator/Administrator.py
Normal file
27
administrator/Administrator.py
Normal file
|
@ -0,0 +1,27 @@
|
|||
from sqlalchemy.ext.asyncio import AsyncSession
|
||||
|
||||
from discord.ext.commands import Bot
|
||||
from discord import Object
|
||||
|
||||
|
||||
class Administrator(Bot):
|
||||
def __init__(self, *args, settings, session_maker, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
self.settings = settings
|
||||
self.session_maker = session_maker
|
||||
|
||||
async def setup_hook(self) -> None:
|
||||
for extension in self.settings.initial_extensions:
|
||||
await self.load_extension(extension)
|
||||
|
||||
if self.settings.testing_guild_id:
|
||||
guild = Object(self.settings.testing_guild_id)
|
||||
self.tree.copy_global_to(guild=guild)
|
||||
await self.tree.sync(guild=guild)
|
||||
|
||||
@property
|
||||
def session(self) -> AsyncSession:
|
||||
return self.session_maker()
|
||||
|
||||
async def on_ready(self):
|
||||
print(f'We have logged in as {self.user}')
|
0
administrator/__init__.py
Normal file
0
administrator/__init__.py
Normal file
33
administrator/__main__.py
Normal file
33
administrator/__main__.py
Normal file
|
@ -0,0 +1,33 @@
|
|||
import asyncio
|
||||
from logging import getLogger, Formatter, INFO
|
||||
from logging.handlers import RotatingFileHandler
|
||||
|
||||
from discord import Intents
|
||||
from discord.ext.commands import when_mentioned
|
||||
|
||||
import settings
|
||||
from Administrator import Administrator
|
||||
from db import init as init_db
|
||||
|
||||
|
||||
async def main():
|
||||
logger = getLogger('discord')
|
||||
logger.setLevel(INFO)
|
||||
|
||||
handler = RotatingFileHandler(
|
||||
filename='discord.log',
|
||||
encoding='utf-8',
|
||||
maxBytes=32 * 1024 * 1024, # 32 MiB
|
||||
backupCount=5, # Rotate through 5 files
|
||||
)
|
||||
dt_fmt = '%Y-%m-%d %H:%M:%S'
|
||||
formatter = Formatter('[{asctime}] [{levelname:<8}] {name}: {message}', dt_fmt, style='{')
|
||||
handler.setFormatter(formatter)
|
||||
logger.addHandler(handler)
|
||||
|
||||
session_maker = await init_db(settings)
|
||||
|
||||
async with Administrator(when_mentioned, intents=Intents.default(), settings=settings, session_maker=session_maker) as bot:
|
||||
await bot.start(settings.token)
|
||||
|
||||
asyncio.run(main())
|
14
administrator/db/UserSettings.py
Normal file
14
administrator/db/UserSettings.py
Normal file
|
@ -0,0 +1,14 @@
|
|||
from sqlalchemy import Column
|
||||
from sqlalchemy import Integer
|
||||
from sqlalchemy import String
|
||||
from sqlalchemy.orm import relationship
|
||||
|
||||
from . import Base
|
||||
|
||||
|
||||
class UserSettings(Base):
|
||||
__tablename__ = "user_settings"
|
||||
id = Column(Integer, primary_key=True)
|
||||
uid = Column(String(30))
|
||||
app = Column(String(30))
|
||||
value = Column(String(30))
|
18
administrator/db/__init__.py
Normal file
18
administrator/db/__init__.py
Normal file
|
@ -0,0 +1,18 @@
|
|||
from sqlalchemy.orm import declarative_base
|
||||
from sqlalchemy.ext.asyncio import AsyncSession
|
||||
from sqlalchemy.ext.asyncio import create_async_engine
|
||||
from sqlalchemy.orm import sessionmaker
|
||||
|
||||
|
||||
Base = declarative_base()
|
||||
|
||||
|
||||
from . import UserSettings
|
||||
|
||||
|
||||
async def init(settings):
|
||||
engine = create_async_engine(settings.db_url)
|
||||
async with engine.begin() as conn:
|
||||
await conn.run_sync(Base.metadata.create_all)
|
||||
|
||||
return sessionmaker(engine, class_=AsyncSession)
|
0
administrator/modules/__init__.py
Normal file
0
administrator/modules/__init__.py
Normal file
15
administrator/modules/test/__init__.py
Normal file
15
administrator/modules/test/__init__.py
Normal file
|
@ -0,0 +1,15 @@
|
|||
from discord import Interaction, app_commands, Object
|
||||
from discord.ext.commands import Cog, Bot
|
||||
|
||||
|
||||
class Test(Cog):
|
||||
def __init__(self, bot: Bot) -> None:
|
||||
self.bot = bot
|
||||
|
||||
@app_commands.command(name="ping")
|
||||
async def ping(self, interaction: Interaction) -> None:
|
||||
await interaction.response.send_message("Pong !", ephemeral=True)
|
||||
|
||||
|
||||
async def setup(bot: Bot) -> None:
|
||||
await bot.add_cog(Test(bot))
|
7
administrator/settings/__init__.py
Normal file
7
administrator/settings/__init__.py
Normal file
|
@ -0,0 +1,7 @@
|
|||
from pathlib import Path
|
||||
from .global_settings import *
|
||||
|
||||
local_settings = Path(__file__).parent / Path(f"local_settings.py")
|
||||
|
||||
if local_settings.exists():
|
||||
from .local_settings import *
|
4
administrator/settings/global_settings.py
Normal file
4
administrator/settings/global_settings.py
Normal file
|
@ -0,0 +1,4 @@
|
|||
token = None
|
||||
db_url = "sqlite+aiosqlite:///:memory"
|
||||
initial_extensions = ["modules.test"]
|
||||
testing_guild_id = None
|
|
@ -1,3 +0,0 @@
|
|||
{
|
||||
"token": ""
|
||||
}
|
1272
package-lock.json
generated
1272
package-lock.json
generated
File diff suppressed because it is too large
Load diff
41
package.json
41
package.json
|
@ -1,41 +0,0 @@
|
|||
{
|
||||
"name": "administrator",
|
||||
"version": "1.0.0",
|
||||
"description": "A Discord bot for administration",
|
||||
"main": "src/index.ts",
|
||||
"directories": {
|
||||
"test": "test"
|
||||
},
|
||||
