Remove random unused
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1 changed files with 0 additions and 2 deletions
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@ -14,8 +14,6 @@ public class GameModel
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public GameModel(int width, int height, Image image)
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public GameModel(int width, int height, Image image)
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{
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{
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var random = new Random();
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_writeableBitmap = BitmapFactory.New(width, height);
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_writeableBitmap = BitmapFactory.New(width, height);
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image.Source = _writeableBitmap;
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image.Source = _writeableBitmap;
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