Add custom player info window like name and paw, also a on_close function to stop correctly the program and some little fix/change
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parent
e3ba3b6805
commit
7232aa9bd8
1 changed files with 54 additions and 8 deletions
62
gui.py
62
gui.py
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@ -1,10 +1,16 @@
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from tkinter import Tk, Label, Button, Frame, StringVar
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from tkinter.messagebox import showwarning
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from tkinter import Tk, Label, Button, Entry, Frame, LabelFrame, StringVar
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from tkinter.messagebox import showwarning, showerror, askokcancel
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from Morpion import Board
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DEFAULT_BUTTON = " " # Default Morpion button text
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def on_closing():
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"""When a windows want to close, show a warning and exit correctly the program"""
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if askokcancel("Quit", "Do you want to quit?"): # Ask to close
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exit(0)
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def result(r: int):
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"""r (int): 0 = Anyone win, 1 = Player 1 win, 2 = Player 2 win, 3 = Equality
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Use the result of a party to reset and announce if necessary"""
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@ -26,14 +32,55 @@ def case(posi: int):
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Action when a button is used"""
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buttons[posi].config(state="disabled", text=board.curr_turn[0].pawn) # Disable and set player pawn on the button
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result(board.turn(posi)) # Make player turn and return the result of the party
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turn.set(board.curr_turn[0]) # Update player turn display
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turn.set(f"{board.curr_turn[0]} turn !") # Update player turn display
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board = Board() # Create a board
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def set_players():
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"""Set players paws and name before start the party"""
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if "" in [p1_paw.get(), p1_name.get(), p2_paw.get(), p2_name.get()]: # check if any empty entry
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showerror("Error", "A entry is blank !") # Show a warning
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elif p1_paw.get() == p2_paw.get(): # Check if players paws are same
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showerror("Error", "Players paws are identical !") # Show a warning
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elif p1_name.get() == p2_name.get(): # Check if players names are same
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showerror("Error", "Players names are identical !") # Show a warning
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else: # If everything is fine
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players.destroy() # Quite the windows to let the party begin
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# Create base window
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# Create players config window
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players = Tk()
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players.title("Players configs")
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players.protocol("WM_DELETE_WINDOW", on_closing) # Set action when windows is closing
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# Create a frame for players info and submit button
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players_f = Frame(players)
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players_f.pack()
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# Create two frame for each player info
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players_p1f = LabelFrame(players_f, text="Player 1")
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players_p2f = LabelFrame(players_f, text="Player 2")
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players_p1f.grid(row=0, column=0)
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players_p2f.grid(row=0, column=1)
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p1_paw, p1_name, p2_paw, p2_name = StringVar(), StringVar(), StringVar(), StringVar() # Setup entry value
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# Generate symmetrically widgets for player infos
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for i in [[players_p1f, p1_paw, p1_name], [players_p2f, p2_paw, p2_name]]: # List contain the frame and the entry var
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Label(i[0], text="Player name:").pack()
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Entry(i[0], textvariable=i[2], width=20).pack()
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Label(i[0], text="Player paw:").pack()
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Entry(i[0], textvariable=i[1], width=5).pack()
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Button(players, text="Submit", command=set_players).pack() # Create the submit button
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players.mainloop()
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board = Board(p1_paw.get(), p1_name.get(), p2_paw.get(), p2_name.get()) # Create a party board
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# Create party window
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windows = Tk()
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windows.title("Morpion")
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windows.protocol("WM_DELETE_WINDOW", on_closing) # Set action when windows is closing
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Label(windows, text="Morpion").pack() # Add a text
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@ -44,9 +91,8 @@ f.pack()
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# Setup variable string display
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turn = StringVar()
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scoreboard = StringVar()
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turn.set(board.curr_turn[0])
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scoreboard.set("0/0")
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turn.set(f"{board.curr_turn[0]} turn !")
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scoreboard.set(f"{board.player1}: {board.player1.points}/{board.player2}: {board.player2.points}")
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Label(windows, textvariable=turn).pack()
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Label(windows, textvariable=scoreboard).pack()
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