"scripts": {
|
||||
"build": "tsc",
|
||||
"run": " node build/index.js",
|
||||
"dev": "rm -fr build && tsc && node build/index.js"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/flifloo/Administrator.git"
|
||||
},
|
||||
"keywords": [
|
||||
"discord-bot"
|
||||
],
|
||||
"author": "flifloo <flifloo@gmail.com>",
|
||||
"license": "MIT",
|
||||
"bugs": {
|
||||
"url": "https://github.com/flifloo/Administrator/issues"
|
||||
},
|
||||
"homepage": "https://github.com/flifloo/Administrator#readme",
|
||||
"dependencies": {
|
||||
"@discordjs/builders": "^0.6.0",
|
||||
"@discordjs/rest": "^0.1.0-canary.0",
|
||||
"@discordjs/voice": "^0.7.5",
|
||||
"colors": "^1.4.0",
|
||||
"discord-api-types": "^0.23.1",
|
||||
"discord.js": "^13.1.0",
|
||||
"libsodium-wrappers": "^0.7.9",
|
||||
"youtube-dl-exec": "^2.0.0",
|
||||
"ytdl-core": "^4.9.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"typescript": "^4.5.2"
|
||||
}
|
||||
}
|
3
requirements.txt
Normal file
3
requirements.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
discord.py==2.3.2
|
||||
SQLAlchemy==2.0.20
|
||||
aiosqlite==0.19.0
|
21
setup.py
Normal file
21
setup.py
Normal file
|
@ -0,0 +1,21 @@
|
|||
from setuptools import setup, find_packages
|
||||
|
||||
|
||||
with open("README.md") as f:
|
||||
readme = f.read()
|
||||
|
||||
with open("LICENSE") as f:
|
||||
license = f.read()
|
||||
|
||||
|
||||
setup(
|
||||
name='administrator',
|
||||
version='0.1.0',
|
||||
description='All purpose Discord bot',
|
||||
long_description=readme,
|
||||
author='Ethanell',
|
||||
author_email='ethanell@flifloo.fr',
|
||||
url='https://git.flifloo.fr/flifloo/Administrator',
|
||||
license=license,
|
||||
packages=find_packages(exclude=('tests', 'docs'))
|
||||
)
|
47
src/index.ts
47
src/index.ts
|
@ -1,47 +0,0 @@
|
|||
import "fs";
|
||||
import {Intents, Message} from "discord.js";
|
||||
import "./lib/Modules";
|
||||
import {AdministratorClient} from "./lib/AdministratorClient";
|
||||
|
||||
const config = require("../config.json");
|
||||
const client = new AdministratorClient({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_VOICE_STATES] });
|
||||
|
||||
|
||||
client.once("ready", async () => {
|
||||
await client.application?.fetch();
|
||||
if (client.user?.username)
|
||||
client.logger.name = client.user.username;
|
||||
await client.modules.loadAllModules();
|
||||
client.logger.info("Started !");
|
||||
});
|
||||
|
||||
client.on("interactionCreate", async interaction => {
|
||||
if (!interaction.isCommand()) return;
|
||||
|
||||
const command = client.modules.getCommand(interaction.commandName);
|
||||
|
||||
if (!command) return;
|
||||
|
||||
try {
|
||||
await command.execute(interaction);
|
||||
} catch (error) {
|
||||
client.logger.err(error);
|
||||
const msg = {content: "There was an error while executing this command !", ephemeral: true};
|
||||
try {
|
||||
await interaction.reply(msg);
|
||||
} catch {
|
||||
try {
|
||||
await interaction.followUp(msg);
|
||||
} catch {
|
||||
try {
|
||||
await (await interaction.fetchReply() as Message).reply(msg);
|
||||
} catch {
|
||||
client.logger.warn("Cant send error message to the user :/");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
void client.login(config.token);
|
|
@ -1,8 +0,0 @@
|
|||
import {Client} from "discord.js";
|
||||
import {Modules} from "./Modules";
|
||||
import {Logger} from "./Logger";
|
||||
|
||||
export class AdministratorClient extends Client {
|
||||
logger: Logger = new Logger("Core");
|
||||
modules: Modules = new Modules(this);
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
import {ApplicationCommandData, CommandInteraction} from "discord.js";
|
||||
import {Module} from "./Module";
|
||||
import {Component} from "./Component";
|
||||
|
||||
|
||||
export abstract class Command extends Component {
|
||||
data: ApplicationCommandData;
|
||||
|
||||
protected constructor(module: Module, data: ApplicationCommandData) {
|
||||
super(module, data.name);
|
||||
this.module = module;
|
||||
this.data = data;
|
||||
this.logger = this.module.logger.createChild(this.data.name);
|
||||
}
|
||||
|
||||
abstract execute(interaction: CommandInteraction): void;
|
||||
}
|
|
@ -1,21 +0,0 @@
|
|||
import {Module} from "./Module";
|
||||
import {Logger} from "./Logger";
|
||||
|
||||
|
||||
export abstract class Component {
|
||||
module: Module;
|
||||
logger: Logger;
|
||||
|
||||
protected constructor(module: Module, name: string | null = null) {
|
||||
this.module = module;
|
||||
this.logger = this.module.logger.createChild(name || this.constructor.name);
|
||||
}
|
||||
|
||||
load(): any {
|
||||
|
||||
};
|
||||
|
||||
unload(): any {
|
||||
|
||||
};
|
||||
}
|
|
@ -1,5 +0,0 @@
|
|||
import {Component} from "./Component";
|
||||
|
||||
export abstract class Event extends Component {
|
||||
|
||||
}
|
|
@ -1,77 +0,0 @@
|
|||
import "colors"
|
||||
|
||||
export enum LoggerLevel {
|
||||
INFO = "Info",
|
||||
LOG = "Log",
|
||||
WARN = "Warn",
|
||||
ERR = "Error"
|
||||
}
|
||||
|
||||
export class Logger {
|
||||
private _name: string;
|
||||
private parent: Logger | null = null;
|
||||
children: Logger[] = [];
|
||||
|
||||
constructor(name: string) {
|
||||
this._name = name;
|
||||
}
|
||||
|
||||
public createChild(name: string): Logger {
