Administrator/src/modules/Music/commands/pause.ts

43 lines
1.4 KiB
TypeScript

import {Command} from "../../../lib/Command";
import {CommandInteraction, GuildMember} from "discord.js";
import {Music} from "../index";
import {AudioPlayerStatus} from "@discordjs/voice";
export class PauseCommand extends Command {
module: Music;
constructor(module: Music) {
super(module, {
name: "pause",
description: "Pause the music"
});
this.module = module;
}
async execute(interaction: CommandInteraction) {
await interaction.deferReply();
if (!interaction.guild || ! (interaction.member instanceof GuildMember)) {
await interaction.editReply("This command is only usable in a guild :/");
return;
}
let player = this.module.players.get(interaction.guild.id);
if (!player) {
await interaction.editReply("No music currently playing !");
return;
} else if (interaction.member.voice.channelId != player.connexion.joinConfig.channelId) {
await interaction.editReply("You must be in the same voice channel !");
return;
} else if ([AudioPlayerStatus.Playing, AudioPlayerStatus.Buffering].includes(player.audio.state.status)) {
await interaction.editReply(`Can't pause, the music is ${player.audio.state.status}`);
return;
}
player.pause();
await interaction.followUp("Music paused");
}
}