Initial commit
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commit
3b3dc28b28
8 changed files with 108 additions and 0 deletions
6
.gitignore
vendored
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6
.gitignore
vendored
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/.idea/
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bin/
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obj/
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/packages/
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riderModule.iml
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/_ReSharper.Caches/
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9
App.xaml
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9
App.xaml
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<Application x:Class="Tetris.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:Tetris"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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17
App.xaml.cs
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17
App.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace Tetris
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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10
AssemblyInfo.cs
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10
AssemblyInfo.cs
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using System.Windows;
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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12
MainWindow.xaml
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12
MainWindow.xaml
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<Window x:Class="Tetris.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:Tetris"
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mc:Ignorable="d"
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Title="MainWindow" Height="450" Width="800">
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<Grid>
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</Grid>
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</Window>
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28
MainWindow.xaml.cs
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28
MainWindow.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace Tetris
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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}
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}
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}
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10
Tetris.csproj
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10
Tetris.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net6.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWPF>true</UseWPF>
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</PropertyGroup>
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</Project>
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16
Tetris.sln
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16
Tetris.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Tetris", "Tetris.csproj", "{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1F3B4D12-6E23-49A6-BC9C-5E274CA63B57}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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