2019-12-17 19:56:42 +01:00
module . exports =
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/******/ return installedModules [ moduleId ] . exports ;
/******/ }
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/******/ i : moduleId ,
/******/ l : false ,
/******/ exports : { }
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/******/ ( {
/***/ 1 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const childProcess = _ _webpack _require _ _ ( 129 ) ;
const path = _ _webpack _require _ _ ( 622 ) ;
const util _1 = _ _webpack _require _ _ ( 669 ) ;
const ioUtil = _ _webpack _require _ _ ( 672 ) ;
const exec = util _1 . promisify ( childProcess . exec ) ;
/ * *
* Copies a file or folder .
* Based off of shelljs - https : //github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js
*
* @ param source source path
* @ param dest destination path
* @ param options optional . See CopyOptions .
* /
function cp ( source , dest , options = { } ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const { force , recursive } = readCopyOptions ( options ) ;
const destStat = ( yield ioUtil . exists ( dest ) ) ? yield ioUtil . stat ( dest ) : null ;
// Dest is an existing file, but not forcing
if ( destStat && destStat . isFile ( ) && ! force ) {
return ;
}
// If dest is an existing directory, should copy inside.
const newDest = destStat && destStat . isDirectory ( )
? path . join ( dest , path . basename ( source ) )
: dest ;
if ( ! ( yield ioUtil . exists ( source ) ) ) {
throw new Error ( ` no such file or directory: ${ source } ` ) ;
}
const sourceStat = yield ioUtil . stat ( source ) ;
if ( sourceStat . isDirectory ( ) ) {
if ( ! recursive ) {
throw new Error ( ` Failed to copy. ${ source } is a directory, but tried to copy without recursive flag. ` ) ;
}
else {
yield cpDirRecursive ( source , newDest , 0 , force ) ;
}
}
else {
if ( path . relative ( source , newDest ) === '' ) {
// a file cannot be copied to itself
throw new Error ( ` ' ${ newDest } ' and ' ${ source } ' are the same file ` ) ;
}
yield copyFile ( source , newDest , force ) ;
}
} ) ;
}
exports . cp = cp ;
/ * *
* Moves a path .
*
* @ param source source path
* @ param dest destination path
* @ param options optional . See MoveOptions .
* /
function mv ( source , dest , options = { } ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
if ( yield ioUtil . exists ( dest ) ) {
let destExists = true ;
if ( yield ioUtil . isDirectory ( dest ) ) {
// If dest is directory copy src into dest
dest = path . join ( dest , path . basename ( source ) ) ;
destExists = yield ioUtil . exists ( dest ) ;
}
if ( destExists ) {
if ( options . force == null || options . force ) {
yield rmRF ( dest ) ;
}
else {
throw new Error ( 'Destination already exists' ) ;
}
}
}
yield mkdirP ( path . dirname ( dest ) ) ;
yield ioUtil . rename ( source , dest ) ;
} ) ;
}
exports . mv = mv ;
/ * *
* Remove a path recursively with force
*
* @ param inputPath path to remove
* /
function rmRF ( inputPath ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
if ( ioUtil . IS _WINDOWS ) {
// Node doesn't provide a delete operation, only an unlink function. This means that if the file is being used by another
// program (e.g. antivirus), it won't be deleted. To address this, we shell out the work to rd/del.
try {
if ( yield ioUtil . isDirectory ( inputPath , true ) ) {
yield exec ( ` rd /s /q " ${ inputPath } " ` ) ;
}
else {
yield exec ( ` del /f /a " ${ inputPath } " ` ) ;
}
}
catch ( err ) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if ( err . code !== 'ENOENT' )
throw err ;
}
// Shelling out fails to remove a symlink folder with missing source, this unlink catches that
try {
yield ioUtil . unlink ( inputPath ) ;
}
catch ( err ) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if ( err . code !== 'ENOENT' )
throw err ;
}
}
else {
let isDir = false ;
try {
isDir = yield ioUtil . isDirectory ( inputPath ) ;
}
catch ( err ) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if ( err . code !== 'ENOENT' )
throw err ;
return ;
}
if ( isDir ) {
yield exec ( ` rm -rf " ${ inputPath } " ` ) ;
}
else {
yield ioUtil . unlink ( inputPath ) ;
}
}
} ) ;
}
exports . rmRF = rmRF ;
/ * *
* Make a directory . Creates the full path with folders in between
* Will throw if it fails
*
* @ param fsPath path to create
* @ returns Promise < void >
* /
function mkdirP ( fsPath ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
yield ioUtil . mkdirP ( fsPath ) ;
} ) ;
}
exports . mkdirP = mkdirP ;
/ * *
* Returns path of a tool had the tool actually been invoked . Resolves via paths .
* If you check and the tool does not exist , it will throw .
*
* @ param tool name of the tool
* @ param check whether to check if tool exists
* @ returns Promise < string > path to tool
* /
function which ( tool , check ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
if ( ! tool ) {
throw new Error ( "parameter 'tool' is required" ) ;
}
// recursive when check=true
if ( check ) {
const result = yield which ( tool , false ) ;
if ( ! result ) {
if ( ioUtil . IS _WINDOWS ) {
throw new Error ( ` Unable to locate executable file: ${ tool } . Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file. ` ) ;
}
else {
throw new Error ( ` Unable to locate executable file: ${ tool } . Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable. ` ) ;
}
}
}
try {
// build the list of extensions to try
const extensions = [ ] ;
if ( ioUtil . IS _WINDOWS && process . env . PATHEXT ) {
for ( const extension of process . env . PATHEXT . split ( path . delimiter ) ) {
if ( extension ) {
extensions . push ( extension ) ;
}
}
}
// if it's rooted, return it if exists. otherwise return empty.
if ( ioUtil . isRooted ( tool ) ) {
const filePath = yield ioUtil . tryGetExecutablePath ( tool , extensions ) ;
if ( filePath ) {
return filePath ;
}
return '' ;
}
// if any path separators, return empty
if ( tool . includes ( '/' ) || ( ioUtil . IS _WINDOWS && tool . includes ( '\\' ) ) ) {
return '' ;
}
// build the list of directories
//
// Note, technically "where" checks the current directory on Windows. From a toolkit perspective,
// it feels like we should not do this. Checking the current directory seems like more of a use
// case of a shell, and the which() function exposed by the toolkit should strive for consistency
// across platforms.
const directories = [ ] ;
if ( process . env . PATH ) {
for ( const p of process . env . PATH . split ( path . delimiter ) ) {
if ( p ) {
directories . push ( p ) ;
}
}
}
// return the first match
for ( const directory of directories ) {
const filePath = yield ioUtil . tryGetExecutablePath ( directory + path . sep + tool , extensions ) ;
if ( filePath ) {
return filePath ;
}
}
return '' ;
}
catch ( err ) {
throw new Error ( ` which failed with message ${ err . message } ` ) ;
}
} ) ;
}
exports . which = which ;
function readCopyOptions ( options ) {
const force = options . force == null ? true : options . force ;
const recursive = Boolean ( options . recursive ) ;
return { force , recursive } ;
}
function cpDirRecursive ( sourceDir , destDir , currentDepth , force ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
// Ensure there is not a run away recursive copy
if ( currentDepth >= 255 )
return ;
currentDepth ++ ;
yield mkdirP ( destDir ) ;
const files = yield ioUtil . readdir ( sourceDir ) ;
for ( const fileName of files ) {
const srcFile = ` ${ sourceDir } / ${ fileName } ` ;
const destFile = ` ${ destDir } / ${ fileName } ` ;
const srcFileStat = yield ioUtil . lstat ( srcFile ) ;
if ( srcFileStat . isDirectory ( ) ) {
// Recurse
yield cpDirRecursive ( srcFile , destFile , currentDepth , force ) ;
}
else {
yield copyFile ( srcFile , destFile , force ) ;
}
}
// Change the mode for the newly created directory
yield ioUtil . chmod ( destDir , ( yield ioUtil . stat ( sourceDir ) ) . mode ) ;
} ) ;
}
// Buffered file copy
function copyFile ( srcFile , destFile , force ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
if ( ( yield ioUtil . lstat ( srcFile ) ) . isSymbolicLink ( ) ) {
// unlink/re-link it
try {
yield ioUtil . lstat ( destFile ) ;
yield ioUtil . unlink ( destFile ) ;
}
catch ( e ) {
// Try to override file permission
if ( e . code === 'EPERM' ) {
yield ioUtil . chmod ( destFile , '0666' ) ;
yield ioUtil . unlink ( destFile ) ;
}
// other errors = it doesn't exist, no work to do
}
// Copy over symlink
const symlinkFull = yield ioUtil . readlink ( srcFile ) ;
yield ioUtil . symlink ( symlinkFull , destFile , ioUtil . IS _WINDOWS ? 'junction' : null ) ;
}
else if ( ! ( yield ioUtil . exists ( destFile ) ) || force ) {
yield ioUtil . copyFile ( srcFile , destFile ) ;
}
} ) ;
}
//# sourceMappingURL=io.js.map
/***/ } ) ,
/***/ 9 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const os = _ _webpack _require _ _ ( 87 ) ;
const events = _ _webpack _require _ _ ( 614 ) ;
const child = _ _webpack _require _ _ ( 129 ) ;
/* eslint-disable @typescript-eslint/unbound-method */
const IS _WINDOWS = process . platform === 'win32' ;
/ *
* Class for running command line tools . Handles quoting and arg parsing in a platform agnostic way .
* /
class ToolRunner extends events . EventEmitter {
constructor ( toolPath , args , options ) {
super ( ) ;
if ( ! toolPath ) {
throw new Error ( "Parameter 'toolPath' cannot be null or empty." ) ;
}
this . toolPath = toolPath ;
this . args = args || [ ] ;
this . options = options || { } ;
}
_debug ( message ) {
if ( this . options . listeners && this . options . listeners . debug ) {
this . options . listeners . debug ( message ) ;
}
}
_getCommandString ( options , noPrefix ) {
const toolPath = this . _getSpawnFileName ( ) ;
const args = this . _getSpawnArgs ( options ) ;
let cmd = noPrefix ? '' : '[command]' ; // omit prefix when piped to a second tool
if ( IS _WINDOWS ) {
// Windows + cmd file
if ( this . _isCmdFile ( ) ) {
cmd += toolPath ;
for ( const a of args ) {
cmd += ` ${ a } ` ;
}
}
// Windows + verbatim
else if ( options . windowsVerbatimArguments ) {
cmd += ` " ${ toolPath } " ` ;
for ( const a of args ) {
cmd += ` ${ a } ` ;
}
}
// Windows (regular)
else {
cmd += this . _windowsQuoteCmdArg ( toolPath ) ;
for ( const a of args ) {
cmd += ` ${ this . _windowsQuoteCmdArg ( a ) } ` ;
}
}
}
else {
// OSX/Linux - this can likely be improved with some form of quoting.
// creating processes on Unix is fundamentally different than Windows.
// on Unix, execvp() takes an arg array.
cmd += toolPath ;
for ( const a of args ) {
cmd += ` ${ a } ` ;
}
}
return cmd ;
}
_processLineBuffer ( data , strBuffer , onLine ) {
try {
let s = strBuffer + data . toString ( ) ;
let n = s . indexOf ( os . EOL ) ;
while ( n > - 1 ) {
const line = s . substring ( 0 , n ) ;
onLine ( line ) ;
// the rest of the string ...
s = s . substring ( n + os . EOL . length ) ;
n = s . indexOf ( os . EOL ) ;
}
strBuffer = s ;
}
catch ( err ) {
// streaming lines to console is best effort. Don't fail a build.
this . _debug ( ` error processing line. Failed with error ${ err } ` ) ;
}
}
_getSpawnFileName ( ) {
if ( IS _WINDOWS ) {
if ( this . _isCmdFile ( ) ) {
return process . env [ 'COMSPEC' ] || 'cmd.exe' ;
}
}
return this . toolPath ;
}
_getSpawnArgs ( options ) {
if ( IS _WINDOWS ) {
if ( this . _isCmdFile ( ) ) {
let argline = ` /D /S /C " ${ this . _windowsQuoteCmdArg ( this . toolPath ) } ` ;
for ( const a of this . args ) {
argline += ' ' ;
argline += options . windowsVerbatimArguments
? a
: this . _windowsQuoteCmdArg ( a ) ;
}
argline += '"' ;
return [ argline ] ;
}
}
return this . args ;
}
_endsWith ( str , end ) {
return str . endsWith ( end ) ;
}
_isCmdFile ( ) {
const upperToolPath = this . toolPath . toUpperCase ( ) ;
return ( this . _endsWith ( upperToolPath , '.CMD' ) ||
this . _endsWith ( upperToolPath , '.BAT' ) ) ;
}
_windowsQuoteCmdArg ( arg ) {
// for .exe, apply the normal quoting rules that libuv applies
if ( ! this . _isCmdFile ( ) ) {
return this . _uvQuoteCmdArg ( arg ) ;
}
// otherwise apply quoting rules specific to the cmd.exe command line parser.
// the libuv rules are generic and are not designed specifically for cmd.exe
// command line parser.
//
// for a detailed description of the cmd.exe command line parser, refer to
// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
// need quotes for empty arg
if ( ! arg ) {
return '""' ;
}
// determine whether the arg needs to be quoted
const cmdSpecialChars = [
' ' ,
'\t' ,
'&' ,
'(' ,
')' ,
'[' ,
']' ,
'{' ,
'}' ,
'^' ,
'=' ,
';' ,
'!' ,
"'" ,
'+' ,
',' ,
'`' ,
'~' ,
'|' ,
'<' ,
'>' ,
'"'
] ;
let needsQuotes = false ;
for ( const char of arg ) {
if ( cmdSpecialChars . some ( x => x === char ) ) {
needsQuotes = true ;
break ;
}
}
// short-circuit if quotes not needed
if ( ! needsQuotes ) {
return arg ;
}
// the following quoting rules are very similar to the rules that by libuv applies.
//
// 1) wrap the string in quotes
//
// 2) double-up quotes - i.e. " => ""
//
// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
// doesn't work well with a cmd.exe command line.
//
// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
// for example, the command line:
// foo.exe "myarg:""my val"""
// is parsed by a .NET console app into an arg array:
// [ "myarg:\"my val\"" ]
// which is the same end result when applying libuv quoting rules. although the actual
// command line from libuv quoting rules would look like:
// foo.exe "myarg:\"my val\""
//
// 3) double-up slashes that precede a quote,
// e.g. hello \world => "hello \world"
// hello\"world => "hello\\""world"
// hello\\"world => "hello\\\\""world"
// hello world\ => "hello world\\"
//
// technically this is not required for a cmd.exe command line, or the batch argument parser.