|
||||
const child = new Logger(name);
|
||||
child.parent = this;
|
||||
this.children.push(child);
|
||||
return child;
|
||||
}
|
||||
|
||||
get name(): string {
|
||||
if (this.parent)
|
||||
return `${this.parent.name} - ${this._name}`;
|
||||
return this._name;
|
||||
}
|
||||
|
||||
set name(name: string) {
|
||||
this._name = name;
|
||||
}
|
||||
|
||||
get date(): string {
|
||||
return new Date().toLocaleDateString();
|
||||
}
|
||||
|
||||
private print(level: LoggerLevel, msg: any) {
|
||||
|
||||
const message = `[${this.date}] {${level}} ${this.name}: ${msg.toString()}`;
|
||||
|
||||
switch (level) {
|
||||
case LoggerLevel.INFO:
|
||||
console.info(message);
|
||||
break;
|
||||
case LoggerLevel.LOG:
|
||||
console.log(message.gray);
|
||||
break;
|
||||
case LoggerLevel.WARN:
|
||||
console.warn(message.yellow);
|
||||
break;
|
||||
case LoggerLevel.ERR:
|
||||
console.error(message.red);
|
||||
}
|
||||
|
||||
if (msg instanceof Error)
|
||||
console.error(msg);
|
||||
}
|
||||
|
||||
public info(msg: any) {
|
||||
this.print(LoggerLevel.INFO, msg);
|
||||
}
|
||||
|
||||
public log(msg: any) {
|
||||
this.print(LoggerLevel.LOG, msg);
|
||||
}
|
||||
|
||||
public warn(msg: any) {
|
||||
this.print(LoggerLevel.WARN, msg);
|
||||
}
|
||||
|
||||
public err(msg: any) {
|
||||
this.print(LoggerLevel.ERR, msg);
|
||||
}
|
||||
}
|
|
@ -1,82 +0,0 @@
|
|||
import {Command} from "./Command";
|
||||
import {Modules} from "./Modules";
|
||||
import {Logger} from "./Logger";
|
||||
import {readdirSync, existsSync} from "fs";
|
||||
import {Event} from "./Event";
|
||||
|
||||
|
||||
export abstract class Module {
|
||||
modules: Modules;
|
||||
logger: Logger;
|
||||
loadedCommands: Command[] = [];
|
||||
loadedEvents: Event[] = [];
|
||||
|
||||
protected constructor(modules: Modules, name: string) {
|
||||
this.modules = modules;
|
||||
this.logger = this.modules.client.logger.createChild(name);
|
||||
}
|
||||
|
||||
private getComponent(name: string) {
|
||||
const folder = `${__dirname}/../modules/${this.constructor.name}/${name}`;
|
||||
if (existsSync(folder))
|
||||
return readdirSync(folder, {withFileTypes: true})
|
||||
.filter(file => file.isDirectory() || file.name.endsWith(".js"))
|
||||
.map(file => require(`${folder}/${file.name}`)[file.name.charAt(0).toUpperCase() + file.name.replace(/\.js$/, "").slice(1)+name.charAt(0).toUpperCase() + name.slice(1).replace(/s$/, "")]);
|
||||
else
|
||||
return [];
|
||||
}
|
||||
|
||||
get commands() {
|
||||
return this.getComponent("commands");
|
||||
}
|
||||
|
||||
get events() {
|
||||
return this.getComponent("events");
|
||||
}
|
||||
|
||||
async load() {
|
||||
await this.loadCommands();
|
||||
await this.loadEvents();
|
||||
}
|
||||
|
||||
async loadCommands() {
|
||||
const commands: Command[] = [];
|
||||
|
||||
for (const command of this.commands) {
|
||||
try {
|
||||
const cmd: Command = new command(this);
|
||||
await cmd.load();
|
||||
commands.push(cmd);
|
||||
} catch (error) {
|
||||
this.logger.err(`Fail to load command ${command}`);
|
||||
this.logger.err(error);
|
||||
}
|
||||
}
|
||||
|
||||
this.loadedCommands = this.loadedCommands.concat(commands);
|
||||
}
|
||||
|
||||
async loadEvents() {
|
||||
const events: Event[] = [];
|
||||
|
||||
for (const event of this.events) {
|
||||
try {
|
||||
const env: Event = new event(this);
|
||||
await env.load();
|
||||
events.push(env);
|
||||
} catch (error) {
|
||||
this.logger.err(`Fail to load event ${event}`);
|
||||
this.logger.err(error);
|
||||
}
|
||||
}
|
||||
|
||||
this.loadedEvents = this.loadedEvents.concat(events);
|
||||
}
|
||||
|
||||
async unload() {
|
||||
await Promise.all(this.loadedCommands.map(cmd => cmd.unload()));
|
||||
this.loadedCommands = [];
|
||||
await Promise.all(this.loadedEvents.map(cmd => cmd.unload()));
|
||||
this.loadedEvents = [];
|
||||
}
|
||||
}
|
|
@ -1,115 +0,0 @@
|
|||
import { readdirSync } from "fs";
|
||||
import {Module} from "./Module";
|
||||
import {Command} from "./Command";
|
||||
import {AdministratorClient} from "./AdministratorClient";
|
||||
import {ApplicationCommandData, ApplicationCommandManager} from "discord.js";
|
||||
|
||||
export class Modules {
|
||||
modules: Map<string, Module> = new Map<string, Module>();
|
||||
client: AdministratorClient;
|
||||
|
||||
constructor(client: AdministratorClient) {
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
async load(name: string, createCommand: boolean = true) {
|
||||
try {
|
||||
const module: Module = new (require(__dirname+`/../modules/${name}`)[name])(this);
|
||||
await module.load();
|
||||
this.modules.set(name, module);
|
||||
|
||||
if (createCommand)
|
||||
await this.registerCommand(module.loadedCommands.map(c => c.data));
|
||||
|
||||
module.logger.info("loaded");
|
||||
} catch (error) {
|
||||
this.client.logger.err(`Fail to load module ${name}`);
|
||||
this.client.logger.err(error);
|
||||
return false
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
async unload(name: string) {
|
||||
try {
|
||||
const module = this.modules.get(name);
|
||||
if (!module) {
|
||||
this.client.logger.err(`Module ${name} not found`);
|
||||
return false;
|
||||
}
|
||||
await module.unload();
|
||||
this.modules.delete(name);
