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Remove random unused

This commit is contained in:
Ziedelth 2022-04-07 14:20:56 +02:00
parent d26fa699e5
commit 5f02b36cb7

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@ -14,8 +14,6 @@ public class GameModel
public GameModel(int width, int height, Image image)
{
var random = new Random();
_writeableBitmap = BitmapFactory.New(width, height);
image.Source = _writeableBitmap;