// the reasons for including this as a .cmd quoting rule are:
//
// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
//
// b) it's what we've been doing previously (by deferring to node default behavior) and we
// haven't heard any complaints about that aspect.
//
// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
// escaped when used on the command line directly - even though within a .cmd file % can be escaped
// by using %%.
//
// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
//
// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
// to an external program.
//
// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
// % can be escaped within a .cmd file.
let reverse = '"' ;
let quoteHit = true ;
for ( let i = arg . length ; i > 0 ; i -- ) {
// walk the string in reverse
reverse += arg [ i - 1 ] ;
if ( quoteHit && arg [ i - 1 ] === '\\' ) {
reverse += '\\' ; // double the slash
}
else if ( arg [ i - 1 ] === '"' ) {
quoteHit = true ;
reverse += '"' ; // double the quote
}
else {
quoteHit = false ;
}
}
reverse += '"' ;
return reverse
. split ( '' )
. reverse ( )
. join ( '' ) ;
}
_uvQuoteCmdArg ( arg ) {
// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
// is used.
//
// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
// pasting copyright notice from Node within this function:
//
// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
if ( ! arg ) {
// Need double quotation for empty argument
return '""' ;
}
if ( ! arg . includes ( ' ' ) && ! arg . includes ( '\t' ) && ! arg . includes ( '"' ) ) {
// No quotation needed
return arg ;
}
if ( ! arg . includes ( '"' ) && ! arg . includes ( '\\' ) ) {
// No embedded double quotes or backslashes, so I can just wrap
// quote marks around the whole thing.
return ` " ${ arg } " ` ;
}
// Expected input/output:
// input : hello"world
// output: "hello\"world"
// input : hello""world
// output: "hello\"\"world"
// input : hello\world
// output: hello\world
// input : hello\\world
// output: hello\\world
// input : hello\"world
// output: "hello\\\"world"
// input : hello\\"world
// output: "hello\\\\\"world"
// input : hello world\
// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
// but it appears the comment is wrong, it should be "hello world\\"
let reverse = '"' ;
let quoteHit = true ;
for ( let i = arg . length ; i > 0 ; i -- ) {
// walk the string in reverse
reverse += arg [ i - 1 ] ;
if ( quoteHit && arg [ i - 1 ] === '\\' ) {
reverse += '\\' ;
}
else if ( arg [ i - 1 ] === '"' ) {
quoteHit = true ;
reverse += '\\' ;
}
else {
quoteHit = false ;
}
}
reverse += '"' ;
return reverse
. split ( '' )
. reverse ( )
. join ( '' ) ;
}
_cloneExecOptions ( options ) {
options = options || { } ;
const result = {
cwd : options . cwd || process . cwd ( ) ,
env : options . env || process . env ,
silent : options . silent || false ,
windowsVerbatimArguments : options . windowsVerbatimArguments || false ,
failOnStdErr : options . failOnStdErr || false ,
ignoreReturnCode : options . ignoreReturnCode || false ,
delay : options . delay || 10000
} ;
result . outStream = options . outStream || process . stdout ;
result . errStream = options . errStream || process . stderr ;
return result ;
}
_getSpawnOptions ( options , toolPath ) {
options = options || { } ;
const result = { } ;
result . cwd = options . cwd ;
result . env = options . env ;
result [ 'windowsVerbatimArguments' ] =
options . windowsVerbatimArguments || this . _isCmdFile ( ) ;
if ( options . windowsVerbatimArguments ) {
result . argv0 = ` " ${ toolPath } " ` ;
}
return result ;
}
/ * *
* Exec a tool .
* Output will be streamed to the live console .
* Returns promise with return code
*
* @ param tool path to tool to exec
* @ param options optional exec options . See ExecOptions
* @ returns number
* /
exec ( ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
return new Promise ( ( resolve , reject ) => {
this . _debug ( ` exec tool: ${ this . toolPath } ` ) ;
this . _debug ( 'arguments:' ) ;
for ( const arg of this . args ) {
this . _debug ( ` ${ arg } ` ) ;
}
const optionsNonNull = this . _cloneExecOptions ( this . options ) ;
if ( ! optionsNonNull . silent && optionsNonNull . outStream ) {
optionsNonNull . outStream . write ( this . _getCommandString ( optionsNonNull ) + os . EOL ) ;
}
const state = new ExecState ( optionsNonNull , this . toolPath ) ;
state . on ( 'debug' , ( message ) => {
this . _debug ( message ) ;
} ) ;
const fileName = this . _getSpawnFileName ( ) ;
const cp = child . spawn ( fileName , this . _getSpawnArgs ( optionsNonNull ) , this . _getSpawnOptions ( this . options , fileName ) ) ;
const stdbuffer = '' ;
if ( cp . stdout ) {
cp . stdout . on ( 'data' , ( data ) => {
if ( this . options . listeners && this . options . listeners . stdout ) {
this . options . listeners . stdout ( data ) ;
}
if ( ! optionsNonNull . silent && optionsNonNull . outStream ) {
optionsNonNull . outStream . write ( data ) ;
}
this . _processLineBuffer ( data , stdbuffer , ( line ) => {
if ( this . options . listeners && this . options . listeners . stdline ) {
this . options . listeners . stdline ( line ) ;
}
} ) ;
} ) ;
}
const errbuffer = '' ;
if ( cp . stderr ) {
cp . stderr . on ( 'data' , ( data ) => {
state . processStderr = true ;
if ( this . options . listeners && this . options . listeners . stderr ) {
this . options . listeners . stderr ( data ) ;
}
if ( ! optionsNonNull . silent &&
optionsNonNull . errStream &&
optionsNonNull . outStream ) {
const s = optionsNonNull . failOnStdErr
? optionsNonNull . errStream
: optionsNonNull . outStream ;
s . write ( data ) ;
}
this . _processLineBuffer ( data , errbuffer , ( line ) => {
if ( this . options . listeners && this . options . listeners . errline ) {
this . options . listeners . errline ( line ) ;
}
} ) ;
} ) ;
}
cp . on ( 'error' , ( err ) => {
state . processError = err . message ;
state . processExited = true ;
state . processClosed = true ;
state . CheckComplete ( ) ;
} ) ;
cp . on ( 'exit' , ( code ) => {
state . processExitCode = code ;
state . processExited = true ;
this . _debug ( ` Exit code ${ code } received from tool ' ${ this . toolPath } ' ` ) ;
state . CheckComplete ( ) ;
} ) ;
cp . on ( 'close' , ( code ) => {
state . processExitCode = code ;
state . processExited = true ;
state . processClosed = true ;
this . _debug ( ` STDIO streams have closed for tool ' ${ this . toolPath } ' ` ) ;
state . CheckComplete ( ) ;
} ) ;
state . on ( 'done' , ( error , exitCode ) => {
if ( stdbuffer . length > 0 ) {
this . emit ( 'stdline' , stdbuffer ) ;
}
if ( errbuffer . length > 0 ) {
this . emit ( 'errline' , errbuffer ) ;
}
cp . removeAllListeners ( ) ;
if ( error ) {
reject ( error ) ;
}
else {
resolve ( exitCode ) ;
}
} ) ;
} ) ;
} ) ;
}
}
exports . ToolRunner = ToolRunner ;
/ * *
* Convert an arg string to an array of args . Handles escaping
*
* @ param argString string of arguments
* @ returns string [ ] array of arguments
* /
function argStringToArray ( argString ) {
const args = [ ] ;
let inQuotes = false ;
let escaped = false ;
let arg = '' ;
function append ( c ) {
// we only escape double quotes.
if ( escaped && c !== '"' ) {
arg += '\\' ;
}
arg += c ;
escaped = false ;
}
for ( let i = 0 ; i < argString . length ; i ++ ) {
const c = argString . charAt ( i ) ;
if ( c === '"' ) {
if ( ! escaped ) {
inQuotes = ! inQuotes ;
}
else {
append ( c ) ;
}
continue ;
}
if ( c === '\\' && escaped ) {
append ( c ) ;
continue ;
}
if ( c === '\\' && inQuotes ) {
escaped = true ;
continue ;
}
if ( c === ' ' && ! inQuotes ) {
if ( arg . length > 0 ) {
args . push ( arg ) ;
arg = '' ;
}
continue ;
}
append ( c ) ;
}
if ( arg . length > 0 ) {
args . push ( arg . trim ( ) ) ;
}
return args ;
}
exports . argStringToArray = argStringToArray ;
class ExecState extends events . EventEmitter {
constructor ( options , toolPath ) {
super ( ) ;
this . processClosed = false ; // tracks whether the process has exited and stdio is closed
this . processError = '' ;
this . processExitCode = 0 ;
this . processExited = false ; // tracks whether the process has exited
this . processStderr = false ; // tracks whether stderr was written to
this . delay = 10000 ; // 10 seconds
this . done = false ;
this . timeout = null ;
if ( ! toolPath ) {
throw new Error ( 'toolPath must not be empty' ) ;
}
this . options = options ;
this . toolPath = toolPath ;
if ( options . delay ) {
this . delay = options . delay ;
}
}
CheckComplete ( ) {
if ( this . done ) {
return ;
}
if ( this . processClosed ) {
this . _setResult ( ) ;
}
else if ( this . processExited ) {
this . timeout = setTimeout ( ExecState . HandleTimeout , this . delay , this ) ;
}
}
_debug ( message ) {
this . emit ( 'debug' , message ) ;
}
_setResult ( ) {
// determine whether there is an error
let error ;
if ( this . processExited ) {
if ( this . processError ) {
error = new Error ( ` There was an error when attempting to execute the process ' ${ this . toolPath } '. This may indicate the process failed to start. Error: ${ this . processError } ` ) ;
}
else if ( this . processExitCode !== 0 && ! this . options . ignoreReturnCode ) {
error = new Error ( ` The process ' ${ this . toolPath } ' failed with exit code ${ this . processExitCode } ` ) ;
}
else if ( this . processStderr && this . options . failOnStdErr ) {
error = new Error ( ` The process ' ${ this . toolPath } ' failed because one or more lines were written to the STDERR stream ` ) ;
}
}
// clear the timeout
if ( this . timeout ) {
clearTimeout ( this . timeout ) ;
this . timeout = null ;
}
this . done = true ;
this . emit ( 'done' , error , this . processExitCode ) ;
}
static HandleTimeout ( state ) {
if ( state . done ) {
return ;
}
if ( ! state . processClosed && state . processExited ) {
const message = ` The STDIO streams did not close within ${ state . delay /
1000 } seconds of the exit event from process '${state.toolPath}' . This may indicate a child process inherited the STDIO streams and has not yet exited . ` ;
state . _debug ( message ) ;
}
state . _setResult ( ) ;
}
}
//# sourceMappingURL=toolrunner.js.map
/***/ } ) ,
/***/ 12 :
/***/ ( function ( _ _unusedmodule , exports ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
class BasicCredentialHandler {
constructor ( username , password ) {
this . username = username ;
this . password = password ;
}
// currently implements pre-authorization
// TODO: support preAuth = false where it hooks on 401
prepareRequest ( options ) {
options . headers [ 'Authorization' ] = 'Basic ' + new Buffer ( this . username + ':' + this . password ) . toString ( 'base64' ) ;
options . headers [ 'X-TFS-FedAuthRedirect' ] = 'Suppress' ;
}
// This handler cannot handle 401
canHandleAuthentication ( response ) {
return false ;
}
handleAuthentication ( httpClient , requestInfo , objs ) {
return null ;
}
}
exports . BasicCredentialHandler = BasicCredentialHandler ;
/***/ } ) ,
/***/ 16 :
/***/ ( function ( module ) {
module . exports = require ( "tls" ) ;
/***/ } ) ,
/***/ 87 :
/***/ ( function ( module ) {
module . exports = require ( "os" ) ;
/***/ } ) ,
/***/ 105 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : new P ( function ( resolve ) { resolve ( result . value ) ; } ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const httpm = _ _webpack _require _ _ ( 874 ) ;
const util = _ _webpack _require _ _ ( 729 ) ;
class RestClient {
/ * *
* Creates an instance of the RestClient
* @ constructor
* @ param { string } userAgent - userAgent for requests
* @ param { string } baseUrl - ( Optional ) If not specified , use full urls per request . If supplied and a function passes a relative url , it will be appended to this
* @ param { ifm . IRequestHandler [ ] } handlers - handlers are typically auth handlers ( basic , bearer , ntlm supplied )
* @ param { ifm . IRequestOptions } requestOptions - options for each http requests ( http proxy setting , socket timeout )
* /
constructor ( userAgent , baseUrl , handlers , requestOptions ) {
this . client = new httpm . HttpClient ( userAgent , handlers , requestOptions ) ;
if ( baseUrl ) {
this . _baseUrl = baseUrl ;
}
}
/ * *
* Gets a resource from an endpoint
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } requestUrl - fully qualified or relative url
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
options ( requestUrl , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( requestUrl , this . _baseUrl ) ;
let res = yield this . client . options ( url , this . _headersFromOptions ( options ) ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
/ * *
* Gets a resource from an endpoint
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } resource - fully qualified url or relative path
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
get ( resource , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( resource , this . _baseUrl ) ;
let res = yield this . client . get ( url , this . _headersFromOptions ( options ) ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
/ * *
* Deletes a resource from an endpoint
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } resource - fully qualified or relative url
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
del ( resource , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( resource , this . _baseUrl ) ;
let res = yield this . client . del ( url , this . _headersFromOptions ( options ) ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
/ * *
* Creates resource ( s ) from an endpoint
* T type of object returned .
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } resource - fully qualified or relative url
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
create ( resource , resources , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( resource , this . _baseUrl ) ;
let headers = this . _headersFromOptions ( options , true ) ;
let data = JSON . stringify ( resources , null , 2 ) ;
let res = yield this . client . post ( url , data , headers ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
/ * *
* Updates resource ( s ) from an endpoint
* T type of object returned .
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } resource - fully qualified or relative url
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
update ( resource , resources , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( resource , this . _baseUrl ) ;
let headers = this . _headersFromOptions ( options , true ) ;
let data = JSON . stringify ( resources , null , 2 ) ;
let res = yield this . client . patch ( url , data , headers ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
/ * *
* Replaces resource ( s ) from an endpoint
* T type of object returned .