|
||||
this.client.logger.info(`Module ${name} unloaded`)
|
||||
} catch (error) {
|
||||
this.client.logger.err(`Fail to unload module ${name}`);
|
||||
this.client.logger.err(error);
|
||||
return false
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
async reload(name: string) {
|
||||
if (await this.unload(name))
|
||||
return await this.load(name);
|
||||
return false
|
||||
}
|
||||
|
||||
async allModules() {
|
||||
return readdirSync(__dirname+"/../modules", {withFileTypes: true})
|
||||
.filter(file => file.isDirectory())
|
||||
}
|
||||
|
||||
async loadAllModules() {
|
||||
for (const module of await this.allModules())
|
||||
await this.load(module.name, false);
|
||||
|
||||
await this.registerCommand(this.allCommands().map(c => c.data), true);
|
||||
}
|
||||
|
||||
async unloadAllModules() {
|
||||
for (const module of await this.allModules())
|
||||
await this.unload(module.name);
|
||||
}
|
||||
|
||||
async reloadAllModules() {
|
||||
for (const module of await this.allModules())
|
||||
await this.reload(module.name);
|
||||
}
|
||||
|
||||
async registerCommand(data: ApplicationCommandData | ApplicationCommandData[], set: boolean = false) {
|
||||
if (!this.client.application) {
|
||||
this.client.logger.err("Fail to register command, client application is undefined !");
|
||||
return;
|
||||
}
|
||||
|
||||
let commands: ApplicationCommandManager = this.client.application.commands;
|
||||
|
||||
if ("DEV" in process.env && process.env["DEV"] == "true") {
|
||||
await commands.set([]);
|
||||
commands = (await this.client?.guilds.fetch(process.env["DEVGUILD"] as any)).commands as any;
|
||||
}
|
||||
|
||||
if (Array.isArray(data))
|
||||
if (set)
|
||||
await commands.set(data);
|
||||
else
|
||||
for (const d of data)
|
||||
await commands.create(d);
|
||||
else
|
||||
if (set)
|
||||
await commands.set([data]);
|
||||
else
|
||||
await commands.create(data);
|
||||
}
|
||||
|
||||
allCommands() : Command[] {
|
||||
return Array.from(this.modules.values()).map(m => m.loadedCommands).reduce((l, m) => l.concat(m));
|
||||
}
|
||||
|
||||
getCommand(name: string): Command | null {
|
||||
for (const command of this.allCommands())
|
||||
if (command.data.name == name)
|
||||
return command;
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
|
||||
|
||||
export class DisconnectCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "disconnect",
|
||||
description: "Stop the music"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
}
|
||||
|
||||
player.disconnect();
|
||||
await interaction.followUp("Bot disconnected");
|
||||
}
|
||||
}
|
|
@ -1,41 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
|
||||
|
||||
export class FlushCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "flush",
|
||||
description: "Flush the music queue"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if (!player.queue.length) {
|
||||
await interaction.editReply("Can't flush queue, there is no music left");
|
||||
return;
|
||||
}
|
||||
|
||||
player.flush();
|
||||
await interaction.followUp("Queue flushed");
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {AudioPlayerStatus} from "@discordjs/voice";
|
||||
|
||||
|
||||
export class PauseCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "pause",
|
||||
description: "Pause the music"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if ([AudioPlayerStatus.Playing, AudioPlayerStatus.Buffering].includes(player.audio.state.status)) {
|
||||
await interaction.editReply(`Can't pause, the music is ${player.audio.state.status}`);
|
||||
return;
|
||||
}
|
||||
|
||||
player.pause();
|
||||
await interaction.followUp("Music paused");
|
||||
}
|
||||
}
|
|
@ -1,71 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember, VoiceChannel} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {Player} from "../lib/Player";
|
||||
import {Track} from "../lib/Track";
|
||||
import {entersState, VoiceConnectionStatus} from "@discordjs/voice";
|
||||
const {Constants: { ApplicationCommandOptionTypes }} = require("discord.js");
|
||||
|
||||
export class PlayCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "play",
|
||||
description: "Play a music",
|
||||
options: [{
|
||||
type: ApplicationCommandOptionTypes.STRING,
|
||||
name: "music",
|
||||
description: "The music to play",
|
||||
required: true
|
||||
}]
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
if (! interaction.member.voice.channel || ! (interaction.member.voice.channel instanceof VoiceChannel)) {
|
||||
await interaction.editReply("You must be connected into a voice channel !");
|
||||
return;
|
||||
} else if (!interaction.member.voice.channel.joinable) {
|
||||
await interaction.editReply("The bot doesn't have the permission to join this voice channel :/");
|
||||
return;
|
||||
}
|
||||
|
||||
player = new Player(interaction.member.voice.channel);
|
||||
this.module.players.set(interaction.guild.id, player);
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
await entersState(player.connexion, VoiceConnectionStatus.Ready, 20e3);
|
||||
} catch (error) {
|
||||
this.logger.warn("Fail to enter state Ready !");
|
||||
await interaction.followUp("Failed to join voice channel within 20 seconds, please try again later !");
|
||||
return;
|
||||
}
|
||||
|
||||
