110 lines
4.3 KiB
Python
110 lines
4.3 KiB
Python
from sys import exit
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from tkinter import Tk, Label, Button, Entry, Frame, LabelFrame, StringVar
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from tkinter.messagebox import showwarning, showerror, askokcancel
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from Morpion import Board
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DEFAULT_BUTTON = " " # Default Morpion button text
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def on_closing():
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"""When a windows want to close, show a warning and exit correctly the program"""
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if askokcancel("Quit", "Do you want to quit?"): # Ask to close
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exit(0)
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def result(r: int):
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"""r (int): 0 = Anyone win, 1 = Player 1 win, 2 = Player 2 win, 3 = Equality
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Use the result of a party to reset and announce if necessary"""
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if r: # If 0, nothing to do
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if r in [1, 2]: # If someone yin, get the last person who play and mark as winner
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r1, r2, text = 2, 0, f"{board.curr_turn[1]} win !"
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elif r == 3: # Set equality
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r1, r2, text = 1, 1, "Equality"
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board.curr_turn[1].gameover(r1)
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board.curr_turn[0].gameover(r2)
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showwarning("Turn end", text) # Announce the result
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for b in range(9): # Reset all the buttons
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buttons[b].config(state="normal", text=DEFAULT_BUTTON)
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scoreboard.set(f"{board.player1}: {board.player1.points}/{board.player2}: {board.player2.points}") # Scoreboard
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def case(posi: int):
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"""posi (int) : Position of the button on the grid
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Action when a button is used"""
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buttons[posi].config(state="disabled", text=board.curr_turn[0].pawn) # Disable and set player pawn on the button
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result(board.turn(posi)) # Make player turn and return the result of the party
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turn.set(f"{board.curr_turn[0]} turn !") # Update player turn display
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def set_players():
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"""Set players pawns and name before start the party"""
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if "" in [p1_pawn.get(), p1_name.get(), p2_pawn.get(), p2_name.get()]: # check if any empty entry
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showerror("Error", "A entry is blank !") # Show a warning
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elif p1_pawn.get() == p2_pawn.get(): # Check if players pawns are same
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showerror("Error", "Players pawns are identical !") # Show a warning
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elif p1_name.get() == p2_name.get(): # Check if players names are same
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showerror("Error", "Players names are identical !") # Show a warning
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else: # If everything is fine
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players.destroy() # Quite the windows to let the party begin
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# Create players config window
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players = Tk()
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players.title("Players configs")
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players.protocol("WM_DELETE_WINDOW", on_closing) # Set action when windows is closing
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# Create a frame for players info and submit button
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players_f = Frame(players)
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players_f.pack()
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# Create two frame for each player info
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players_p1f = LabelFrame(players_f, text="Player 1")
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players_p2f = LabelFrame(players_f, text="Player 2")
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players_p1f.grid(row=0, column=0)
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players_p2f.grid(row=0, column=1)
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p1_pawn, p1_name, p2_pawn, p2_name = StringVar(), StringVar(), StringVar(), StringVar() # Setup entry value
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# Generate symmetrically widgets for player infos
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for i in [[players_p1f, p1_pawn, p1_name], [players_p2f, p2_pawn, p2_name]]: # List contain the frame and the entry var
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Label(i[0], text="Player name:").pack()
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Entry(i[0], textvariable=i[2], width=20).pack()
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Label(i[0], text="Player pawn:").pack()
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Entry(i[0], textvariable=i[1], width=5).pack()
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Button(players, text="Submit", command=set_players).pack() # Create the submit button
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players.mainloop()
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board = Board(p1_pawn.get(), p1_name.get(), p2_pawn.get(), p2_name.get()) # Create a party board
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# Create party window
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windows = Tk()
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windows.title("Morpion")
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windows.protocol("WM_DELETE_WINDOW", on_closing) # Set action when windows is closing
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Label(windows, text="Morpion").pack() # Add a text
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# Create a frame for the grid
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f = Frame(windows)
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f.pack()
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# Setup variable string display
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turn = StringVar()
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scoreboard = StringVar()
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turn.set(f"{board.curr_turn[0]} turn !")
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scoreboard.set(f"{board.player1}: {board.player1.points}/{board.player2}: {board.player2.points}")
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Label(windows, textvariable=turn).pack()
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Label(windows, textvariable=scoreboard).pack()
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# Create button on the grid
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n = 0
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buttons = list()
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for line in range(3):
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for column in range(3):
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buttons.append(Button(f, text=DEFAULT_BUTTON, command=lambda n=n: case(n))) # Create and add to the list
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buttons[n].grid(row=line, column=column) # Set the button to the grid
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n += 1
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windows.mainloop()
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