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Ziedelth 2022-04-06 11:15:55 +02:00
parent 0b5114290e
commit 427986f599
14 changed files with 229 additions and 164 deletions

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@ -1,7 +1,6 @@
<Application x:Class="Tetris.App" <Application x:Class="Tetris.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Tetris"
StartupUri="Views/MainWindow.xaml"> StartupUri="Views/MainWindow.xaml">
<Application.Resources> <Application.Resources>

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@ -1,15 +1,10 @@
using System; using System.Windows;
using System.Collections.Generic;
using System.Configuration; namespace Tetris;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace Tetris {
/// <summary> /// <summary>
/// Interaction logic for App.xaml /// Interaction logic for App.xaml
/// </summary> /// </summary>
public partial class App : Application { public partial class App : Application
} {
} }

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@ -1,36 +1,42 @@
using System; using System.ComponentModel;
using System.ComponentModel;
namespace Tetris.Models; namespace Tetris.Models;
public class Party : INotifyPropertyChanged { public class Party : INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged; {
private int _score;
private String _userName; private string _userName;
public String UserName { public Party(string userName)
{
_userName = userName;
}
public string UserName
{
get => _userName; get => _userName;
set { set
{
_userName = value; _userName = value;
OnPropertyChanged("UserName"); OnPropertyChanged("UserName");
} }
} }
private int _score = 0; public int Score
{
public int Score {
get => _score; get => _score;
set { set
{
_score = value; _score = value;
OnPropertyChanged("Score"); OnPropertyChanged("Score");
} }
} }
public Party(String userName) { public event PropertyChangedEventHandler PropertyChanged;
_userName = userName;
}
protected virtual void OnPropertyChanged(string propertyName) { protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null) if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
} }

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@ -1,30 +1,32 @@
using System; using System.Drawing;
using System.Drawing;
using Color = System.Drawing.Color;
namespace Tetris.Models; namespace Tetris.Models;
public class Grid { public class Grid
private Color[,] _grid; {
private readonly Color[,] _grid;
public Point MinGrid => new Point(0,0); public Grid(Color[,] grid)
public Point MaxGrid => new Point(_grid.GetLength(0)-1, _grid.GetLength(1)-1); {
public Grid(Color[,] grid) {
_grid = grid; _grid = grid;
} }
public bool CanGo(Tetrominoe tetrominoe, Point point) { public Point MinGrid => new(0, 0);
bool[,] shape = tetrominoe.Shape; public Point MaxGrid => new(_grid.GetLength(0) - 1, _grid.GetLength(1) - 1);
public bool CanGo(Tetrominoe tetrominoe, Point point)
{
var shape = tetrominoe.Shape;
if (point.X < MinGrid.X || point.Y < MinGrid.Y) if (point.X < MinGrid.X || point.Y < MinGrid.Y)
return false; return false;
else if ((point.X + tetrominoe.Shape.GetLength(0)) > MaxGrid.X || (point.Y + tetrominoe.Shape.GetLength(1)) > MaxGrid.Y) if (point.X + tetrominoe.Shape.GetLength(0) > MaxGrid.X || point.Y + tetrominoe.Shape.GetLength(1) > MaxGrid.Y)
return false; return false;
for (uint x = 0; x < shape.GetLength(0); x++) for (uint x = 0; x < shape.GetLength(0); x++)
for (uint y = 0; y < shape.GetLength(1); y++) { for (uint y = 0; y < shape.GetLength(1); y++)
Point s = point + new Size((int) x, (int) y); {
var s = point + new Size((int)x, (int)y);
if (shape[x, y] && _grid[s.X, s.Y] != Color.Empty) if (shape[x, y] && _grid[s.X, s.Y] != Color.Empty)
return false; return false;
} }
@ -32,13 +34,16 @@ public class Grid {
return true; return true;
} }
public override string ToString() { public override string ToString()
String s = ""; {
for (uint y = 0; y < _grid.GetLength(1); y++) { var s = "";
for (uint y = 0; y < _grid.GetLength(1); y++)
{
for (uint x = 0; x < _grid.GetLength(0); x++) for (uint x = 0; x < _grid.GetLength(0); x++)
s += _grid[x, y].Name + "\t"; s += _grid[x, y].Name + "\t";
s += "\n"; s += "\n";
} }
return s; return s;
} }
} }