const url = interaction.options.get("music")!.value! as string;
|
||||
|
||||
try {
|
||||
const track = await Track.from(url, interaction);
|
||||
player.enqueue(track);
|
||||
await interaction.followUp(`${track.info.videoDetails.title} added to queue`);
|
||||
} catch (error) {
|
||||
this.logger.err(error);
|
||||
await interaction.followUp("Fail to add to queue")
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,66 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {AudioPlayerStatus} from "@discordjs/voice";
|
||||
|
||||
|
||||
function millisecondsToTime(milli: number): string {
|
||||
const seconds = Math.floor((milli / 1000) % 60);
|
||||
const minutes = Math.floor((milli / (60 * 1000)) % 60);
|
||||
|
||||
return ('0' + minutes).slice(-2) + ":" + ('0' + seconds).slice(-2);
|
||||
}
|
||||
|
||||
export class QueueCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "queue",
|
||||
description: "Display the current queue"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if (player.audio.state.status == AudioPlayerStatus.Idle) {
|
||||
await interaction.editReply("There is no queue to display");
|
||||
return;
|
||||
}
|
||||
|
||||
let queue = "";
|
||||
|
||||
if (player.queue.length) {
|
||||
queue = player.queue.map((m, n) => `${n}. ${m.info.videoDetails.title}`).join("\n") + "\n";
|
||||
}
|
||||
|
||||
let barr = "";
|
||||
if ([AudioPlayerStatus.Playing, AudioPlayerStatus.Paused, AudioPlayerStatus.AutoPaused].includes(player.audio.state.status)) {
|
||||
// @ts-ignore
|
||||
const duration: number = player.current?.info.videoDetails.lengthSeconds * 1000;
|
||||
// @ts-ignore
|
||||
const current: number = player.audio.state.playbackDuration;
|
||||
|
||||
const maxSize = 35;
|
||||
const progress = Math.ceil((current/duration)*maxSize);
|
||||
barr = `\n${player.current?.info.videoDetails.title}\n${millisecondsToTime(current)} [${"=".repeat(progress)}${"-".repeat(maxSize-progress)}] ${millisecondsToTime(duration)}\n`
|
||||
}
|
||||
|
||||
await interaction.followUp(`\`\`\`md\n${queue}${barr}\`\`\``);
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {AudioPlayerStatus} from "@discordjs/voice";
|
||||
|
||||
|
||||
export class ResumeCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "resume",
|
||||
description: "Resume the music"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if ([AudioPlayerStatus.Paused, AudioPlayerStatus.AutoPaused].includes(player.audio.state.status)) {
|
||||
await interaction.editReply(`Can't resume, the music is ${player.audio.state.status}`);
|
||||
return;
|
||||
}
|
||||
|
||||
player.resume();
|
||||
await interaction.followUp("Music resumed");
|
||||
}
|
||||
}
|
|
@ -1,42 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {AudioPlayerStatus} from "@discordjs/voice";
|
||||
|
||||
|
||||
export class SkipCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "skip",
|
||||
description: "Skip the music"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if (player.audio.state.status == AudioPlayerStatus.Idle) {
|
||||
await interaction.editReply("Can't skip, there is no music");
|
||||
return;
|
||||
}
|
||||
|
||||
await player.skip();
|
||||
await interaction.followUp("Music skipped");
|
||||
}
|
||||
}
|
|
@ -1,41 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, GuildMember} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
import {AudioPlayerStatus} from "@discordjs/voice";
|
||||
|
||||
|
||||
export class StopCommand extends Command {
|
||||
module: Music;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module, {
|
||||
name: "stop",
|
||||
description: "Stop the music"
|
||||
});
|
||||
this.module = module;
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
await interaction.deferReply();
|
||||
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
|
||||
await interaction.editReply("This command is only usable in a guild :/");
|
||||
return;
|
||||
}
|
||||
|
||||
let player = this.module.players.get(interaction.guild.id);
|
||||
|
||||
if (!player) {
|
||||
await interaction.editReply("No music currently playing !");
|
||||
return;
|
||||
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
|
||||
await interaction.editReply("You must be in the same voice channel !");
|
||||
return;
|
||||
} else if (player.audio.state.status == AudioPlayerStatus.Idle) {
|
||||
await interaction.editReply("Can't stop, there is no music");
|
||||
return;
|
||||
}
|
||||
|
||||
player.stop();
|
||||
await interaction.followUp("Music stopped");
|
||||
}
|
||||
}
|
|
@ -1,36 +0,0 @@
|
|||
import {Event} from "../../../lib/Event";
|
||||
import {VoiceState} from "discord.js";
|
||||
import {Music} from "../index";
|
||||
|
||||
export class VoiceStateUpdateEvent extends Event {
|
||||
module: Music;
|
||||
private readonly callback;
|
||||
|
||||
constructor(module: Music) {
|
||||
super(module);
|
||||
this.module = module;
|
||||
this.callback = async (oldState: VoiceState, newState: VoiceState) => {
|
||||
const player = this.module.players.get(oldState.guild.id);
|
||||
|
||||
if (!player)
|
||||
return;
|
||||
|
||||
if (!oldState.channel || oldState.channelId != player.connexion.joinConfig.channelId || (newState.channelId == oldState.channelId))
|
||||
return;
|
||||
|
||||
await oldState.channel.fetch(true);
|
||||