* Be aware that not found returns a null . Other error conditions reject the promise
* @ param { string } resource - fully qualified or relative url
* @ param { IRequestOptions } requestOptions - ( optional ) requestOptions object
* /
replace ( resource , resources , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( resource , this . _baseUrl ) ;
let headers = this . _headersFromOptions ( options , true ) ;
let data = JSON . stringify ( resources , null , 2 ) ;
let res = yield this . client . put ( url , data , headers ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
uploadStream ( verb , requestUrl , stream , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let url = util . getUrl ( requestUrl , this . _baseUrl ) ;
let headers = this . _headersFromOptions ( options , true ) ;
let res = yield this . client . sendStream ( verb , url , stream , headers ) ;
return this . _processResponse ( res , options ) ;
} ) ;
}
_headersFromOptions ( options , contentType ) {
options = options || { } ;
let headers = options . additionalHeaders || { } ;
headers [ "Accept" ] = options . acceptHeader || "application/json" ;
if ( contentType ) {
let found = false ;
for ( let header in headers ) {
if ( header . toLowerCase ( ) == "content-type" ) {
found = true ;
}
}
if ( ! found ) {
headers [ "Content-Type" ] = 'application/json; charset=utf-8' ;
}
}
return headers ;
}
static dateTimeDeserializer ( key , value ) {
if ( typeof value === 'string' ) {
let a = new Date ( value ) ;
if ( ! isNaN ( a . valueOf ( ) ) ) {
return a ;
}
}
return value ;
}
_processResponse ( res , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
return new Promise ( ( resolve , reject ) => _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const statusCode = res . message . statusCode ;
const response = {
statusCode : statusCode ,
result : null ,
headers : { }
} ;
// not found leads to null obj returned
if ( statusCode == httpm . HttpCodes . NotFound ) {
resolve ( response ) ;
}
let obj ;
let contents ;
// get the result from the body
try {
contents = yield res . readBody ( ) ;
if ( contents && contents . length > 0 ) {
if ( options && options . deserializeDates ) {
obj = JSON . parse ( contents , RestClient . dateTimeDeserializer ) ;
}
else {
obj = JSON . parse ( contents ) ;
}
if ( options && options . responseProcessor ) {
response . result = options . responseProcessor ( obj ) ;
}
else {
response . result = obj ;
}
}
response . headers = res . message . headers ;
}
catch ( err ) {
// Invalid resource (contents not json); leaving result obj null
}
// note that 3xx redirects are handled by the http layer.
if ( statusCode > 299 ) {
let msg ;
// if exception/error in body, attempt to get better error
if ( obj && obj . message ) {
msg = obj . message ;
}
else if ( contents && contents . length > 0 ) {
// it may be the case that the exception is in the body message as string
msg = contents ;
}
else {
msg = "Failed request: (" + statusCode + ")" ;
}
let err = new Error ( msg ) ;
// attach statusCode and body obj (if available) to the error object
err [ 'statusCode' ] = statusCode ;
if ( response . result ) {
err [ 'result' ] = response . result ;
}
reject ( err ) ;
}
else {
resolve ( response ) ;
}
} ) ) ;
} ) ;
}
}
exports . RestClient = RestClient ;
/***/ } ) ,
/***/ 129 :
/***/ ( function ( module ) {
module . exports = require ( "child_process" ) ;
/***/ } ) ,
/***/ 139 :
/***/ ( function ( module , _ _unusedexports , _ _webpack _require _ _ ) {
// Unique ID creation requires a high quality random # generator. In node.js
// this is pretty straight-forward - we use the crypto API.
var crypto = _ _webpack _require _ _ ( 417 ) ;
module . exports = function nodeRNG ( ) {
return crypto . randomBytes ( 16 ) ;
} ;
/***/ } ) ,
/***/ 141 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var net = _ _webpack _require _ _ ( 631 ) ;
var tls = _ _webpack _require _ _ ( 16 ) ;
var http = _ _webpack _require _ _ ( 605 ) ;
var https = _ _webpack _require _ _ ( 211 ) ;
var events = _ _webpack _require _ _ ( 614 ) ;
var assert = _ _webpack _require _ _ ( 357 ) ;
var util = _ _webpack _require _ _ ( 669 ) ;
exports . httpOverHttp = httpOverHttp ;
exports . httpsOverHttp = httpsOverHttp ;
exports . httpOverHttps = httpOverHttps ;
exports . httpsOverHttps = httpsOverHttps ;
function httpOverHttp ( options ) {
var agent = new TunnelingAgent ( options ) ;
agent . request = http . request ;
return agent ;
}
function httpsOverHttp ( options ) {
var agent = new TunnelingAgent ( options ) ;
agent . request = http . request ;
agent . createSocket = createSecureSocket ;
return agent ;
}
function httpOverHttps ( options ) {
var agent = new TunnelingAgent ( options ) ;
agent . request = https . request ;
return agent ;
}
function httpsOverHttps ( options ) {
var agent = new TunnelingAgent ( options ) ;
agent . request = https . request ;
agent . createSocket = createSecureSocket ;
return agent ;
}
function TunnelingAgent ( options ) {
var self = this ;
self . options = options || { } ;
self . proxyOptions = self . options . proxy || { } ;
self . maxSockets = self . options . maxSockets || http . Agent . defaultMaxSockets ;
self . requests = [ ] ;
self . sockets = [ ] ;
self . on ( 'free' , function onFree ( socket , host , port , localAddress ) {
var options = toOptions ( host , port , localAddress ) ;
for ( var i = 0 , len = self . requests . length ; i < len ; ++ i ) {
var pending = self . requests [ i ] ;
if ( pending . host === options . host && pending . port === options . port ) {
// Detect the request to connect same origin server,
// reuse the connection.
self . requests . splice ( i , 1 ) ;
pending . request . onSocket ( socket ) ;
return ;
}
}
socket . destroy ( ) ;
self . removeSocket ( socket ) ;
} ) ;
}
util . inherits ( TunnelingAgent , events . EventEmitter ) ;
TunnelingAgent . prototype . addRequest = function addRequest ( req , host , port , localAddress ) {
var self = this ;
var options = mergeOptions ( { request : req } , self . options , toOptions ( host , port , localAddress ) ) ;
if ( self . sockets . length >= this . maxSockets ) {
// We are over limit so we'll add it to the queue.
self . requests . push ( options ) ;
return ;
}
// If we are under maxSockets create a new one.
self . createSocket ( options , function ( socket ) {
socket . on ( 'free' , onFree ) ;
socket . on ( 'close' , onCloseOrRemove ) ;
socket . on ( 'agentRemove' , onCloseOrRemove ) ;
req . onSocket ( socket ) ;
function onFree ( ) {
self . emit ( 'free' , socket , options ) ;
}
function onCloseOrRemove ( err ) {
self . removeSocket ( socket ) ;
socket . removeListener ( 'free' , onFree ) ;
socket . removeListener ( 'close' , onCloseOrRemove ) ;
socket . removeListener ( 'agentRemove' , onCloseOrRemove ) ;
}
} ) ;
} ;
TunnelingAgent . prototype . createSocket = function createSocket ( options , cb ) {
var self = this ;
var placeholder = { } ;
self . sockets . push ( placeholder ) ;
var connectOptions = mergeOptions ( { } , self . proxyOptions , {
method : 'CONNECT' ,
path : options . host + ':' + options . port ,
agent : false
} ) ;
if ( connectOptions . proxyAuth ) {
connectOptions . headers = connectOptions . headers || { } ;
connectOptions . headers [ 'Proxy-Authorization' ] = 'Basic ' +
new Buffer ( connectOptions . proxyAuth ) . toString ( 'base64' ) ;
}
debug ( 'making CONNECT request' ) ;
var connectReq = self . request ( connectOptions ) ;
connectReq . useChunkedEncodingByDefault = false ; // for v0.6
connectReq . once ( 'response' , onResponse ) ; // for v0.6
connectReq . once ( 'upgrade' , onUpgrade ) ; // for v0.6
connectReq . once ( 'connect' , onConnect ) ; // for v0.7 or later
connectReq . once ( 'error' , onError ) ;
connectReq . end ( ) ;
function onResponse ( res ) {
// Very hacky. This is necessary to avoid http-parser leaks.
res . upgrade = true ;
}
function onUpgrade ( res , socket , head ) {
// Hacky.
process . nextTick ( function ( ) {
onConnect ( res , socket , head ) ;
} ) ;
}
function onConnect ( res , socket , head ) {
connectReq . removeAllListeners ( ) ;
socket . removeAllListeners ( ) ;
if ( res . statusCode === 200 ) {
assert . equal ( head . length , 0 ) ;
debug ( 'tunneling connection has established' ) ;
self . sockets [ self . sockets . indexOf ( placeholder ) ] = socket ;
cb ( socket ) ;
} else {
debug ( 'tunneling socket could not be established, statusCode=%d' ,
res . statusCode ) ;
var error = new Error ( 'tunneling socket could not be established, ' +
'statusCode=' + res . statusCode ) ;
error . code = 'ECONNRESET' ;
options . request . emit ( 'error' , error ) ;
self . removeSocket ( placeholder ) ;
}
}
function onError ( cause ) {
connectReq . removeAllListeners ( ) ;
debug ( 'tunneling socket could not be established, cause=%s\n' ,
cause . message , cause . stack ) ;
var error = new Error ( 'tunneling socket could not be established, ' +
'cause=' + cause . message ) ;
error . code = 'ECONNRESET' ;
options . request . emit ( 'error' , error ) ;
self . removeSocket ( placeholder ) ;
}
} ;
TunnelingAgent . prototype . removeSocket = function removeSocket ( socket ) {
var pos = this . sockets . indexOf ( socket )
if ( pos === - 1 ) {
return ;
}
this . sockets . splice ( pos , 1 ) ;
var pending = this . requests . shift ( ) ;
if ( pending ) {
// If we have pending requests and a socket gets closed a new one
// needs to be created to take over in the pool for the one that closed.
this . createSocket ( pending , function ( socket ) {
pending . request . onSocket ( socket ) ;
} ) ;
}
} ;
function createSecureSocket ( options , cb ) {
var self = this ;
TunnelingAgent . prototype . createSocket . call ( self , options , function ( socket ) {
var hostHeader = options . request . getHeader ( 'host' ) ;
var tlsOptions = mergeOptions ( { } , self . options , {
socket : socket ,
servername : hostHeader ? hostHeader . replace ( /:.*$/ , '' ) : options . host
} ) ;
// 0 is dummy port for v0.6
var secureSocket = tls . connect ( 0 , tlsOptions ) ;
self . sockets [ self . sockets . indexOf ( socket ) ] = secureSocket ;
cb ( secureSocket ) ;
} ) ;
}
function toOptions ( host , port , localAddress ) {
if ( typeof host === 'string' ) { // since v0.10
return {
host : host ,
port : port ,
localAddress : localAddress
} ;
}
return host ; // for v0.11 or later
}
function mergeOptions ( target ) {
for ( var i = 1 , len = arguments . length ; i < len ; ++ i ) {
var overrides = arguments [ i ] ;
if ( typeof overrides === 'object' ) {
var keys = Object . keys ( overrides ) ;
for ( var j = 0 , keyLen = keys . length ; j < keyLen ; ++ j ) {
var k = keys [ j ] ;
if ( overrides [ k ] !== undefined ) {
target [ k ] = overrides [ k ] ;
}
}
}
}
return target ;
}
var debug ;
if ( process . env . NODE _DEBUG && /\btunnel\b/ . test ( process . env . NODE _DEBUG ) ) {
debug = function ( ) {
var args = Array . prototype . slice . call ( arguments ) ;
if ( typeof args [ 0 ] === 'string' ) {
args [ 0 ] = 'TUNNEL: ' + args [ 0 ] ;
} else {
args . unshift ( 'TUNNEL:' ) ;
}
console . error . apply ( console , args ) ;
}
} else {
debug = function ( ) { } ;
}
exports . debug = debug ; // for test
/***/ } ) ,
/***/ 154 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
var _ _importStar = ( this && this . _ _importStar ) || function ( mod ) {
if ( mod && mod . _ _esModule ) return mod ;
var result = { } ;
if ( mod != null ) for ( var k in mod ) if ( Object . hasOwnProperty . call ( mod , k ) ) result [ k ] = mod [ k ] ;
result [ "default" ] = mod ;
return result ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const core = _ _importStar ( _ _webpack _require _ _ ( 470 ) ) ;
const fs = _ _importStar ( _ _webpack _require _ _ ( 747 ) ) ;
const Handlers _1 = _ _webpack _require _ _ ( 941 ) ;
const HttpClient _1 = _ _webpack _require _ _ ( 874 ) ;
const RestClient _1 = _ _webpack _require _ _ ( 105 ) ;
const utils = _ _importStar ( _ _webpack _require _ _ ( 443 ) ) ;
const stream _1 = _ _webpack _require _ _ ( 794 ) ;
const MAX _CHUNK _SIZE = 4000000 ; // 4 MB Chunks
function isSuccessStatusCode ( statusCode ) {
return statusCode >= 200 && statusCode < 300 ;
}
function getCacheApiUrl ( ) {
// Ideally we just use ACTIONS_CACHE_URL
const baseUrl = ( process . env [ "ACTIONS_CACHE_URL" ] ||
process . env [ "ACTIONS_RUNTIME_URL" ] ||
"" ) . replace ( "pipelines" , "artifactcache" ) ;
if ( ! baseUrl ) {
throw new Error ( "Cache Service Url not found, unable to restore cache." ) ;
}
core . debug ( ` Cache Url: ${ baseUrl } ` ) ;
return ` ${ baseUrl } _apis/artifactcache/ ` ;