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@ -1,65 +1,22 @@
using System; using System.ComponentModel;
using System.ComponentModel;
using System.Drawing; using System.Drawing;
namespace Tetris.Models; namespace Tetris.Models;
public class Tetrominoe { public class Tetrominoe
public event PropertyChangedEventHandler PropertyChanged; {
private Color _color;
private Grid _grid;
private bool[,] _shape;
public bool[,] Shape {
get {
bool[,] shape = (bool[,]) _shape.Clone();
for (int i = 0; i < _orientation; i++)
shape = _rotateLeft(shape);
return shape;
}
}
private Point _coordinates; private Point _coordinates;
public Point Coordinates {
get => _coordinates;
set {
if (! _grid.CanGo(this, value))
return;
_coordinates = value;
OnPropertyChanged("Coordinates");
}
}
private short _orientation = 0; private readonly Grid _grid;
public short Orientation {
get => _orientation;
set {
if (value > 3)
value = 0;
else if (value < 0)
value = 3;
short oldOrientation = _orientation; private short _orientation;
_orientation = value;
Point newCoords = _coordinates; private readonly bool[,] _shape;
//ToDo edit position ?
//ToDo move position when hot a wall
if (!_grid.CanGo(this, newCoords)) { public Tetrominoe(Grid grid, bool[,] shape, Point coordinates, short orientation, Color color)
_orientation = oldOrientation; {
} else {
OnPropertyChanged("Orientation");
}
}
}
private Color _color;
public Color Color {
get;
}
public Tetrominoe(Grid grid, bool[,] shape, Point coordinates, short orientation, Color color) {
_grid = grid; _grid = grid;
_shape = shape; _shape = shape;
_coordinates = coordinates; _coordinates = coordinates;
@ -70,44 +27,104 @@ public class Tetrominoe {
// ToDO: ascpect technique test // ToDO: ascpect technique test
} }
private bool[,] _rotateLeft(bool[,] shape) { public bool[,] Shape
bool[,] rotatedArr = new bool[shape.GetLength(1), shape.GetLength(0)]; {
get
{
var shape = (bool[,])_shape.Clone();
for (var i = 0; i < _orientation; i++)
shape = _rotateLeft(shape);
return shape;
}
}
for (int i=shape.GetLength(0)-1;i>=0;--i) public Point Coordinates
for (int j=0;j<shape.GetLength(1);++j) {
rotatedArr[j,(shape.GetLength(0)-1)-i] = shape[i,j]; get => _coordinates;
set
{
if (!_grid.CanGo(this, value))
return;
_coordinates = value;
OnPropertyChanged("Coordinates");
}
}
public short Orientation
{
get => _orientation;
set
{
if (value > 3)
value = 0;
else if (value < 0)
value = 3;
var oldOrientation = _orientation;
_orientation = value;
var newCoords = _coordinates;
//ToDo edit position ?
//ToDo move position when hot a wall
if (!_grid.CanGo(this, newCoords))
_orientation = oldOrientation;
else
OnPropertyChanged("Orientation");
}
}
public Color Color { get; }
public event PropertyChangedEventHandler PropertyChanged;
private bool[,] _rotateLeft(bool[,] shape)
{
var rotatedArr = new bool[shape.GetLength(1), shape.GetLength(0)];
for (var i = shape.GetLength(0) - 1; i >= 0; --i)
for (var j = 0; j < shape.GetLength(1); ++j)
rotatedArr[j, shape.GetLength(0) - 1 - i] = shape[i, j];
return rotatedArr; return rotatedArr;
} }
public void RotateLeft() { public void RotateLeft()
{
Orientation -= 1; Orientation -= 1;
} }
public void RotateRight() { public void RotateRight()
{
Orientation += 1; Orientation += 1;
} }
public void GoRight() { public void GoRight()
{
Coordinates += new Size(1, 0); Coordinates += new Size(1, 0);
} }
public void GoLeft() { public void GoLeft()
{
Coordinates -= new Size(1, 0); Coordinates -= new Size(1, 0);
} }
public void GoDown() { public void GoDown()
{
Coordinates += new Size(0, 1); Coordinates += new Size(0, 1);
} }
protected virtual void OnPropertyChanged(string propertyName) { protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null) if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
} }
public override string ToString() { public override string ToString()
String s = ""; {
for (uint y = 0; y < Shape.GetLength(1); y++) { var s = "";
for (uint y = 0; y < Shape.GetLength(1); y++)
{
for (uint x = 0; x < Shape.GetLength(0); x++) for (uint x = 0; x < Shape.GetLength(0); x++)
if (Shape[x, y]) if (Shape[x, y])
s += "x"; s += "x";
@ -115,6 +132,7 @@ public class Tetrominoe {
s += " "; s += " ";
s += "\n"; s += "\n";
} }
return s; return s;
} }
} }