if (oldState.channel.members.size == 1) {
|
||||
player.disconnect();
|
||||
this.module.players.delete(oldState.guild.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
load() {
|
||||
this.module.modules.client.on("voiceStateUpdate", this.callback);
|
||||
}
|
||||
|
||||
unload() {
|
||||
this.module.modules.client.removeListener("voiceStateUpdate", this.callback);
|
||||
}
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
import {Module} from "../../lib/Module";
|
||||
import {Modules} from "../../lib/Modules";
|
||||
import {Snowflake} from "discord-api-types";
|
||||
import {Player} from "./lib/Player";
|
||||
|
||||
|
||||
export class Music extends Module {
|
||||
players: Map<Snowflake, Player> = new Map<Snowflake, Player>();
|
||||
|
||||
constructor(modules: Modules) {
|
||||
super(modules, "Music");
|
||||
// ToDo: stop if nobody in the channel
|
||||
}
|
||||
}
|
|
@ -1,131 +0,0 @@
|
|||
import {VoiceChannel} from "discord.js";
|
||||
import {
|
||||
AudioPlayer,
|
||||
AudioPlayerState,
|
||||
AudioPlayerStatus,
|
||||
AudioResource,
|
||||
createAudioPlayer,
|
||||
entersState,
|
||||
joinVoiceChannel,
|
||||
VoiceConnection,
|
||||
VoiceConnectionDisconnectReason,
|
||||
VoiceConnectionState,
|
||||
VoiceConnectionStatus
|
||||
} from '@discordjs/voice';
|
||||
import {promisify} from "util";
|
||||
import {Track} from "./Track";
|
||||
|
||||
const wait = promisify(setTimeout);
|
||||
|
||||
|
||||
export class Player {
|
||||
readonly connexion: VoiceConnection;
|
||||
readonly audio: AudioPlayer;
|
||||
current: Track | null = null;
|
||||
queue: Track[] = [];
|
||||
readyLock: boolean = false;
|
||||
queueLock: boolean = false;
|
||||
|
||||
constructor(voiceChanel: VoiceChannel) {
|
||||
this.connexion = joinVoiceChannel({channelId: voiceChanel.id, guildId: voiceChanel.guildId, selfDeaf: true, selfMute: false, adapterCreator: voiceChanel.guild.voiceAdapterCreator as any});
|
||||
this.audio = createAudioPlayer();
|
||||
|
||||
this.connexion.on("error", console.warn);
|
||||
this.audio.on('error', (error: { resource: any; }) => (error.resource as AudioResource<Track>).metadata.onError(error as any));
|
||||
this.connexion.on("stateChange", async (_: VoiceConnectionState, newState: VoiceConnectionState) => {
|
||||
if (newState.status === VoiceConnectionStatus.Disconnected) {
|
||||
if (newState.reason === VoiceConnectionDisconnectReason.WebSocketClose && newState.closeCode === 4014) {
|
||||
try {
|
||||
await entersState(this.connexion, VoiceConnectionStatus.Connecting, 5_000);
|
||||
} catch {
|
||||
this.connexion.destroy();
|
||||
}
|
||||
} else if (this.connexion.rejoinAttempts < 5) {
|
||||
await wait((this.connexion.rejoinAttempts + 1) * 5_000);
|
||||
this.connexion.rejoin();
|
||||
} else {
|
||||
this.connexion.destroy();
|
||||
}
|
||||
} else if (newState.status === VoiceConnectionStatus.Destroyed) {
|
||||
this.stop();
|
||||
} else if (
|
||||
!this.readyLock &&
|
||||
(newState.status === VoiceConnectionStatus.Connecting || newState.status === VoiceConnectionStatus.Signalling)
|
||||
) {
|
||||
this.readyLock = true;
|
||||
try {
|
||||
await entersState(this.connexion, VoiceConnectionStatus.Ready, 20_000);
|
||||
} catch (e) {
|
||||
if (this.connexion.state.status !== VoiceConnectionStatus.Destroyed) this.connexion.destroy();
|
||||
} finally {
|
||||
this.readyLock = false;
|
||||
}
|
||||
}
|
||||
});
|
||||
this.audio.on('stateChange', async (oldState: AudioPlayerState, newState: AudioPlayerState) => {
|
||||
if (newState.status === AudioPlayerStatus.Idle && oldState.status !== AudioPlayerStatus.Idle) {
|
||||
await (oldState.resource as AudioResource<Track>).metadata.onFinish();
|
||||
await this.processQueue();
|
||||
} else if (newState.status === AudioPlayerStatus.Playing) {
|
||||
await (newState.resource as AudioResource<Track>).metadata.onStart();
|
||||
}
|
||||
});
|
||||
|
||||
this.connexion.subscribe(this.audio);
|
||||
}
|
||||
|
||||
public enqueue(track: Track) {
|
||||
this.queue.push(track);
|
||||
void this.processQueue();
|
||||
}
|
||||
|
||||
public pause() {
|
||||
this.audio.pause();
|
||||
}
|
||||
|
||||
public resume() {
|
||||
this.audio.unpause();
|
||||
}
|
||||
|
||||
public async skip() {
|
||||
this.audio.stop(true);
|
||||
await this.processQueue();
|
||||
}
|
||||
|
||||
public stop() {
|
||||
this.queueLock = true;
|
||||
this.queue = [];
|
||||
this.audio.stop(true);
|
||||
}
|
||||
|
||||
public disconnect() {
|
||||
if (this.audio.state.status != AudioPlayerStatus.Idle)
|
||||
this.stop();
|
||||
this.connexion.disconnect();
|
||||
}
|
||||
|
||||
public flush() {
|
||||
this.queue = [];
|
||||
}
|
||||
|
||||
private async processQueue(): Promise<void> {
|
||||
if (this.queueLock || this.audio.state.status !== AudioPlayerStatus.Idle || this.queue.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.queueLock = true;
|
||||
|
||||
const nextTrack = this.queue.shift()!;
|
||||
try {
|
||||
const resource = await nextTrack.createAudioResource();
|
||||
this.audio.play(resource);
|
||||
this.queueLock = false;
|
||||
this.current = nextTrack;
|
||||
} catch (error) {
|
||||
await nextTrack.onError(error as Error);
|
||||
this.queueLock = false;
|
||||
this.current = null;
|
||||
