Backup and restore of player working
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parent
fb217cf7fe
commit
18919c4a20
5 changed files with 82 additions and 25 deletions
13
.gitignore
vendored
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13
.gitignore
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# BuildTools
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BuildTools
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# Extra Jars
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jars
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# Test Server
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TestServer
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# JetBrains stuff
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.idea
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out
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StaffToggle.iml
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@ -1,17 +1,20 @@
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package fr.flifloo.StaffToggle.Commands;
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package fr.flifloo.StaffToggle.Commands;
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import fr.flifloo.StaffToggle.Configurations.PlayerConfig;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import fr.flifloo.StaffToggle.Main;
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import fr.flifloo.StaffToggle.Main;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.PlayerInventory;
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import java.util.List;
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import java.util.*;
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public class Staff implements CommandExecutor {
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public class Staff implements CommandExecutor {
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private Main plugin;
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private Main plugin;
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@ -26,37 +29,59 @@ public class Staff implements CommandExecutor {
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@Override
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@Override
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public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
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String message;
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if (!(sender instanceof Player)) {
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if (!(sender instanceof Player)) {
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sender.sendMessage(ChatColor.RED + "Command only for players !");
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sender.sendMessage(ChatColor.RED + "Command only for players !");
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return false;
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return false;
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}
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}
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Player player = (Player) sender;
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Player player = (Player) sender;
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PlayerInventory playerIvt = player.getInventory();
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String state = "players." + player.getUniqueId() + ".state";
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String playerConf = "players." + player.getUniqueId();
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String state = playerConf + ".state";
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String armor = playerConf + ".inventory" + ".armor";
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String content = playerConf + ".inventory" + "content";
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if (!staffConf.isSet(state)) {
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if (!staffConf.isSet(state)) {
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plugin.staffConf.set(state, false);
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staffConf.set(state, false);
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}
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if (!staffConf.getBoolean(state)){
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plugin.staffConf.set(state, true);
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plugin.staffConf.set(armor, playerIvt.getArmorContents());
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plugin.staffConf.set(content, playerIvt.getContents());
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playerIvt.clear();
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player.sendMessage("On");
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} else {
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plugin.staffConf.set(state, false);
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playerIvt.clear();
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ItemStack[] backupIvt = (ItemStack[]) staffConf.get(armor);
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playerIvt.setArmorContents(backupIvt);
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backupIvt = (ItemStack[]) staffConf.get(content);
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playerIvt.setContents(backupIvt);
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player.sendMessage("Off");
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}
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}
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if (!staffConf.getBoolean(state)){
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staffConf.set(state, true);
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save(player, "normal");
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restore(player, "staff");
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player.sendMessage("Staff mod enabled !");
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} else {
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staffConf.set(state, false);
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save(player, "staff");
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restore(player, "normal");
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player.sendMessage("Staff mod disabled !");
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}
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return true;
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return true;
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}
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}
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private void save(Player player, String mode) {
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PlayerInventory playerInventory = player.getInventory();
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String playerConf = "players." + player.getUniqueId() + "." + mode;
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staffConf.set(playerConf + PlayerConfig.INVENTORY.getValue(), playerInventory.getContents());
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staffConf.set(playerConf + PlayerConfig.ARMOR.getValue(), playerInventory.getArmorContents());
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staffConf.set(playerConf + PlayerConfig.LEVEL.getValue(), player.getLevel());
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staffConf.set(playerConf + PlayerConfig.EXP.getValue(), player.getExp());
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staffConf.set(playerConf + PlayerConfig.GAMEMODE.getValue(), player.getGameMode());
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}
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private void restore(Player player, String mode) {
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String playerConf = "players." + player.getUniqueId() + "." + mode;
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ItemStack[] inventory = (ItemStack[]) staffConf.get(playerConf + PlayerConfig.INVENTORY.getValue());
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ItemStack[] armor = (ItemStack[]) staffConf.get(playerConf + PlayerConfig.ARMOR.getValue());
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int level = staffConf.getInt(playerConf + PlayerConfig.LEVEL.getValue());
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Object exp = staffConf.get(playerConf + PlayerConfig.EXP.getValue());
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GameMode gameMode = (GameMode) staffConf.get(playerConf + PlayerConfig.GAMEMODE.getValue());
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PlayerInventory playerInventory = player.getInventory();
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if (inventory != null)
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playerInventory.setContents(inventory);
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if (armor != null)
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playerInventory.setArmorContents(armor);
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if (gameMode == null)
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gameMode = GameMode.SURVIVAL;
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if (exp != null)
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player.setExp((float) exp);
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player.setLevel(level);
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player.setGameMode(gameMode);
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}
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}
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}
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@ -11,7 +11,7 @@ import java.io.InputStream;
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import java.nio.file.Files;
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import java.nio.file.Files;
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import java.nio.file.StandardCopyOption;
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import java.nio.file.StandardCopyOption;
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public class Configuration{
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public class Configuration {
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public String fileName;
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public String fileName;
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public FileConfiguration config;
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public FileConfiguration config;
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public File configFile;
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public File configFile;
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19
src/fr/flifloo/StaffToggle/Configurations/PlayerConfig.java
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19
src/fr/flifloo/StaffToggle/Configurations/PlayerConfig.java
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package fr.flifloo.StaffToggle.Configurations;
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public enum PlayerConfig {
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INVENTORY(".inv"),
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ARMOR(".armor"),
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LEVEL(".level"),
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EXP(".exp"),
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GAMEMODE(".gameMode");
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String value;
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PlayerConfig(String value) {
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this.value = value;
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}
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public String getValue() {
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return this.value;
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}
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}
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@ -18,7 +18,7 @@ public class Main extends JavaPlugin {
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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staffConf.save();
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}
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}
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public void registerCommands() {
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public void registerCommands() {
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