}
function createAcceptHeader ( type , apiVersion ) {
return ` ${ type } ;api-version= ${ apiVersion } ` ;
}
function getRequestOptions ( ) {
const requestOptions = {
acceptHeader : createAcceptHeader ( "application/json" , "6.0-preview.1" )
} ;
return requestOptions ;
}
function createRestClient ( ) {
const token = process . env [ "ACTIONS_RUNTIME_TOKEN" ] || "" ;
const bearerCredentialHandler = new Handlers _1 . BearerCredentialHandler ( token ) ;
return new RestClient _1 . RestClient ( "actions/cache" , getCacheApiUrl ( ) , [
bearerCredentialHandler
] ) ;
}
function getCacheEntry ( keys ) {
var _a ;
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const restClient = createRestClient ( ) ;
const resource = ` cache?keys= ${ encodeURIComponent ( keys . join ( "," ) ) } ` ;
const response = yield restClient . get ( resource , getRequestOptions ( ) ) ;
if ( response . statusCode === 204 ) {
return null ;
}
if ( ! isSuccessStatusCode ( response . statusCode ) ) {
throw new Error ( ` Cache service responded with ${ response . statusCode } ` ) ;
}
const cacheResult = response . result ;
const cacheDownloadUrl = ( _a = cacheResult ) === null || _a === void 0 ? void 0 : _a . archiveLocation ;
if ( ! cacheDownloadUrl ) {
throw new Error ( "Cache not found." ) ;
}
core . setSecret ( cacheDownloadUrl ) ;
core . debug ( ` Cache Result: ` ) ;
core . debug ( JSON . stringify ( cacheResult ) ) ;
return cacheResult ;
} ) ;
}
exports . getCacheEntry = getCacheEntry ;
function pipeResponseToStream ( response , stream ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
return new Promise ( resolve => {
response . message . pipe ( stream ) . on ( "close" , ( ) => {
resolve ( ) ;
} ) ;
} ) ;
} ) ;
}
function downloadCache ( archiveLocation , archivePath ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const stream = fs . createWriteStream ( archivePath ) ;
const httpClient = new HttpClient _1 . HttpClient ( "actions/cache" ) ;
const downloadResponse = yield httpClient . get ( archiveLocation ) ;
yield pipeResponseToStream ( downloadResponse , stream ) ;
} ) ;
}
exports . downloadCache = downloadCache ;
// Reserve Cache
function reserveCache ( key ) {
var _a , _b , _c ;
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const restClient = createRestClient ( ) ;
const reserveCacheRequest = {
key
} ;
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const response = yield restClient . create ( "caches" , reserveCacheRequest , getRequestOptions ( ) ) ;
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return _c = ( _b = ( _a = response ) === null || _a === void 0 ? void 0 : _a . result ) === null || _b === void 0 ? void 0 : _b . cacheId , ( _c !== null && _c !== void 0 ? _c : - 1 ) ;
} ) ;
}
exports . reserveCache = reserveCache ;
function getContentRange ( start , length ) {
// Format: `bytes start-end/filesize
// start and end are inclusive
// filesize can be *
// For a 200 byte chunk starting at byte 0:
// Content-Range: bytes 0-199/*
return ` bytes ${ start } - ${ start + length - 1 } /* ` ;
}
function bufferToStream ( buffer ) {
const stream = new stream _1 . Duplex ( ) ;
stream . push ( buffer ) ;
stream . push ( null ) ;
return stream ;
}
function uploadChunk ( restClient , resourceUrl , data , offset ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
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core . debug ( ` Uploading chunk of size ${ data . byteLength } bytes at offset ${ offset } ` ) ;
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const requestOptions = getRequestOptions ( ) ;
requestOptions . additionalHeaders = {
"Content-Type" : "application/octet-stream" ,
"Content-Range" : getContentRange ( offset , data . byteLength )
} ;
const stream = bufferToStream ( data ) ;
return yield restClient . uploadStream ( "PATCH" , resourceUrl , stream , requestOptions ) ;
} ) ;
}
function commitCache ( restClient , cacheId , filesize ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const requestOptions = getRequestOptions ( ) ;
const commitCacheRequest = { size : filesize } ;
return yield restClient . create ( cacheId . toString ( ) , commitCacheRequest , requestOptions ) ;
} ) ;
}
function saveCache ( cacheId , archivePath ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const restClient = createRestClient ( ) ;
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core . debug ( "Uploading chunks" ) ;
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// Upload Chunks
const stream = fs . createReadStream ( archivePath ) ;
let streamIsClosed = false ;
stream . on ( "close" , ( ) => {
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core . debug ( "Stream is closed" ) ;
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streamIsClosed = true ;
} ) ;
const resourceUrl = getCacheApiUrl ( ) + cacheId . toString ( ) ;
const uploads = [ ] ;
let offset = 0 ;
while ( ! streamIsClosed ) {
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core . debug ( ` Offset: ${ offset } ` ) ;
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const chunk = stream . read ( MAX _CHUNK _SIZE ) ;
uploads . push ( uploadChunk ( restClient , resourceUrl , chunk , offset ) ) ;
offset += MAX _CHUNK _SIZE ;
}
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core . debug ( "Awaiting all uplaods" ) ;
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const responses = yield Promise . all ( uploads ) ;
const failedResponse = responses . find ( x => ! isSuccessStatusCode ( x . statusCode ) ) ;
if ( failedResponse ) {
throw new Error ( ` Cache service responded with ${ failedResponse . statusCode } during chunk upload. ` ) ;
}
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core . debug ( "Commiting cache" ) ;
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// Commit Cache
const cacheSize = utils . getArchiveFileSize ( archivePath ) ;
const commitCacheResponse = yield commitCache ( restClient , cacheId , cacheSize ) ;
if ( ! isSuccessStatusCode ( commitCacheResponse . statusCode ) ) {
throw new Error ( ` Cache service responded with ${ commitCacheResponse . statusCode } during commit cache. ` ) ;
}
core . info ( "Cache saved successfully" ) ;
} ) ;
}
exports . saveCache = saveCache ;
/***/ } ) ,
/***/ 211 :
/***/ ( function ( module ) {
module . exports = require ( "https" ) ;
/***/ } ) ,
/***/ 327 :
/***/ ( function ( _ _unusedmodule , exports ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
class PersonalAccessTokenCredentialHandler {
constructor ( token ) {
this . token = token ;
}
// currently implements pre-authorization
// TODO: support preAuth = false where it hooks on 401
prepareRequest ( options ) {
options . headers [ 'Authorization' ] = 'Basic ' + new Buffer ( 'PAT:' + this . token ) . toString ( 'base64' ) ;
options . headers [ 'X-TFS-FedAuthRedirect' ] = 'Suppress' ;
}
// This handler cannot handle 401
canHandleAuthentication ( response ) {
return false ;
}
handleAuthentication ( httpClient , requestInfo , objs ) {
return null ;
}
}
exports . PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler ;
/***/ } ) ,
/***/ 357 :
/***/ ( function ( module ) {
module . exports = require ( "assert" ) ;
/***/ } ) ,
/***/ 413 :
/***/ ( function ( module , _ _unusedexports , _ _webpack _require _ _ ) {
module . exports = _ _webpack _require _ _ ( 141 ) ;
/***/ } ) ,
/***/ 417 :
/***/ ( function ( module ) {
module . exports = require ( "crypto" ) ;
/***/ } ) ,
/***/ 431 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const os = _ _webpack _require _ _ ( 87 ) ;
/ * *
* Commands
*
* Command Format :
* # # [ name key = value ; key = value ] message
*
* Examples :
* # # [ warning ] This is the user warning message
* # # [ set - secret name = mypassword ] definitelyNotAPassword !
* /
function issueCommand ( command , properties , message ) {
const cmd = new Command ( command , properties , message ) ;
process . stdout . write ( cmd . toString ( ) + os . EOL ) ;
}
exports . issueCommand = issueCommand ;
function issue ( name , message = '' ) {
issueCommand ( name , { } , message ) ;
}
exports . issue = issue ;
const CMD _STRING = '::' ;
class Command {
constructor ( command , properties , message ) {
if ( ! command ) {
command = 'missing.command' ;
}
this . command = command ;
this . properties = properties ;
this . message = message ;
}
toString ( ) {
let cmdStr = CMD _STRING + this . command ;
if ( this . properties && Object . keys ( this . properties ) . length > 0 ) {
cmdStr += ' ' ;
for ( const key in this . properties ) {
if ( this . properties . hasOwnProperty ( key ) ) {
const val = this . properties [ key ] ;
if ( val ) {
// safely append the val - avoid blowing up when attempting to
// call .replace() if message is not a string for some reason
cmdStr += ` ${ key } = ${ escape ( ` ${ val || '' } ` ) } , ` ;
}
}
}
}
cmdStr += CMD _STRING ;
// safely append the message - avoid blowing up when attempting to
// call .replace() if message is not a string for some reason
const message = ` ${ this . message || '' } ` ;
cmdStr += escapeData ( message ) ;
return cmdStr ;
}
}
function escapeData ( s ) {
return s . replace ( /\r/g , '%0D' ) . replace ( /\n/g , '%0A' ) ;
}
function escape ( s ) {
return s
. replace ( /\r/g , '%0D' )
. replace ( /\n/g , '%0A' )
. replace ( /]/g , '%5D' )
. replace ( /;/g , '%3B' ) ;
}
//# sourceMappingURL=command.js.map
/***/ } ) ,
/***/ 432 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
var crypto = _ _webpack _require _ _ ( 417 ) ;
var flags = {
NTLM _NegotiateUnicode : 0x00000001 ,
NTLM _NegotiateOEM : 0x00000002 ,
NTLM _RequestTarget : 0x00000004 ,
NTLM _Unknown9 : 0x00000008 ,
NTLM _NegotiateSign : 0x00000010 ,
NTLM _NegotiateSeal : 0x00000020 ,
NTLM _NegotiateDatagram : 0x00000040 ,
NTLM _NegotiateLanManagerKey : 0x00000080 ,
NTLM _Unknown8 : 0x00000100 ,
NTLM _NegotiateNTLM : 0x00000200 ,
NTLM _NegotiateNTOnly : 0x00000400 ,
NTLM _Anonymous : 0x00000800 ,
NTLM _NegotiateOemDomainSupplied : 0x00001000 ,
NTLM _NegotiateOemWorkstationSupplied : 0x00002000 ,
NTLM _Unknown6 : 0x00004000 ,
NTLM _NegotiateAlwaysSign : 0x00008000 ,
NTLM _TargetTypeDomain : 0x00010000 ,
NTLM _TargetTypeServer : 0x00020000 ,
NTLM _TargetTypeShare : 0x00040000 ,
NTLM _NegotiateExtendedSecurity : 0x00080000 ,
NTLM _NegotiateIdentify : 0x00100000 ,
NTLM _Unknown5 : 0x00200000 ,
NTLM _RequestNonNTSessionKey : 0x00400000 ,
NTLM _NegotiateTargetInfo : 0x00800000 ,
NTLM _Unknown4 : 0x01000000 ,
NTLM _NegotiateVersion : 0x02000000 ,
NTLM _Unknown3 : 0x04000000 ,
NTLM _Unknown2 : 0x08000000 ,
NTLM _Unknown1 : 0x10000000 ,
NTLM _Negotiate128 : 0x20000000 ,
NTLM _NegotiateKeyExchange : 0x40000000 ,
NTLM _Negotiate56 : 0x80000000
} ;
var typeflags = {
NTLM _TYPE1 _FLAGS : flags . NTLM _NegotiateUnicode
+ flags . NTLM _NegotiateOEM
+ flags . NTLM _RequestTarget
+ flags . NTLM _NegotiateNTLM
+ flags . NTLM _NegotiateOemDomainSupplied
+ flags . NTLM _NegotiateOemWorkstationSupplied
+ flags . NTLM _NegotiateAlwaysSign
+ flags . NTLM _NegotiateExtendedSecurity
+ flags . NTLM _NegotiateVersion
+ flags . NTLM _Negotiate128
+ flags . NTLM _Negotiate56 ,
NTLM _TYPE2 _FLAGS : flags . NTLM _NegotiateUnicode
+ flags . NTLM _RequestTarget
+ flags . NTLM _NegotiateNTLM
+ flags . NTLM _NegotiateAlwaysSign
+ flags . NTLM _NegotiateExtendedSecurity
+ flags . NTLM _NegotiateTargetInfo
+ flags . NTLM _NegotiateVersion
+ flags . NTLM _Negotiate128
+ flags . NTLM _Negotiate56
} ;
function createType1Message ( options ) {
var domain = escape ( options . domain . toUpperCase ( ) ) ;
var workstation = escape ( options . workstation . toUpperCase ( ) ) ;
var protocol = 'NTLMSSP\0' ;
var BODY _LENGTH = 40 ;
var type1flags = typeflags . NTLM _TYPE1 _FLAGS ;
if ( ! domain || domain === '' )
type1flags = type1flags - flags . NTLM _NegotiateOemDomainSupplied ;
var pos = 0 ;
var buf = new Buffer ( BODY _LENGTH + domain . length + workstation . length ) ;
buf . write ( protocol , pos , protocol . length ) ; pos += protocol . length ; // protocol
buf . writeUInt32LE ( 1 , pos ) ; pos += 4 ; // type 1
buf . writeUInt32LE ( type1flags , pos ) ; pos += 4 ; // TYPE1 flag
buf . writeUInt16LE ( domain . length , pos ) ; pos += 2 ; // domain length
buf . writeUInt16LE ( domain . length , pos ) ; pos += 2 ; // domain max length
buf . writeUInt32LE ( BODY _LENGTH + workstation . length , pos ) ; pos += 4 ; // domain buffer offset
buf . writeUInt16LE ( workstation . length , pos ) ; pos += 2 ; // workstation length
buf . writeUInt16LE ( workstation . length , pos ) ; pos += 2 ; // workstation max length