return this.processQueue();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,79 +0,0 @@
|
|||
import {getInfo, videoInfo} from "ytdl-core";
|
||||
import { AudioResource, createAudioResource, demuxProbe } from "@discordjs/voice";
|
||||
import {exec as ytdl} from "youtube-dl-exec";
|
||||
import {CommandInteraction, Message} from "discord.js";
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-empty-function
|
||||
const noop = async () => {};
|
||||
|
||||
|
||||
export class Track {
|
||||
public readonly info: videoInfo;
|
||||
private readonly interaction: CommandInteraction;
|
||||
|
||||
private constructor(info: videoInfo, interaction: CommandInteraction) {
|
||||
this.info = info;
|
||||
this.interaction = interaction
|
||||
}
|
||||
|
||||
private async replyInteraction(message: string) {
|
||||
try {
|
||||
await this.interaction.followUp(message);
|
||||
} catch {
|
||||
await (await this.interaction.fetchReply() as Message).reply(message);
|
||||
}
|
||||
}
|
||||
|
||||
async onStart() {
|
||||
this.onStart = noop;
|
||||
await this.replyInteraction("Now playing");
|
||||
}
|
||||
|
||||
async onFinish() {
|
||||
this.onStart = noop;
|
||||
}
|
||||
|
||||
async onError(error: Error) {
|
||||
this.onStart = noop;
|
||||
console.error(error);
|
||||
await this.replyInteraction("Error with this song, sorry :/");
|
||||
}
|
||||
|
||||
public createAudioResource(): Promise<AudioResource<Track>> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const process = ytdl(
|
||||
this.info.videoDetails.video_url,
|
||||
{
|
||||
output: "-",
|
||||
quiet: true,
|
||||
format: 'bestaudio[ext=webm+acodec=opus+asr=48000]/bestaudio',
|
||||
limitRate: '100K'
|
||||
},
|
||||
{ stdio: ['ignore', 'pipe', 'ignore'] },
|
||||
);
|
||||
if (!process.stdout) {
|
||||
reject(new Error('No stdout'));
|
||||
return;
|
||||
}
|
||||
const stream = process.stdout;
|
||||
const onError = (error: Error) => {
|
||||
if (!process.killed) process.kill();
|
||||
stream.resume();
|
||||
reject(error);
|
||||
};
|
||||
process
|
||||
.once('spawn', () => {
|
||||
demuxProbe(stream)
|
||||
.then((probe: { stream: any; type: any; }) => resolve(createAudioResource(probe.stream, { metadata: this, inputType: probe.type })))
|
||||
.catch(onError);
|
||||
})
|
||||
.catch(onError);
|
||||
});
|
||||
}
|
||||
|
||||
public static async from(url: string, interaction: CommandInteraction): Promise<Track> {
|
||||
const info = await getInfo(url);
|
||||
|
||||
return new Track(info, interaction);
|
||||
}
|
||||
}
|
|
@ -1,31 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction, MessageEmbed} from "discord.js";
|
||||
import {Module} from "../../../lib/Module";
|
||||
|
||||
export class AboutCommand extends Command {
|
||||
|
||||
constructor(module: Module) {
|
||||
super(module, {
|
||||
name: "about",
|
||||
description: "Show information about the bot"
|
||||
});
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
const flifloo = await interaction.client.users.fetch("177393521051959306");
|
||||
|
||||
await interaction.client.application?.fetch();
|
||||
|
||||
// @ts-ignore
|
||||
const embed = new MessageEmbed().setTitle(interaction.guild ? interaction.guild.me.displayName : `${interaction.client.user.username}#${interaction.client.user.discriminator}`)
|
||||
.setDescription(interaction.client.application?.description || '') // @ts-ignore
|
||||
.setAuthor("Administrator", interaction.client.user.avatarURL(), "https://github.com/flifloo") // @ts-ignore
|
||||
.setFooter(`Made with ❤️ by ${flifloo.username}#${flifloo.discriminator}`, flifloo.avatarURL()) // @ts-ignore
|
||||
.addField("Owned by", interaction.client.application?.owner.toString())
|
||||
.addField("Guilds", (await interaction.client.guilds.fetch()).size.toString())
|
||||
.addField("Modules", this.module.modules.modules.size.toString())
|
||||
.addField("Commands", Array.from(this.module.modules.modules.values()).map(m => m.loadedCommands.length).reduce((sum, current) => sum+current).toString());
|
||||
|
||||
await interaction.reply({embeds: [embed]});
|
||||
}
|
||||
}
|
|
@ -1,95 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {
|
||||
CategoryChannel,
|
||||
CommandInteraction,
|
||||
GuildMember,
|
||||
MessageEmbed,
|
||||
TextChannel,
|
||||
VoiceChannel
|
||||
} from "discord.js";
|
||||
import {Module} from "../../../lib/Module";
|
||||
|
||||
const {Constants: { ApplicationCommandOptionTypes }} = require("discord.js");
|
||||
|
||||
|
||||
export class InfoCommand extends Command {
|
||||
|
||||
constructor(module: Module) {
|
||||
super(module, {
|
||||
name: "info",
|
||||
description: "Show information of the current guild or the specified user",
|
||||
options: [{
|
||||
type: ApplicationCommandOptionTypes.USER,
|
||||
name: "target",
|
||||
description: "The target user"
|
||||
}]
|
||||
});
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
let embed = new MessageEmbed();
|
||||
let target = interaction.options.get("target");
|
||||
|
||||
if (target) {
|
||||
if (target.member && target.member instanceof GuildMember) {
|
||||
embed = embed.addField("DisplayName", target.member.displayName)
|
||||
.addField("Joined at", target.member.joinedAt?.toString() || 'N/A');
|
||||
if (target.member.premiumSince)
|
||||
