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Default App structure

This commit is contained in:
Ethanell 2022-04-06 11:39:36 +02:00
parent 3b3dc28b28
commit 62970a1fb9
8 changed files with 35 additions and 18 deletions

View file

@ -2,7 +2,7 @@
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Tetris" xmlns:local="clr-namespace:Tetris"
StartupUri="MainWindow.xaml"> StartupUri="Views/MainWindow.xaml">
<Application.Resources> <Application.Resources>
</Application.Resources> </Application.Resources>

View file

@ -6,12 +6,10 @@ using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows; using System.Windows;
namespace Tetris namespace Tetris {
{
/// <summary> /// <summary>
/// Interaction logic for App.xaml /// Interaction logic for App.xaml
/// </summary> /// </summary>
public partial class App : Application public partial class App : Application {
{
} }
} }

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@ -2,9 +2,9 @@
<PropertyGroup> <PropertyGroup>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UseWPF>true</UseWPF> <UseWPF>true</UseWPF>
<TargetFramework>net6.0-windows</TargetFramework>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

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@ -2,6 +2,8 @@
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tetris", "Tetris.csproj", "{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tetris", "Tetris.csproj", "{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestTetris", "..\TestTetris\TestTetris\TestTetris.csproj", "{9F341BB7-7176-4DD4-8CE3-528C31F616F4}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -12,5 +14,9 @@ Global
{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Debug|Any CPU.Build.0 = Debug|Any CPU {1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.ActiveCfg = Release|Any CPU {1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.Build.0 = Release|Any CPU {1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.Build.0 = Release|Any CPU
{9F341BB7-7176-4DD4-8CE3-528C31F616F4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9F341BB7-7176-4DD4-8CE3-528C31F616F4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9F341BB7-7176-4DD4-8CE3-528C31F616F4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9F341BB7-7176-4DD4-8CE3-528C31F616F4}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

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@ -1,10 +1,12 @@
<Window x:Class="Tetris.MainWindow" <Window x:Class="Tetris.Views.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Tetris" xmlns:local="clr-namespace:Tetris"
xmlns:viewsModels="clr-namespace:Tetris.ViewsModels"
mc:Ignorable="d" mc:Ignorable="d"
d:DataContext="{d:DesignInstance viewsModels:ViewModel, IsDesignTimeCreatable=True}"
Title="MainWindow" Height="450" Width="800"> Title="MainWindow" Height="450" Width="800">
<Grid> <Grid>

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@ -12,16 +12,15 @@ using System.Windows.Media;
using System.Windows.Media.Imaging; using System.Windows.Media.Imaging;
using System.Windows.Navigation; using System.Windows.Navigation;
using System.Windows.Shapes; using System.Windows.Shapes;
using Tetris.ViewsModels;
namespace Tetris namespace Tetris.Views {
{
/// <summary> /// <summary>
/// Interaction logic for MainWindow.xaml /// Interaction logic for MainWindow.xaml
/// </summary> /// </summary>
public partial class MainWindow : Window public partial class MainWindow : Window {
{ public MainWindow() {
public MainWindow() DataContext = new ViewModel();
{
InitializeComponent(); InitializeComponent();
} }
} }

12
ViewsModels/ViewModel.cs Normal file
View file

@ -0,0 +1,12 @@
using System.ComponentModel;
namespace Tetris.ViewsModels;
public class ViewModel : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName) {
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}