buf . writeUInt32LE ( BODY _LENGTH , pos ) ; pos += 4 ; // workstation buffer offset
buf . writeUInt8 ( 5 , pos ) ; pos += 1 ; //ProductMajorVersion
buf . writeUInt8 ( 1 , pos ) ; pos += 1 ; //ProductMinorVersion
buf . writeUInt16LE ( 2600 , pos ) ; pos += 2 ; //ProductBuild
buf . writeUInt8 ( 0 , pos ) ; pos += 1 ; //VersionReserved1
buf . writeUInt8 ( 0 , pos ) ; pos += 1 ; //VersionReserved2
buf . writeUInt8 ( 0 , pos ) ; pos += 1 ; //VersionReserved3
buf . writeUInt8 ( 15 , pos ) ; pos += 1 ; //NTLMRevisionCurrent
buf . write ( workstation , pos , workstation . length , 'ascii' ) ; pos += workstation . length ; // workstation string
buf . write ( domain , pos , domain . length , 'ascii' ) ; pos += domain . length ;
return 'NTLM ' + buf . toString ( 'base64' ) ;
}
function parseType2Message ( rawmsg , callback ) {
var match = rawmsg . match ( /NTLM (.+)?/ ) ;
if ( ! match || ! match [ 1 ] )
return callback ( new Error ( "Couldn't find NTLM in the message type2 comming from the server" ) ) ;
var buf = new Buffer ( match [ 1 ] , 'base64' ) ;
var msg = { } ;
msg . signature = buf . slice ( 0 , 8 ) ;
msg . type = buf . readInt16LE ( 8 ) ;
if ( msg . type != 2 )
return callback ( new Error ( "Server didn't return a type 2 message" ) ) ;
msg . targetNameLen = buf . readInt16LE ( 12 ) ;
msg . targetNameMaxLen = buf . readInt16LE ( 14 ) ;
msg . targetNameOffset = buf . readInt32LE ( 16 ) ;
msg . targetName = buf . slice ( msg . targetNameOffset , msg . targetNameOffset + msg . targetNameMaxLen ) ;
msg . negotiateFlags = buf . readInt32LE ( 20 ) ;
msg . serverChallenge = buf . slice ( 24 , 32 ) ;
msg . reserved = buf . slice ( 32 , 40 ) ;
if ( msg . negotiateFlags & flags . NTLM _NegotiateTargetInfo ) {
msg . targetInfoLen = buf . readInt16LE ( 40 ) ;
msg . targetInfoMaxLen = buf . readInt16LE ( 42 ) ;
msg . targetInfoOffset = buf . readInt32LE ( 44 ) ;
msg . targetInfo = buf . slice ( msg . targetInfoOffset , msg . targetInfoOffset + msg . targetInfoLen ) ;
}
return msg ;
}
function createType3Message ( msg2 , options ) {
var nonce = msg2 . serverChallenge ;
var username = options . username ;
var password = options . password ;
var negotiateFlags = msg2 . negotiateFlags ;
var isUnicode = negotiateFlags & flags . NTLM _NegotiateUnicode ;
var isNegotiateExtendedSecurity = negotiateFlags & flags . NTLM _NegotiateExtendedSecurity ;
var BODY _LENGTH = 72 ;
var domainName = escape ( options . domain . toUpperCase ( ) ) ;
var workstation = escape ( options . workstation . toUpperCase ( ) ) ;
var workstationBytes , domainNameBytes , usernameBytes , encryptedRandomSessionKeyBytes ;
var encryptedRandomSessionKey = "" ;
if ( isUnicode ) {
workstationBytes = new Buffer ( workstation , 'utf16le' ) ;
domainNameBytes = new Buffer ( domainName , 'utf16le' ) ;
usernameBytes = new Buffer ( username , 'utf16le' ) ;
encryptedRandomSessionKeyBytes = new Buffer ( encryptedRandomSessionKey , 'utf16le' ) ;
} else {
workstationBytes = new Buffer ( workstation , 'ascii' ) ;
domainNameBytes = new Buffer ( domainName , 'ascii' ) ;
usernameBytes = new Buffer ( username , 'ascii' ) ;
encryptedRandomSessionKeyBytes = new Buffer ( encryptedRandomSessionKey , 'ascii' ) ;
}
var lmChallengeResponse = calc _resp ( create _LM _hashed _password _v1 ( password ) , nonce ) ;
var ntChallengeResponse = calc _resp ( create _NT _hashed _password _v1 ( password ) , nonce ) ;
if ( isNegotiateExtendedSecurity ) {
var pwhash = create _NT _hashed _password _v1 ( password ) ;
var clientChallenge = "" ;
for ( var i = 0 ; i < 8 ; i ++ ) {
clientChallenge += String . fromCharCode ( Math . floor ( Math . random ( ) * 256 ) ) ;
}
var clientChallengeBytes = new Buffer ( clientChallenge , 'ascii' ) ;
var challenges = ntlm2sr _calc _resp ( pwhash , nonce , clientChallengeBytes ) ;
lmChallengeResponse = challenges . lmChallengeResponse ;
ntChallengeResponse = challenges . ntChallengeResponse ;
}
var signature = 'NTLMSSP\0' ;
var pos = 0 ;
var buf = new Buffer ( BODY _LENGTH + domainNameBytes . length + usernameBytes . length + workstationBytes . length + lmChallengeResponse . length + ntChallengeResponse . length + encryptedRandomSessionKeyBytes . length ) ;
buf . write ( signature , pos , signature . length ) ; pos += signature . length ;
buf . writeUInt32LE ( 3 , pos ) ; pos += 4 ; // type 1
buf . writeUInt16LE ( lmChallengeResponse . length , pos ) ; pos += 2 ; // LmChallengeResponseLen
buf . writeUInt16LE ( lmChallengeResponse . length , pos ) ; pos += 2 ; // LmChallengeResponseMaxLen
buf . writeUInt32LE ( BODY _LENGTH + domainNameBytes . length + usernameBytes . length + workstationBytes . length , pos ) ; pos += 4 ; // LmChallengeResponseOffset
buf . writeUInt16LE ( ntChallengeResponse . length , pos ) ; pos += 2 ; // NtChallengeResponseLen
buf . writeUInt16LE ( ntChallengeResponse . length , pos ) ; pos += 2 ; // NtChallengeResponseMaxLen
buf . writeUInt32LE ( BODY _LENGTH + domainNameBytes . length + usernameBytes . length + workstationBytes . length + lmChallengeResponse . length , pos ) ; pos += 4 ; // NtChallengeResponseOffset
buf . writeUInt16LE ( domainNameBytes . length , pos ) ; pos += 2 ; // DomainNameLen
buf . writeUInt16LE ( domainNameBytes . length , pos ) ; pos += 2 ; // DomainNameMaxLen
buf . writeUInt32LE ( BODY _LENGTH , pos ) ; pos += 4 ; // DomainNameOffset
buf . writeUInt16LE ( usernameBytes . length , pos ) ; pos += 2 ; // UserNameLen
buf . writeUInt16LE ( usernameBytes . length , pos ) ; pos += 2 ; // UserNameMaxLen
buf . writeUInt32LE ( BODY _LENGTH + domainNameBytes . length , pos ) ; pos += 4 ; // UserNameOffset
buf . writeUInt16LE ( workstationBytes . length , pos ) ; pos += 2 ; // WorkstationLen
buf . writeUInt16LE ( workstationBytes . length , pos ) ; pos += 2 ; // WorkstationMaxLen
buf . writeUInt32LE ( BODY _LENGTH + domainNameBytes . length + usernameBytes . length , pos ) ; pos += 4 ; // WorkstationOffset
buf . writeUInt16LE ( encryptedRandomSessionKeyBytes . length , pos ) ; pos += 2 ; // EncryptedRandomSessionKeyLen
buf . writeUInt16LE ( encryptedRandomSessionKeyBytes . length , pos ) ; pos += 2 ; // EncryptedRandomSessionKeyMaxLen
buf . writeUInt32LE ( BODY _LENGTH + domainNameBytes . length + usernameBytes . length + workstationBytes . length + lmChallengeResponse . length + ntChallengeResponse . length , pos ) ; pos += 4 ; // EncryptedRandomSessionKeyOffset
buf . writeUInt32LE ( typeflags . NTLM _TYPE2 _FLAGS , pos ) ; pos += 4 ; // NegotiateFlags
buf . writeUInt8 ( 5 , pos ) ; pos ++ ; // ProductMajorVersion
buf . writeUInt8 ( 1 , pos ) ; pos ++ ; // ProductMinorVersion
buf . writeUInt16LE ( 2600 , pos ) ; pos += 2 ; // ProductBuild
buf . writeUInt8 ( 0 , pos ) ; pos ++ ; // VersionReserved1
buf . writeUInt8 ( 0 , pos ) ; pos ++ ; // VersionReserved2
buf . writeUInt8 ( 0 , pos ) ; pos ++ ; // VersionReserved3
buf . writeUInt8 ( 15 , pos ) ; pos ++ ; // NTLMRevisionCurrent
domainNameBytes . copy ( buf , pos ) ; pos += domainNameBytes . length ;
usernameBytes . copy ( buf , pos ) ; pos += usernameBytes . length ;
workstationBytes . copy ( buf , pos ) ; pos += workstationBytes . length ;
lmChallengeResponse . copy ( buf , pos ) ; pos += lmChallengeResponse . length ;
ntChallengeResponse . copy ( buf , pos ) ; pos += ntChallengeResponse . length ;
encryptedRandomSessionKeyBytes . copy ( buf , pos ) ; pos += encryptedRandomSessionKeyBytes . length ;
return 'NTLM ' + buf . toString ( 'base64' ) ;
}
function create _LM _hashed _password _v1 ( password ) {
// fix the password length to 14 bytes
password = password . toUpperCase ( ) ;
var passwordBytes = new Buffer ( password , 'ascii' ) ;
var passwordBytesPadded = new Buffer ( 14 ) ;
passwordBytesPadded . fill ( "\0" ) ;
var sourceEnd = 14 ;
if ( passwordBytes . length < 14 ) sourceEnd = passwordBytes . length ;
passwordBytes . copy ( passwordBytesPadded , 0 , 0 , sourceEnd ) ;
// split into 2 parts of 7 bytes:
var firstPart = passwordBytesPadded . slice ( 0 , 7 ) ;
var secondPart = passwordBytesPadded . slice ( 7 ) ;
function encrypt ( buf ) {
var key = insertZerosEvery7Bits ( buf ) ;
var des = crypto . createCipheriv ( 'DES-ECB' , key , '' ) ;
return des . update ( "KGS!@#$%" ) ; // page 57 in [MS-NLMP]);
}
var firstPartEncrypted = encrypt ( firstPart ) ;
var secondPartEncrypted = encrypt ( secondPart ) ;
return Buffer . concat ( [ firstPartEncrypted , secondPartEncrypted ] ) ;
}
function insertZerosEvery7Bits ( buf ) {
var binaryArray = bytes2binaryArray ( buf ) ;
var newBinaryArray = [ ] ;
for ( var i = 0 ; i < binaryArray . length ; i ++ ) {
newBinaryArray . push ( binaryArray [ i ] ) ;
if ( ( i + 1 ) % 7 === 0 ) {
newBinaryArray . push ( 0 ) ;
}
}
return binaryArray2bytes ( newBinaryArray ) ;
}
function bytes2binaryArray ( buf ) {
var hex2binary = {
0 : [ 0 , 0 , 0 , 0 ] ,
1 : [ 0 , 0 , 0 , 1 ] ,
2 : [ 0 , 0 , 1 , 0 ] ,
3 : [ 0 , 0 , 1 , 1 ] ,
4 : [ 0 , 1 , 0 , 0 ] ,
5 : [ 0 , 1 , 0 , 1 ] ,
6 : [ 0 , 1 , 1 , 0 ] ,
7 : [ 0 , 1 , 1 , 1 ] ,
8 : [ 1 , 0 , 0 , 0 ] ,
9 : [ 1 , 0 , 0 , 1 ] ,
A : [ 1 , 0 , 1 , 0 ] ,
B : [ 1 , 0 , 1 , 1 ] ,
C : [ 1 , 1 , 0 , 0 ] ,
D : [ 1 , 1 , 0 , 1 ] ,
E : [ 1 , 1 , 1 , 0 ] ,
F : [ 1 , 1 , 1 , 1 ]
} ;
var hexString = buf . toString ( 'hex' ) . toUpperCase ( ) ;
var array = [ ] ;
for ( var i = 0 ; i < hexString . length ; i ++ ) {
var hexchar = hexString . charAt ( i ) ;
array = array . concat ( hex2binary [ hexchar ] ) ;
}
return array ;
}
function binaryArray2bytes ( array ) {
var binary2hex = {
'0000' : 0 ,
'0001' : 1 ,
'0010' : 2 ,
'0011' : 3 ,
'0100' : 4 ,
'0101' : 5 ,
'0110' : 6 ,
'0111' : 7 ,
'1000' : 8 ,
'1001' : 9 ,
'1010' : 'A' ,
'1011' : 'B' ,
'1100' : 'C' ,
'1101' : 'D' ,
'1110' : 'E' ,
'1111' : 'F'
} ;
var bufArray = [ ] ;
for ( var i = 0 ; i < array . length ; i += 8 ) {
if ( ( i + 7 ) > array . length )
break ;
var binString1 = '' + array [ i ] + '' + array [ i + 1 ] + '' + array [ i + 2 ] + '' + array [ i + 3 ] ;
var binString2 = '' + array [ i + 4 ] + '' + array [ i + 5 ] + '' + array [ i + 6 ] + '' + array [ i + 7 ] ;
var hexchar1 = binary2hex [ binString1 ] ;
var hexchar2 = binary2hex [ binString2 ] ;
var buf = new Buffer ( hexchar1 + '' + hexchar2 , 'hex' ) ;
bufArray . push ( buf ) ;
}
return Buffer . concat ( bufArray ) ;
}
function create _NT _hashed _password _v1 ( password ) {
var buf = new Buffer ( password , 'utf16le' ) ;
var md4 = crypto . createHash ( 'md4' ) ;
md4 . update ( buf ) ;
return new Buffer ( md4 . digest ( ) ) ;
}
function calc _resp ( password _hash , server _challenge ) {
// padding with zeros to make the hash 21 bytes long
var passHashPadded = new Buffer ( 21 ) ;
passHashPadded . fill ( "\0" ) ;
password _hash . copy ( passHashPadded , 0 , 0 , password _hash . length ) ;
var resArray = [ ] ;
var des = crypto . createCipheriv ( 'DES-ECB' , insertZerosEvery7Bits ( passHashPadded . slice ( 0 , 7 ) ) , '' ) ;
resArray . push ( des . update ( server _challenge . slice ( 0 , 8 ) ) ) ;
des = crypto . createCipheriv ( 'DES-ECB' , insertZerosEvery7Bits ( passHashPadded . slice ( 7 , 14 ) ) , '' ) ;
resArray . push ( des . update ( server _challenge . slice ( 0 , 8 ) ) ) ;
des = crypto . createCipheriv ( 'DES-ECB' , insertZerosEvery7Bits ( passHashPadded . slice ( 14 , 21 ) ) , '' ) ;
resArray . push ( des . update ( server _challenge . slice ( 0 , 8 ) ) ) ;
return Buffer . concat ( resArray ) ;
}
function ntlm2sr _calc _resp ( responseKeyNT , serverChallenge , clientChallenge ) {
// padding with zeros to make the hash 16 bytes longer
var lmChallengeResponse = new Buffer ( clientChallenge . length + 16 ) ;
lmChallengeResponse . fill ( "\0" ) ;
clientChallenge . copy ( lmChallengeResponse , 0 , 0 , clientChallenge . length ) ;
var buf = Buffer . concat ( [ serverChallenge , clientChallenge ] ) ;
var md5 = crypto . createHash ( 'md5' ) ;
md5 . update ( buf ) ;
var sess = md5 . digest ( ) ;
var ntChallengeResponse = calc _resp ( responseKeyNT , sess . slice ( 0 , 8 ) ) ;
return {
lmChallengeResponse : lmChallengeResponse ,
ntChallengeResponse : ntChallengeResponse
} ;
}
exports . createType1Message = createType1Message ;
exports . parseType2Message = parseType2Message ;
exports . createType3Message = createType3Message ;
/***/ } ) ,
/***/ 443 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
var _ _importStar = ( this && this . _ _importStar ) || function ( mod ) {
if ( mod && mod . _ _esModule ) return mod ;
var result = { } ;
if ( mod != null ) for ( var k in mod ) if ( Object . hasOwnProperty . call ( mod , k ) ) result [ k ] = mod [ k ] ;
result [ "default" ] = mod ;