embed = embed.addField("Guild premium since", target.member.premiumSince.toString());
|
||||
}
|
||||
|
||||
embed = embed.setTitle(`${target.user?.username}#${target.user?.discriminator}`)
|
||||
.setAuthor("User info", target.user?.avatarURL() || '')
|
||||
.addField("Created at", target.user?.createdAt.toString() || 'N/A')
|
||||
.addField("ID", target.user?.id || 'N/A');
|
||||
|
||||
//if (target.user?.bot)
|
||||
// embed = embed.addField("Owner", (await target. .fetch()).owner.toString())
|
||||
} else {
|
||||
if (interaction.channel instanceof TextChannel) {
|
||||
embed = embed.setTitle(interaction.guild?.name || 'N/A')
|
||||
.setAuthor("Guild infos", interaction.guild?.iconURL() || '');
|
||||
//.addField("Region", interaction.guild.voiceRegions())
|
||||
const owner = await interaction.guild?.fetchOwner();
|
||||
embed.addField("Owner", `${owner?.toString()}`);
|
||||
if (interaction.guild?.maximumPresences)
|
||||
embed = embed.addField("Max presences", interaction.guild?.maximumPresences.toString() || 'N/A');
|
||||
if (interaction.guild?.description)
|
||||
embed = embed.addField("Description", interaction.guild.description);
|
||||
embed = embed.addField("Two factor authorisation level", interaction.guild?.mfaLevel || 'N/A', true)
|
||||
.addField("Verification level", interaction.guild?.verificationLevel || 'N/A', true)
|
||||
.addField("Explicit content filter", interaction.guild?.explicitContentFilter || 'N/A', true)
|
||||
.addField("Default notifications", interaction.guild?.defaultMessageNotifications.toString() || 'N/A', true);
|
||||
//if (interaction.guild.features)
|
||||
// embed = embed.addField("Features", interaction.guild.features.length);
|
||||
if (interaction.guild?.large)
|
||||
embed = embed.addField("Large", interaction.guild?.large ? "Yes" : "No", true);
|
||||
if (interaction.guild?.preferredLocale)
|
||||
embed = embed.addField("Preferred locale", interaction.guild.preferredLocale, true);
|
||||
embed = embed.addField("Premium", `Tier: ${interaction.guild?.premiumTier} | Boosts: ${interaction.guild?.premiumSubscriptionCount}`);
|
||||
|
||||
const channels = await interaction.guild?.channels.fetch();
|
||||
// ToDo news and store channels support
|
||||
embed = embed.addField("Channels", `Text: ${channels?.filter(c => c instanceof TextChannel).size} | Voice: ${channels?.filter(c => c instanceof VoiceChannel).size}\nCategories: ${channels?.filter(c => c instanceof CategoryChannel).size} | Total: ${channels?.size}`);
|
||||
|
||||
|
||||
embed = embed.addField("Members", `${interaction.guild?.memberCount}${interaction.guild?.maximumMembers ? "/"+interaction.guild.maximumMembers: ""}`, true)
|
||||
.addField("Roles", (await interaction.guild?.roles.fetch())?.size.toString() || 'N/A', true)
|
||||
.addField("Invites", (await interaction.guild?.invites.fetch())?.size.toString() || 'N/A', true)
|
||||
.addField("Emojis", (await interaction.guild?.emojis.fetch())?.size.toString() || 'N/A', true)
|
||||
.addField("Addons", `Webhooks: ${(await interaction.guild?.fetchWebhooks())?.size} | Integrations: ${(await interaction.guild?.fetchIntegrations())?.size}`);
|
||||
if (interaction.guild?.systemChannel)
|
||||
embed = embed.addField("System channel", interaction.guild.systemChannel.toString());
|
||||
if (interaction.guild?.rulesChannel)
|
||||
embed = embed.addField("Rules channel", interaction.guild.rulesChannel.toString());
|
||||
if (interaction.guild?.publicUpdatesChannel)
|
||||
embed = embed.addField("Public updates channel", interaction.guild.publicUpdatesChannel.toString());
|
||||
embed = embed.addField("Created at", interaction.guild?.createdAt.toString() || 'N/A')
|
||||
}
|
||||
}
|
||||
|
||||
embed = embed.setFooter("Administrator", interaction.client.application?.iconURL() || '');
|
||||
|
||||
await interaction.reply({embeds: [embed]});
|
||||
}
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
import {Command} from "../../../lib/Command";
|
||||
import {CommandInteraction} from "discord.js";
|
||||
import {Module} from "../../../lib/Module";
|
||||
|
||||
export class PingCommand extends Command {
|
||||
|
||||
constructor(module: Module) {
|
||||
super(module, {
|
||||
name: "ping",
|
||||
description: "Replies with Pong and the bot ping"
|
||||
});
|
||||
}
|
||||
|
||||
async execute(interaction: CommandInteraction) {
|
||||
const msg = `Pong !\nReceive: ${new Date().getTime() - interaction.createdAt.getTime()}ms`;
|
||||
const start = Date.now();
|
||||
await interaction.reply(msg);
|
||||
await interaction.editReply(`${msg}\nSend: ${Date.now() - start}ms`);
|
||||
}
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
import {Module} from "../../lib/Module";
|
||||
import {Modules} from "../../lib/Modules";
|
||||
|
||||
export class Utils extends Module {
|
||||
|
||||
constructor(modules: Modules) {
|
||||
super(modules, "Utils");
|
||||
}
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json.schemastore.org/tsconfig",
|
||||
"display": "Node 16",
|
||||
|
||||
"compilerOptions": {
|
||||
"lib": ["es2021"],
|
||||
"module": "commonjs",
|
||||
"target": "es2021",
|
||||
"outDir": "build",
|
||||
"strict": true,
|
||||
"esModuleInterop": true,
|
||||
"skipLibCheck": true,
|
||||
"forceConsistentCasingInFileNames": true
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue