Add Tetrominoe with shape rotation and movement support
Add Grid with basic collision verification
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3 changed files with 201 additions and 0 deletions
37
Models/Game.cs
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37
Models/Game.cs
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using System;
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using System.ComponentModel;
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namespace Tetris.Models;
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public class Party : INotifyPropertyChanged {
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public event PropertyChangedEventHandler PropertyChanged;
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private String _userName;
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public String UserName {
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get => _userName;
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set {
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_userName = value;
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OnPropertyChanged("UserName");
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}
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}
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private int _score = 0;
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public int Score {
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get => _score;
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set {
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_score = value;
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OnPropertyChanged("Score");
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}
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}
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public Party(String userName) {
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_userName = userName;
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}
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protected virtual void OnPropertyChanged(string propertyName) {
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if (PropertyChanged != null)
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PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
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}
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}
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44
Models/Grid.cs
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44
Models/Grid.cs
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using System;
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using System.Drawing;
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using Color = System.Drawing.Color;
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namespace Tetris.Models;
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public class Grid {
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private Color[,] _grid;
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public Point MinGrid => new Point(0,0);
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public Point MaxGrid => new Point(_grid.GetLength(0)-1, _grid.GetLength(1)-1);
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public Grid(Color[,] grid) {
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_grid = grid;
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}
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public bool CanGo(Tetrominoe tetrominoe, Point point) {
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bool[,] shape = tetrominoe.Shape;
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if (point.X < MinGrid.X || point.Y < MinGrid.Y)
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return false;
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else if ((point.X + tetrominoe.Shape.GetLength(0)) > MaxGrid.X || (point.Y + tetrominoe.Shape.GetLength(1)) > MaxGrid.Y)
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return false;
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for (uint x = 0; x < shape.GetLength(0); x++)
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for (uint y = 0; y < shape.GetLength(1); y++) {
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Point s = point + new Size((int) x, (int) y);
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if (shape[x, y] && _grid[s.X, s.Y] != Color.Empty)
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return false;
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}
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return true;
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}
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public override string ToString() {
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String s = "";
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for (uint y = 0; y < _grid.GetLength(1); y++) {
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for (uint x = 0; x < _grid.GetLength(0); x++)
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s += _grid[x,y].Name + "\t";
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s += "\n";
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}
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return s;
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}
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}
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120
Models/Tetrominoe.cs
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120
Models/Tetrominoe.cs
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using System;
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using System.ComponentModel;
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using System.Drawing;
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namespace Tetris.Models;
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public class Tetrominoe {
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public event PropertyChangedEventHandler PropertyChanged;
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private Grid _grid;
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private bool[,] _shape;
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public bool[,] Shape {
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get {
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bool[,] shape = (bool[,]) _shape.Clone();
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for (int i = 0; i < _orientation; i++)
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shape = _rotateLeft(shape);
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return shape;
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}
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}
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private Point _coordinates;
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public Point Coordinates {
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get => _coordinates;
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set {
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if (! _grid.CanGo(this, value))
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return;
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_coordinates = value;
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OnPropertyChanged("Coordinates");
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}
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}
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private short _orientation = 0;
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public short Orientation {
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get => _orientation;
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set {
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if (value > 3)
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value = 0;
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else if (value < 0)
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value = 3;
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short oldOrientation = _orientation;
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_orientation = value;
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Point newCoords = _coordinates;
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//ToDo edit position ?
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//ToDo move position when hot a wall
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if (!_grid.CanGo(this, newCoords)) {
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_orientation = oldOrientation;
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} else {
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OnPropertyChanged("Orientation");
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}
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}
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}
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private Color _color;
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public Color Color {
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get;
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}
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public Tetrominoe(Grid grid, bool[,] shape, Point coordinates, short orientation, Color color) {
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_grid = grid;
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_shape = shape;
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_coordinates = coordinates;
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_orientation = orientation;
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_color = color;
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// ToDo: UML: Sequand, classe, déploiement
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// ToDo: pb techniques
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// ToDO: ascpect technique test
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}
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private bool[,] _rotateLeft(bool[,] shape) {
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bool[,] rotatedArr = new bool[shape.GetLength(1), shape.GetLength(0)];
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for (int i=shape.GetLength(0)-1;i>=0;--i)
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for (int j=0;j<shape.GetLength(1);++j)
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rotatedArr[j,(shape.GetLength(0)-1)-i] = shape[i,j];
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return rotatedArr;
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}
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public void RotateLeft() {
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Orientation -= 1;
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}
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public void RotateRight() {
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Orientation += 1;
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}
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public void GoRight() {
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Coordinates += new Size(1, 0);
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}
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public void GoLeft() {
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Coordinates -= new Size(1, 0);
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}
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public void GoDown() {
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Coordinates += new Size(0, 1);
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}
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protected virtual void OnPropertyChanged(string propertyName) {
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if (PropertyChanged != null)
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PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
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}
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public override string ToString() {
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String s = "";
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for (uint y = 0; y < Shape.GetLength(1); y++) {
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for (uint x = 0; x < Shape.GetLength(0); x++)
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if (Shape[x, y])
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s += "x";
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else
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s += " ";
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s += "\n";
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}
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return s;
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}
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}
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