return result ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const core = _ _importStar ( _ _webpack _require _ _ ( 470 ) ) ;
const io = _ _importStar ( _ _webpack _require _ _ ( 1 ) ) ;
const fs = _ _importStar ( _ _webpack _require _ _ ( 747 ) ) ;
const os = _ _importStar ( _ _webpack _require _ _ ( 87 ) ) ;
const path = _ _importStar ( _ _webpack _require _ _ ( 622 ) ) ;
const uuidV4 = _ _importStar ( _ _webpack _require _ _ ( 826 ) ) ;
const constants _1 = _ _webpack _require _ _ ( 694 ) ;
// From https://github.com/actions/toolkit/blob/master/packages/tool-cache/src/tool-cache.ts#L23
function createTempDirectory ( ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const IS _WINDOWS = process . platform === "win32" ;
let tempDirectory = process . env [ "RUNNER_TEMP" ] || "" ;
if ( ! tempDirectory ) {
let baseLocation ;
if ( IS _WINDOWS ) {
// On Windows use the USERPROFILE env variable
baseLocation = process . env [ "USERPROFILE" ] || "C:\\" ;
}
else {
if ( process . platform === "darwin" ) {
baseLocation = "/Users" ;
}
else {
baseLocation = "/home" ;
}
}
tempDirectory = path . join ( baseLocation , "actions" , "temp" ) ;
}
const dest = path . join ( tempDirectory , uuidV4 . default ( ) ) ;
yield io . mkdirP ( dest ) ;
return dest ;
} ) ;
}
exports . createTempDirectory = createTempDirectory ;
function getArchiveFileSize ( path ) {
return fs . statSync ( path ) . size ;
}
exports . getArchiveFileSize = getArchiveFileSize ;
function isExactKeyMatch ( key , cacheResult ) {
return ! ! ( cacheResult &&
cacheResult . cacheKey &&
cacheResult . cacheKey . localeCompare ( key , undefined , {
sensitivity : "accent"
} ) === 0 ) ;
}
exports . isExactKeyMatch = isExactKeyMatch ;
function setCacheState ( state ) {
core . saveState ( constants _1 . State . CacheResult , JSON . stringify ( state ) ) ;
}
exports . setCacheState = setCacheState ;
function setCacheHitOutput ( isCacheHit ) {
core . setOutput ( constants _1 . Outputs . CacheHit , isCacheHit . toString ( ) ) ;
}
exports . setCacheHitOutput = setCacheHitOutput ;
function setOutputAndState ( key , cacheResult ) {
setCacheHitOutput ( isExactKeyMatch ( key , cacheResult ) ) ;
// Store the cache result if it exists
cacheResult && setCacheState ( cacheResult ) ;
}
exports . setOutputAndState = setOutputAndState ;
function getCacheState ( ) {
const stateData = core . getState ( constants _1 . State . CacheResult ) ;
core . debug ( ` State: ${ stateData } ` ) ;
if ( stateData ) {
return JSON . parse ( stateData ) ;
}
return undefined ;
}
exports . getCacheState = getCacheState ;
function logWarning ( message ) {
const warningPrefix = "[warning]" ;
core . info ( ` ${ warningPrefix } ${ message } ` ) ;
}
exports . logWarning = logWarning ;
function resolvePath ( filePath ) {
if ( filePath [ 0 ] === "~" ) {
const home = os . homedir ( ) ;
if ( ! home ) {
throw new Error ( "Unable to resolve `~` to HOME" ) ;
}
return path . join ( home , filePath . slice ( 1 ) ) ;
}
return path . resolve ( filePath ) ;
}
exports . resolvePath = resolvePath ;
function getSupportedEvents ( ) {
return [ constants _1 . Events . Push , constants _1 . Events . PullRequest ] ;
}
exports . getSupportedEvents = getSupportedEvents ;
// Currently the cache token is only authorized for push and pull_request events
// All other events will fail when reading and saving the cache
// See GitHub Context https://help.github.com/actions/automating-your-workflow-with-github-actions/contexts-and-expression-syntax-for-github-actions#github-context
function isValidEvent ( ) {
const githubEvent = process . env [ constants _1 . Events . Key ] || "" ;
return getSupportedEvents ( ) . includes ( githubEvent ) ;
}
exports . isValidEvent = isValidEvent ;
/***/ } ) ,
/***/ 470 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const command _1 = _ _webpack _require _ _ ( 431 ) ;
const os = _ _webpack _require _ _ ( 87 ) ;
const path = _ _webpack _require _ _ ( 622 ) ;
/ * *
* The code to exit an action
* /
var ExitCode ;
( function ( ExitCode ) {
/ * *
* A code indicating that the action was successful
* /
ExitCode [ ExitCode [ "Success" ] = 0 ] = "Success" ;
/ * *
* A code indicating that the action was a failure
* /
ExitCode [ ExitCode [ "Failure" ] = 1 ] = "Failure" ;
} ) ( ExitCode = exports . ExitCode || ( exports . ExitCode = { } ) ) ;
//-----------------------------------------------------------------------
// Variables
//-----------------------------------------------------------------------
/ * *
* Sets env variable for this action and future actions in the job
* @ param name the name of the variable to set
* @ param val the value of the variable
* /
function exportVariable ( name , val ) {
process . env [ name ] = val ;
command _1 . issueCommand ( 'set-env' , { name } , val ) ;
}
exports . exportVariable = exportVariable ;
/ * *
* Registers a secret which will get masked from logs
* @ param secret value of the secret
* /
function setSecret ( secret ) {
command _1 . issueCommand ( 'add-mask' , { } , secret ) ;
}
exports . setSecret = setSecret ;
/ * *
* Prepends inputPath to the PATH ( for this action and future actions )
* @ param inputPath
* /
function addPath ( inputPath ) {
command _1 . issueCommand ( 'add-path' , { } , inputPath ) ;
process . env [ 'PATH' ] = ` ${ inputPath } ${ path . delimiter } ${ process . env [ 'PATH' ] } ` ;
}
exports . addPath = addPath ;
/ * *
* Gets the value of an input . The value is also trimmed .
*
* @ param name name of the input to get
* @ param options optional . See InputOptions .
* @ returns string
* /
function getInput ( name , options ) {
const val = process . env [ ` INPUT_ ${ name . replace ( / /g , '_' ) . toUpperCase ( ) } ` ] || '' ;
if ( options && options . required && ! val ) {
throw new Error ( ` Input required and not supplied: ${ name } ` ) ;
}
return val . trim ( ) ;
}
exports . getInput = getInput ;
/ * *
* Sets the value of an output .
*
* @ param name name of the output to set
* @ param value value to store
* /
function setOutput ( name , value ) {
command _1 . issueCommand ( 'set-output' , { name } , value ) ;
}
exports . setOutput = setOutput ;
//-----------------------------------------------------------------------
// Results
//-----------------------------------------------------------------------
/ * *
* Sets the action status to failed .
* When the action exits it will be with an exit code of 1
* @ param message add error issue message
* /
function setFailed ( message ) {
process . exitCode = ExitCode . Failure ;
error ( message ) ;
}
exports . setFailed = setFailed ;
//-----------------------------------------------------------------------
// Logging Commands
//-----------------------------------------------------------------------
/ * *
* Writes debug message to user log
* @ param message debug message
* /
function debug ( message ) {
command _1 . issueCommand ( 'debug' , { } , message ) ;
}
exports . debug = debug ;
/ * *
* Adds an error issue
* @ param message error issue message
* /
function error ( message ) {
command _1 . issue ( 'error' , message ) ;
}
exports . error = error ;
/ * *
* Adds an warning issue
* @ param message warning issue message
* /
function warning ( message ) {
command _1 . issue ( 'warning' , message ) ;
}
exports . warning = warning ;
/ * *
* Writes info to log with console . log .
* @ param message info message
* /
function info ( message ) {
process . stdout . write ( message + os . EOL ) ;
}
exports . info = info ;
/ * *
* Begin an output group .
*
* Output until the next ` groupEnd ` will be foldable in this group
*
* @ param name The name of the output group
* /
function startGroup ( name ) {
command _1 . issue ( 'group' , name ) ;
}
exports . startGroup = startGroup ;
/ * *
* End an output group .
* /
function endGroup ( ) {
command _1 . issue ( 'endgroup' ) ;
}
exports . endGroup = endGroup ;
/ * *
* Wrap an asynchronous function call in a group .
*
* Returns the same type as the function itself .
*
* @ param name The name of the group
* @ param fn The function to wrap in the group
* /
function group ( name , fn ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
startGroup ( name ) ;
let result ;
try {
result = yield fn ( ) ;
}
finally {
endGroup ( ) ;
}
return result ;
} ) ;
}
exports . group = group ;
//-----------------------------------------------------------------------
// Wrapper action state
//-----------------------------------------------------------------------
/ * *
* Saves state for current action , the state can only be retrieved by this action ' s post job execution .
*
* @ param name name of the state to store
* @ param value value to store
* /
function saveState ( name , value ) {
command _1 . issueCommand ( 'save-state' , { name } , value ) ;
}
exports . saveState = saveState ;
/ * *
* Gets the value of an state set by this action ' s main execution .
*
* @ param name name of the state to get
* @ returns string
* /
function getState ( name ) {
return process . env [ ` STATE_ ${ name } ` ] || '' ;
}
exports . getState = getState ;
//# sourceMappingURL=core.js.map
/***/ } ) ,
/***/ 525 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const http = _ _webpack _require _ _ ( 605 ) ;
const https = _ _webpack _require _ _ ( 211 ) ;
const _ = _ _webpack _require _ _ ( 891 ) ;
const ntlm = _ _webpack _require _ _ ( 432 ) ;
class NtlmCredentialHandler {
constructor ( username , password , workstation , domain ) {
this . _ntlmOptions = { } ;
this . _ntlmOptions . username = username ;
this . _ntlmOptions . password = password ;
if ( domain !== undefined ) {
this . _ntlmOptions . domain = domain ;
}
else {
this . _ntlmOptions . domain = '' ;
}
if ( workstation !== undefined ) {
this . _ntlmOptions . workstation = workstation ;
}
else {
this . _ntlmOptions . workstation = '' ;
}
}
prepareRequest ( options ) {
// No headers or options need to be set. We keep the credentials on the handler itself.
// If a (proxy) agent is set, remove it as we don't support proxy for NTLM at this time
if ( options . agent ) {
delete options . agent ;
}
}
canHandleAuthentication ( response ) {
if ( response && response . message && response . message . statusCode === 401 ) {
// Ensure that we're talking NTLM here
// Once we have the www-authenticate header, split it so we can ensure we can talk NTLM
const wwwAuthenticate = response . message . headers [ 'www-authenticate' ] ;
if ( wwwAuthenticate ) {
const mechanisms = wwwAuthenticate . split ( ', ' ) ;
const index = mechanisms . indexOf ( "NTLM" ) ;
if ( index >= 0 ) {
return true ;
}
}
}
return false ;
}
handleAuthentication ( httpClient , requestInfo , objs ) {
return new Promise ( ( resolve , reject ) => {
const callbackForResult = function ( err , res ) {
if ( err ) {
reject ( err ) ;
}
// We have to readbody on the response before continuing otherwise there is a hang.
res . readBody ( ) . then ( ( ) => {
resolve ( res ) ;
} ) ;
} ;
this . handleAuthenticationPrivate ( httpClient , requestInfo , objs , callbackForResult ) ;
} ) ;
}
handleAuthenticationPrivate ( httpClient , requestInfo , objs , finalCallback ) {
// Set up the headers for NTLM authentication
requestInfo . options = _ . extend ( requestInfo . options , {
username : this . _ntlmOptions . username ,
password : this . _ntlmOptions . password ,
domain : this . _ntlmOptions . domain ,
workstation : this . _ntlmOptions . workstation
} ) ;
if ( httpClient . isSsl === true ) {
requestInfo . options . agent = new https . Agent ( { keepAlive : true } ) ;
}
else {
requestInfo . options . agent = new http . Agent ( { keepAlive : true } ) ;
}
let self = this ;
// The following pattern of sending the type1 message following immediately (in a setImmediate) is
// critical for the NTLM exchange to happen. If we removed setImmediate (or call in a different manner)
// the NTLM exchange will always fail with a 401.
this . sendType1Message ( httpClient , requestInfo , objs , function ( err , res ) {
if ( err ) {
return finalCallback ( err , null , null ) ;
}
/// We have to readbody on the response before continuing otherwise there is a hang.
res . readBody ( ) . then ( ( ) => {
// It is critical that we have setImmediate here due to how connection requests are queued.
// If setImmediate is removed then the NTLM handshake will not work.
// setImmediate allows us to queue a second request on the same connection. If this second
// request is not queued on the connection when the first request finishes then node closes
// the connection. NTLM requires both requests to be on the same connection so we need this.