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@ -5,6 +5,14 @@
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UseWPF>true</UseWPF> <UseWPF>true</UseWPF>
<TargetFramework>net6.0-windows</TargetFramework> <TargetFramework>net6.0-windows</TargetFramework>
<ApplicationIcon>Resources\icon.ico</ApplicationIcon>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<None Remove="Resources\tetris.png"/>
<Resource Include="Resources\tetris.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup>
</Project> </Project>

11
Views/GameWindow.xaml Normal file
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@ -0,0 +1,11 @@
<Window x:Class="Tetris.Views.GameWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
Title="GameWindow" Height="450" Width="800">
<Grid>
<Image x:Name="ImageControl" />
</Grid>
</Window>

17
Views/GameWindow.xaml.cs Normal file
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@ -0,0 +1,17 @@
using System.Runtime.InteropServices;
using System.Windows;
namespace Tetris.Views;
public partial class GameWindow : Window
{
public GameWindow()
{
AttachConsole(-1);
InitializeComponent();
// new GameManager((int)Width, (int)Height, ImageControl);
}
[DllImport("kernel32.dll")]
private static extern bool AttachConsole(int dwProcessId);
}

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@ -3,12 +3,14 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Tetris"
xmlns:viewsModels="clr-namespace:Tetris.ViewsModels" xmlns:viewsModels="clr-namespace:Tetris.ViewsModels"
mc:Ignorable="d" mc:Ignorable="d"
d:DataContext="{d:DesignInstance viewsModels:ViewModel, IsDesignTimeCreatable=True}" d:DataContext="{d:DesignInstance viewsModels:ViewModel, IsDesignTimeCreatable=True}"
Title="MainWindow" Height="450" Width="800"> Title="MainWindow" Height="450" Width="800">
<Grid> <Grid>
<Image Source="pack://application:,,,/Resources/tetris.png" Stretch="Fill" HorizontalAlignment="Center"
VerticalAlignment="Center" />
<Button Click="StartButton_OnClick" HorizontalAlignment="Center" VerticalAlignment="Center" Width="100"
Height="50" Content="Start" Margin="0 200 0 0" />
</Grid> </Grid>
</Window> </Window>

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@ -1,27 +1,29 @@
using System; using System;
using System.Collections.Generic; using System.Runtime.InteropServices;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows; using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Tetris.ViewsModels; using Tetris.ViewsModels;
namespace Tetris.Views { namespace Tetris.Views;
/// <summary> /// <summary>
/// Interaction logic for MainWindow.xaml /// Interaction logic for MainWindow.xaml
/// </summary> /// </summary>
public partial class MainWindow : Window { public partial class MainWindow : Window
public MainWindow() { {
public MainWindow()
{
AttachConsole(-1);
DataContext = new ViewModel(); DataContext = new ViewModel();
InitializeComponent(); InitializeComponent();
} }
[DllImport("kernel32.dll")]
private static extern bool AttachConsole(int dwProcessId);
private void StartButton_OnClick(object sender, RoutedEventArgs e)
{
Console.WriteLine("Start game...");
new GameWindow().Show();
Close();
} }
} }

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@ -2,10 +2,12 @@
namespace Tetris.ViewsModels; namespace Tetris.ViewsModels;
public class ViewModel : INotifyPropertyChanged { public class ViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName) { protected virtual void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null) if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
} }