setImmediate ( function ( ) {
self . sendType3Message ( httpClient , requestInfo , objs , res , finalCallback ) ;
} ) ;
} ) ;
} ) ;
}
// The following method is an adaptation of code found at https://github.com/SamDecrock/node-http-ntlm/blob/master/httpntlm.js
sendType1Message ( httpClient , requestInfo , objs , finalCallback ) {
const type1msg = ntlm . createType1Message ( this . _ntlmOptions ) ;
const type1options = {
headers : {
'Connection' : 'keep-alive' ,
'Authorization' : type1msg
} ,
timeout : requestInfo . options . timeout || 0 ,
agent : requestInfo . httpModule ,
} ;
const type1info = { } ;
type1info . httpModule = requestInfo . httpModule ;
type1info . parsedUrl = requestInfo . parsedUrl ;
type1info . options = _ . extend ( type1options , _ . omit ( requestInfo . options , 'headers' ) ) ;
return httpClient . requestRawWithCallback ( type1info , objs , finalCallback ) ;
}
// The following method is an adaptation of code found at https://github.com/SamDecrock/node-http-ntlm/blob/master/httpntlm.js
sendType3Message ( httpClient , requestInfo , objs , res , callback ) {
if ( ! res . message . headers && ! res . message . headers [ 'www-authenticate' ] ) {
throw new Error ( 'www-authenticate not found on response of second request' ) ;
}
const type2msg = ntlm . parseType2Message ( res . message . headers [ 'www-authenticate' ] ) ;
const type3msg = ntlm . createType3Message ( type2msg , this . _ntlmOptions ) ;
const type3options = {
headers : {
'Authorization' : type3msg ,
'Connection' : 'Close'
} ,
agent : requestInfo . httpModule ,
} ;
const type3info = { } ;
type3info . httpModule = requestInfo . httpModule ;
type3info . parsedUrl = requestInfo . parsedUrl ;
type3options . headers = _ . extend ( type3options . headers , requestInfo . options . headers ) ;
type3info . options = _ . extend ( type3options , _ . omit ( requestInfo . options , 'headers' ) ) ;
return httpClient . requestRawWithCallback ( type3info , objs , callback ) ;
}
}
exports . NtlmCredentialHandler = NtlmCredentialHandler ;
/***/ } ) ,
/***/ 571 :
/***/ ( function ( _ _unusedmodule , exports ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
class BearerCredentialHandler {
constructor ( token ) {
this . token = token ;
}
// currently implements pre-authorization
// TODO: support preAuth = false where it hooks on 401
prepareRequest ( options ) {
options . headers [ 'Authorization' ] = 'Bearer ' + this . token ;
options . headers [ 'X-TFS-FedAuthRedirect' ] = 'Suppress' ;
}
// This handler cannot handle 401
canHandleAuthentication ( response ) {
return false ;
}
handleAuthentication ( httpClient , requestInfo , objs ) {
return null ;
}
}
exports . BearerCredentialHandler = BearerCredentialHandler ;
/***/ } ) ,
/***/ 605 :
/***/ ( function ( module ) {
module . exports = require ( "http" ) ;
/***/ } ) ,
/***/ 614 :
/***/ ( function ( module ) {
module . exports = require ( "events" ) ;
/***/ } ) ,
/***/ 622 :
/***/ ( function ( module ) {
module . exports = require ( "path" ) ;
/***/ } ) ,
/***/ 631 :
/***/ ( function ( module ) {
module . exports = require ( "net" ) ;
/***/ } ) ,
/***/ 669 :
/***/ ( function ( module ) {
module . exports = require ( "util" ) ;
/***/ } ) ,
/***/ 672 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
var _a ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const assert _1 = _ _webpack _require _ _ ( 357 ) ;
const fs = _ _webpack _require _ _ ( 747 ) ;
const path = _ _webpack _require _ _ ( 622 ) ;
_a = fs . promises , exports . chmod = _a . chmod , exports . copyFile = _a . copyFile , exports . lstat = _a . lstat , exports . mkdir = _a . mkdir , exports . readdir = _a . readdir , exports . readlink = _a . readlink , exports . rename = _a . rename , exports . rmdir = _a . rmdir , exports . stat = _a . stat , exports . symlink = _a . symlink , exports . unlink = _a . unlink ;
exports . IS _WINDOWS = process . platform === 'win32' ;
function exists ( fsPath ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
try {
yield exports . stat ( fsPath ) ;
}
catch ( err ) {
if ( err . code === 'ENOENT' ) {
return false ;
}
throw err ;
}
return true ;
} ) ;
}
exports . exists = exists ;
function isDirectory ( fsPath , useStat = false ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const stats = useStat ? yield exports . stat ( fsPath ) : yield exports . lstat ( fsPath ) ;
return stats . isDirectory ( ) ;
} ) ;
}
exports . isDirectory = isDirectory ;
/ * *
* On OSX / Linux , true if path starts with '/' . On Windows , true for paths like :
* \ , \ hello , \ \ hello \ share , C : , and C : \ hello ( and corresponding alternate separator cases ) .
* /
function isRooted ( p ) {
p = normalizeSeparators ( p ) ;
if ( ! p ) {
throw new Error ( 'isRooted() parameter "p" cannot be empty' ) ;
}
if ( exports . IS _WINDOWS ) {
return ( p . startsWith ( '\\' ) || /^[A-Z]:/i . test ( p ) // e.g. \ or \hello or \\hello
) ; // e.g. C: or C:\hello
}
return p . startsWith ( '/' ) ;
}
exports . isRooted = isRooted ;
/ * *
* Recursively create a directory at ` fsPath ` .
*
* This implementation is optimistic , meaning it attempts to create the full
* path first , and backs up the path stack from there .
*
* @ param fsPath The path to create
* @ param maxDepth The maximum recursion depth
* @ param depth The current recursion depth
* /
function mkdirP ( fsPath , maxDepth = 1000 , depth = 1 ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
assert _1 . ok ( fsPath , 'a path argument must be provided' ) ;
fsPath = path . resolve ( fsPath ) ;
if ( depth >= maxDepth )
return exports . mkdir ( fsPath ) ;
try {
yield exports . mkdir ( fsPath ) ;
return ;
}
catch ( err ) {
switch ( err . code ) {
case 'ENOENT' : {
yield mkdirP ( path . dirname ( fsPath ) , maxDepth , depth + 1 ) ;
yield exports . mkdir ( fsPath ) ;
return ;
}
default : {
let stats ;
try {
stats = yield exports . stat ( fsPath ) ;
}
catch ( err2 ) {
throw err ;
}
if ( ! stats . isDirectory ( ) )
throw err ;
}
}
}
} ) ;
}
exports . mkdirP = mkdirP ;
/ * *
* Best effort attempt to determine whether a file exists and is executable .
* @ param filePath file path to check
* @ param extensions additional file extensions to try
* @ return if file exists and is executable , returns the file path . otherwise empty string .
* /
function tryGetExecutablePath ( filePath , extensions ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let stats = undefined ;
try {
// test file exists
stats = yield exports . stat ( filePath ) ;
}
catch ( err ) {
if ( err . code !== 'ENOENT' ) {
// eslint-disable-next-line no-console
console . log ( ` Unexpected error attempting to determine if executable file exists ' ${ filePath } ': ${ err } ` ) ;
}
}
if ( stats && stats . isFile ( ) ) {
if ( exports . IS _WINDOWS ) {
// on Windows, test for valid extension
const upperExt = path . extname ( filePath ) . toUpperCase ( ) ;
if ( extensions . some ( validExt => validExt . toUpperCase ( ) === upperExt ) ) {
return filePath ;
}
}
else {
if ( isUnixExecutable ( stats ) ) {
return filePath ;
}
}
}
// try each extension
const originalFilePath = filePath ;
for ( const extension of extensions ) {
filePath = originalFilePath + extension ;
stats = undefined ;
try {
stats = yield exports . stat ( filePath ) ;
}
catch ( err ) {
if ( err . code !== 'ENOENT' ) {
// eslint-disable-next-line no-console
console . log ( ` Unexpected error attempting to determine if executable file exists ' ${ filePath } ': ${ err } ` ) ;
}
}
if ( stats && stats . isFile ( ) ) {
if ( exports . IS _WINDOWS ) {
// preserve the case of the actual file (since an extension was appended)
try {
const directory = path . dirname ( filePath ) ;
const upperName = path . basename ( filePath ) . toUpperCase ( ) ;
for ( const actualName of yield exports . readdir ( directory ) ) {
if ( upperName === actualName . toUpperCase ( ) ) {
filePath = path . join ( directory , actualName ) ;
break ;
}
}
}
catch ( err ) {
// eslint-disable-next-line no-console
console . log ( ` Unexpected error attempting to determine the actual case of the file ' ${ filePath } ': ${ err } ` ) ;
}
return filePath ;
}
else {
if ( isUnixExecutable ( stats ) ) {
return filePath ;
}
}
}
}
return '' ;
} ) ;
}
exports . tryGetExecutablePath = tryGetExecutablePath ;
function normalizeSeparators ( p ) {
p = p || '' ;
if ( exports . IS _WINDOWS ) {
// convert slashes on Windows
p = p . replace ( /\//g , '\\' ) ;
// remove redundant slashes
return p . replace ( /\\\\+/g , '\\' ) ;
}
// remove redundant slashes
return p . replace ( /\/\/+/g , '/' ) ;
}
// on Mac/Linux, test the execute bit
// R W X R W X R W X
// 256 128 64 32 16 8 4 2 1
function isUnixExecutable ( stats ) {
return ( ( stats . mode & 1 ) > 0 ||
( ( stats . mode & 8 ) > 0 && stats . gid === process . getgid ( ) ) ||
( ( stats . mode & 64 ) > 0 && stats . uid === process . getuid ( ) ) ) ;
}
//# sourceMappingURL=io-util.js.map
/***/ } ) ,
/***/ 681 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
var _ _importStar = ( this && this . _ _importStar ) || function ( mod ) {
if ( mod && mod . _ _esModule ) return mod ;
var result = { } ;
if ( mod != null ) for ( var k in mod ) if ( Object . hasOwnProperty . call ( mod , k ) ) result [ k ] = mod [ k ] ;
result [ "default" ] = mod ;
return result ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const core = _ _importStar ( _ _webpack _require _ _ ( 470 ) ) ;
const exec _1 = _ _webpack _require _ _ ( 986 ) ;
const io = _ _importStar ( _ _webpack _require _ _ ( 1 ) ) ;
const path = _ _importStar ( _ _webpack _require _ _ ( 622 ) ) ;
const cacheHttpClient = _ _importStar ( _ _webpack _require _ _ ( 154 ) ) ;
const constants _1 = _ _webpack _require _ _ ( 694 ) ;
const utils = _ _importStar ( _ _webpack _require _ _ ( 443 ) ) ;
function run ( ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
try {
if ( ! utils . isValidEvent ( ) ) {
utils . logWarning ( ` Event Validation Error: The event type ${ process . env [ constants _1 . Events . Key ] } is not supported. Only ${ utils
. getSupportedEvents ( )
. join ( ", " ) } events are supported at this time . ` );
return ;
}
const state = utils . getCacheState ( ) ;
// Inputs are re-evaluted before the post action, so we want the original key used for restore
const primaryKey = core . getState ( constants _1 . State . CacheKey ) ;
if ( ! primaryKey ) {
utils . logWarning ( ` Error retrieving key from state. ` ) ;
return ;
}
if ( utils . isExactKeyMatch ( primaryKey , state ) ) {
core . info ( ` Cache hit occurred on the primary key ${ primaryKey } , not saving cache. ` ) ;
return ;
}
2019-12-17 20:10:58 +01:00
core . debug ( "Reserving Cache" ) ;
2019-12-17 19:56:42 +01:00
const cacheId = yield cacheHttpClient . reserveCache ( primaryKey ) ;
if ( cacheId < 0 ) {
core . info ( ` Unable to reserve cache with key ${ primaryKey } , another job may be creating this cache. ` ) ;
return ;
}
2019-12-17 20:10:58 +01:00
core . debug ( ` Cache ID: ${ cacheId } ` ) ;
2019-12-17 19:56:42 +01:00
const cachePath = utils . resolvePath ( core . getInput ( constants _1 . Inputs . Path , { required : true } ) ) ;
core . debug ( ` Cache Path: ${ cachePath } ` ) ;
const archivePath = path . join ( yield utils . createTempDirectory ( ) , "cache.tgz" ) ;
core . debug ( ` Archive Path: ${ archivePath } ` ) ;
// http://man7.org/linux/man-pages/man1/tar.1.html
// tar [-options] <name of the tar archive> [files or directories which to add into archive]
const IS _WINDOWS = process . platform === "win32" ;
const args = IS _WINDOWS
? [
"-cz" ,
"--force-local" ,
"-f" ,
archivePath . replace ( /\\/g , "/" ) ,
"-C" ,
cachePath . replace ( /\\/g , "/" ) ,
"."
]
: [ "-cz" , "-f" , archivePath , "-C" , cachePath , "." ] ;
const tarPath = yield io . which ( "tar" , true ) ;
core . debug ( ` Tar Path: ${ tarPath } ` ) ;
yield exec _1 . exec ( ` " ${ tarPath } " ` , args ) ;
const fileSizeLimit = 2 * 1024 * 1024 * 1024 ; // 2GB per repo limit
const archiveFileSize = utils . getArchiveFileSize ( archivePath ) ;
core . debug ( ` File Size: ${ archiveFileSize } ` ) ;
if ( archiveFileSize > fileSizeLimit ) {
utils . logWarning ( ` Cache size of ~ ${ Math . round ( archiveFileSize / ( 1024 * 1024 * 1024 ) ) } GB ( ${ archiveFileSize } B) is over the 2GB limit, not saving cache. ` ) ;
return ;
}
2019-12-17 20:10:58 +01:00
core . debug ( "Saving Cache" ) ;
2019-12-17 19:56:42 +01:00
yield cacheHttpClient . saveCache ( cacheId , archivePath ) ;
}
catch ( error ) {
utils . logWarning ( error . message ) ;
}
} ) ;
}
run ( ) ;
exports . default = run ;
/***/ } ) ,
/***/ 694 :
/***/ ( function ( _ _unusedmodule , exports ) {
"use strict" ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
var Inputs ;
( function ( Inputs ) {
Inputs [ "Key" ] = "key" ;
Inputs [ "Path" ] = "path" ;
Inputs [ "RestoreKeys" ] = "restore-keys" ;
} ) ( Inputs = exports . Inputs || ( exports . Inputs = { } ) ) ;
var Outputs ;
( function ( Outputs ) {
Outputs [ "CacheHit" ] = "cache-hit" ;
} ) ( Outputs = exports . Outputs || ( exports . Outputs = { } ) ) ;
var State ;
( function ( State ) {
State [ "CacheKey" ] = "CACHE_KEY" ;
State [ "CacheResult" ] = "CACHE_RESULT" ;
} ) ( State = exports . State || ( exports . State = { } ) ) ;
var Events ;
( function ( Events ) {
Events [ "Key" ] = "GITHUB_EVENT_NAME" ;
Events [ "Push" ] = "push" ;
Events [ "PullRequest" ] = "pull_request" ;
} ) ( Events = exports . Events || ( exports . Events = { } ) ) ;
/***/ } ) ,
/***/ 722 :
/***/ ( function ( module ) {
/ * *
* Convert array of 16 byte values to UUID string format of the form :
* XXXXXXXX - XXXX - XXXX - XXXX - XXXXXXXXXXXX
* /
var byteToHex = [ ] ;
for ( var i = 0 ; i < 256 ; ++ i ) {
byteToHex [ i ] = ( i + 0x100 ) . toString ( 16 ) . substr ( 1 ) ;
}
function bytesToUuid ( buf , offset ) {
var i = offset || 0 ;
var bth = byteToHex ;
// join used to fix memory issue caused by concatenation: https://bugs.chromium.org/p/v8/issues/detail?id=3175#c4
return ( [ bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] , '-' ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] , '-' ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] , '-' ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] , '-' ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] ,
bth [ buf [ i ++ ] ] , bth [ buf [ i ++ ] ] ] ) . join ( '' ) ;
}
module . exports = bytesToUuid ;
/***/ } ) ,
/***/ 729 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const url = _ _webpack _require _ _ ( 835 ) ;
const path = _ _webpack _require _ _ ( 622 ) ;
/ * *
* creates an url from a request url and optional base url ( http : //server:8080)
* @ param { string } resource - a fully qualified url or relative path
* @ param { string } baseUrl - an optional baseUrl ( http : //server:8080)
* @ return { string } - resultant url
* /
function getUrl ( resource , baseUrl ) {
const pathApi = path . posix || path ;
if ( ! baseUrl ) {
return resource ;
}
else if ( ! resource ) {
return baseUrl ;
}
else {
const base = url . parse ( baseUrl ) ;
const resultantUrl = url . parse ( resource ) ;
// resource (specific per request) elements take priority
resultantUrl . protocol = resultantUrl . protocol || base . protocol ;
resultantUrl . auth = resultantUrl . auth || base . auth ;
resultantUrl . host = resultantUrl . host || base . host ;
resultantUrl . pathname = pathApi . resolve ( base . pathname , resultantUrl . pathname ) ;
if ( ! resultantUrl . pathname . endsWith ( '/' ) && resource . endsWith ( '/' ) ) {
resultantUrl . pathname += '/' ;
}
return url . format ( resultantUrl ) ;
}
}
exports . getUrl = getUrl ;
/***/ } ) ,
/***/ 747 :
/***/ ( function ( module ) {
module . exports = require ( "fs" ) ;
/***/ } ) ,
/***/ 794 :
/***/ ( function ( module ) {
module . exports = require ( "stream" ) ;
/***/ } ) ,
/***/ 826 :
/***/ ( function ( module , _ _unusedexports , _ _webpack _require _ _ ) {
var rng = _ _webpack _require _ _ ( 139 ) ;
var bytesToUuid = _ _webpack _require _ _ ( 722 ) ;
function v4 ( options , buf , offset ) {
var i = buf && offset || 0 ;
if ( typeof ( options ) == 'string' ) {
buf = options === 'binary' ? new Array ( 16 ) : null ;
options = null ;
}
options = options || { } ;
var rnds = options . random || ( options . rng || rng ) ( ) ;
// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
rnds [ 6 ] = ( rnds [ 6 ] & 0x0f ) | 0x40 ;
rnds [ 8 ] = ( rnds [ 8 ] & 0x3f ) | 0x80 ;
// Copy bytes to buffer, if provided
if ( buf ) {
for ( var ii = 0 ; ii < 16 ; ++ ii ) {
buf [ i + ii ] = rnds [ ii ] ;
}
}
return buf || bytesToUuid ( rnds ) ;
}
module . exports = v4 ;
/***/ } ) ,
/***/ 835 :
/***/ ( function ( module ) {
module . exports = require ( "url" ) ;
/***/ } ) ,
/***/ 874 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : new P ( function ( resolve ) { resolve ( result . value ) ; } ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const url = _ _webpack _require _ _ ( 835 ) ;
const http = _ _webpack _require _ _ ( 605 ) ;
const https = _ _webpack _require _ _ ( 211 ) ;
let fs ;
let tunnel ;
var HttpCodes ;
( function ( HttpCodes ) {
HttpCodes [ HttpCodes [ "OK" ] = 200 ] = "OK" ;
HttpCodes [ HttpCodes [ "MultipleChoices" ] = 300 ] = "MultipleChoices" ;
HttpCodes [ HttpCodes [ "MovedPermanently" ] = 301 ] = "MovedPermanently" ;
HttpCodes [ HttpCodes [ "ResourceMoved" ] = 302 ] = "ResourceMoved" ;
HttpCodes [ HttpCodes [ "SeeOther" ] = 303 ] = "SeeOther" ;
HttpCodes [ HttpCodes [ "NotModified" ] = 304 ] = "NotModified" ;
HttpCodes [ HttpCodes [ "UseProxy" ] = 305 ] = "UseProxy" ;
HttpCodes [ HttpCodes [ "SwitchProxy" ] = 306 ] = "SwitchProxy" ;
HttpCodes [ HttpCodes [ "TemporaryRedirect" ] = 307 ] = "TemporaryRedirect" ;
HttpCodes [ HttpCodes [ "PermanentRedirect" ] = 308 ] = "PermanentRedirect" ;
HttpCodes [ HttpCodes [ "BadRequest" ] = 400 ] = "BadRequest" ;
HttpCodes [ HttpCodes [ "Unauthorized" ] = 401 ] = "Unauthorized" ;
HttpCodes [ HttpCodes [ "PaymentRequired" ] = 402 ] = "PaymentRequired" ;
HttpCodes [ HttpCodes [ "Forbidden" ] = 403 ] = "Forbidden" ;
HttpCodes [ HttpCodes [ "NotFound" ] = 404 ] = "NotFound" ;
HttpCodes [ HttpCodes [ "MethodNotAllowed" ] = 405 ] = "MethodNotAllowed" ;
HttpCodes [ HttpCodes [ "NotAcceptable" ] = 406 ] = "NotAcceptable" ;
HttpCodes [ HttpCodes [ "ProxyAuthenticationRequired" ] = 407 ] = "ProxyAuthenticationRequired" ;
HttpCodes [ HttpCodes [ "RequestTimeout" ] = 408 ] = "RequestTimeout" ;
HttpCodes [ HttpCodes [ "Conflict" ] = 409 ] = "Conflict" ;
HttpCodes [ HttpCodes [ "Gone" ] = 410 ] = "Gone" ;
HttpCodes [ HttpCodes [ "InternalServerError" ] = 500 ] = "InternalServerError" ;
HttpCodes [ HttpCodes [ "NotImplemented" ] = 501 ] = "NotImplemented" ;
HttpCodes [ HttpCodes [ "BadGateway" ] = 502 ] = "BadGateway" ;
HttpCodes [ HttpCodes [ "ServiceUnavailable" ] = 503 ] = "ServiceUnavailable" ;
HttpCodes [ HttpCodes [ "GatewayTimeout" ] = 504 ] = "GatewayTimeout" ;
} ) ( HttpCodes = exports . HttpCodes || ( exports . HttpCodes = { } ) ) ;
const HttpRedirectCodes = [ HttpCodes . MovedPermanently , HttpCodes . ResourceMoved , HttpCodes . SeeOther , HttpCodes . TemporaryRedirect , HttpCodes . PermanentRedirect ] ;
const HttpResponseRetryCodes = [ HttpCodes . BadGateway , HttpCodes . ServiceUnavailable , HttpCodes . GatewayTimeout ] ;
const RetryableHttpVerbs = [ 'OPTIONS' , 'GET' , 'DELETE' , 'HEAD' ] ;
const ExponentialBackoffCeiling = 10 ;
const ExponentialBackoffTimeSlice = 5 ;
class HttpClientResponse {
constructor ( message ) {
this . message = message ;
}
readBody ( ) {
return new Promise ( ( resolve , reject ) => _ _awaiter ( this , void 0 , void 0 , function * ( ) {
let output = '' ;
this . message . on ( 'data' , ( chunk ) => {
output += chunk ;
} ) ;
this . message . on ( 'end' , ( ) => {
resolve ( output ) ;
} ) ;
} ) ) ;
}
}
exports . HttpClientResponse = HttpClientResponse ;
function isHttps ( requestUrl ) {
let parsedUrl = url . parse ( requestUrl ) ;
return parsedUrl . protocol === 'https:' ;
}
exports . isHttps = isHttps ;
var EnvironmentVariables ;
( function ( EnvironmentVariables ) {
EnvironmentVariables [ "HTTP_PROXY" ] = "HTTP_PROXY" ;
EnvironmentVariables [ "HTTPS_PROXY" ] = "HTTPS_PROXY" ;
} ) ( EnvironmentVariables || ( EnvironmentVariables = { } ) ) ;
class HttpClient {
constructor ( userAgent , handlers , requestOptions ) {
this . _ignoreSslError = false ;
this . _allowRedirects = true ;
this . _maxRedirects = 50 ;
this . _allowRetries = false ;
this . _maxRetries = 1 ;
this . _keepAlive = false ;
this . _disposed = false ;
this . userAgent = userAgent ;
this . handlers = handlers || [ ] ;
this . requestOptions = requestOptions ;
if ( requestOptions ) {
if ( requestOptions . ignoreSslError != null ) {
this . _ignoreSslError = requestOptions . ignoreSslError ;
}
this . _socketTimeout = requestOptions . socketTimeout ;
this . _httpProxy = requestOptions . proxy ;
if ( requestOptions . proxy && requestOptions . proxy . proxyBypassHosts ) {
this . _httpProxyBypassHosts = [ ] ;
requestOptions . proxy . proxyBypassHosts . forEach ( bypass => {
this . _httpProxyBypassHosts . push ( new RegExp ( bypass , 'i' ) ) ;
} ) ;
}
this . _certConfig = requestOptions . cert ;
if ( this . _certConfig ) {
// If using cert, need fs
fs = _ _webpack _require _ _ ( 747 ) ;
// cache the cert content into memory, so we don't have to read it from disk every time
if ( this . _certConfig . caFile && fs . existsSync ( this . _certConfig . caFile ) ) {
this . _ca = fs . readFileSync ( this . _certConfig . caFile , 'utf8' ) ;
}
if ( this . _certConfig . certFile && fs . existsSync ( this . _certConfig . certFile ) ) {
this . _cert = fs . readFileSync ( this . _certConfig . certFile , 'utf8' ) ;
}
if ( this . _certConfig . keyFile && fs . existsSync ( this . _certConfig . keyFile ) ) {
this . _key = fs . readFileSync ( this . _certConfig . keyFile , 'utf8' ) ;
}
}
if ( requestOptions . allowRedirects != null ) {
this . _allowRedirects = requestOptions . allowRedirects ;
}
if ( requestOptions . maxRedirects != null ) {
this . _maxRedirects = Math . max ( requestOptions . maxRedirects , 0 ) ;
}
if ( requestOptions . keepAlive != null ) {
this . _keepAlive = requestOptions . keepAlive ;
}
if ( requestOptions . allowRetries != null ) {
this . _allowRetries = requestOptions . allowRetries ;
}
if ( requestOptions . maxRetries != null ) {
this . _maxRetries = requestOptions . maxRetries ;
}
}
}
options ( requestUrl , additionalHeaders ) {
return this . request ( 'OPTIONS' , requestUrl , null , additionalHeaders || { } ) ;
}
get ( requestUrl , additionalHeaders ) {
return this . request ( 'GET' , requestUrl , null , additionalHeaders || { } ) ;
}
del ( requestUrl , additionalHeaders ) {
return this . request ( 'DELETE' , requestUrl , null , additionalHeaders || { } ) ;
}
post ( requestUrl , data , additionalHeaders ) {
return this . request ( 'POST' , requestUrl , data , additionalHeaders || { } ) ;
}
patch ( requestUrl , data , additionalHeaders ) {
return this . request ( 'PATCH' , requestUrl , data , additionalHeaders || { } ) ;
}
put ( requestUrl , data , additionalHeaders ) {
return this . request ( 'PUT' , requestUrl , data , additionalHeaders || { } ) ;
}
head ( requestUrl , additionalHeaders ) {
return this . request ( 'HEAD' , requestUrl , null , additionalHeaders || { } ) ;
}
sendStream ( verb , requestUrl , stream , additionalHeaders ) {
return this . request ( verb , requestUrl , stream , additionalHeaders ) ;
}
/ * *
* Makes a raw http request .
* All other methods such as get , post , patch , and request ultimately call this .
* Prefer get , del , post and patch
* /
request ( verb , requestUrl , data , headers ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
if ( this . _disposed ) {
throw new Error ( "Client has already been disposed." ) ;
}
let info = this . _prepareRequest ( verb , requestUrl , headers ) ;
// Only perform retries on reads since writes may not be idempotent.
let maxTries = ( this . _allowRetries && RetryableHttpVerbs . indexOf ( verb ) != - 1 ) ? this . _maxRetries + 1 : 1 ;
let numTries = 0 ;
let response ;
while ( numTries < maxTries ) {
response = yield this . requestRaw ( info , data ) ;
// Check if it's an authentication challenge
if ( response && response . message && response . message . statusCode === HttpCodes . Unauthorized ) {
let authenticationHandler ;
for ( let i = 0 ; i < this . handlers . length ; i ++ ) {
if ( this . handlers [ i ] . canHandleAuthentication ( response ) ) {
authenticationHandler = this . handlers [ i ] ;
break ;
}
}
if ( authenticationHandler ) {
return authenticationHandler . handleAuthentication ( this , info , data ) ;
}
else {
// We have received an unauthorized response but have no handlers to handle it.
// Let the response return to the caller.
return response ;
}
}
let redirectsRemaining = this . _maxRedirects ;
while ( HttpRedirectCodes . indexOf ( response . message . statusCode ) != - 1
&& this . _allowRedirects
&& redirectsRemaining > 0 ) {
const redirectUrl = response . message . headers [ "location" ] ;
if ( ! redirectUrl ) {
// if there's no location to redirect to, we won't
break ;
}
// we need to finish reading the response before reassigning response
// which will leak the open socket.
yield response . readBody ( ) ;
// let's make the request with the new redirectUrl
info = this . _prepareRequest ( verb , redirectUrl , headers ) ;
response = yield this . requestRaw ( info , data ) ;
redirectsRemaining -- ;
}
if ( HttpResponseRetryCodes . indexOf ( response . message . statusCode ) == - 1 ) {
// If not a retry code, return immediately instead of retrying
return response ;
}
numTries += 1 ;
if ( numTries < maxTries ) {
yield response . readBody ( ) ;
yield this . _performExponentialBackoff ( numTries ) ;
}
}
return response ;
} ) ;
}
/ * *
* Needs to be called if keepAlive is set to true in request options .
* /
dispose ( ) {
if ( this . _agent ) {
this . _agent . destroy ( ) ;
}
this . _disposed = true ;
}
/ * *
* Raw request .
* @ param info
* @ param data
* /
requestRaw ( info , data ) {
return new Promise ( ( resolve , reject ) => {
let callbackForResult = function ( err , res ) {
if ( err ) {
reject ( err ) ;
}
resolve ( res ) ;
} ;
this . requestRawWithCallback ( info , data , callbackForResult ) ;
} ) ;
}
/ * *
* Raw request with callback .
* @ param info
* @ param data
* @ param onResult
* /
requestRawWithCallback ( info , data , onResult ) {
let socket ;
let isDataString = typeof ( data ) === 'string' ;
if ( typeof ( data ) === 'string' ) {
info . options . headers [ "Content-Length" ] = Buffer . byteLength ( data , 'utf8' ) ;
}
let callbackCalled = false ;
let handleResult = ( err , res ) => {
if ( ! callbackCalled ) {
callbackCalled = true ;
onResult ( err , res ) ;
}
} ;
let req = info . httpModule . request ( info . options , ( msg ) => {
let res = new HttpClientResponse ( msg ) ;
handleResult ( null , res ) ;
} ) ;
req . on ( 'socket' , ( sock ) => {
socket = sock ;
} ) ;
// If we ever get disconnected, we want the socket to timeout eventually
req . setTimeout ( this . _socketTimeout || 3 * 60000 , ( ) => {
if ( socket ) {
socket . end ( ) ;
}
handleResult ( new Error ( 'Request timeout: ' + info . options . path ) , null ) ;
} ) ;
req . on ( 'error' , function ( err ) {
// err has statusCode property
// res should have headers
handleResult ( err , null ) ;
} ) ;
if ( data && typeof ( data ) === 'string' ) {
req . write ( data , 'utf8' ) ;
}
if ( data && typeof ( data ) !== 'string' ) {
data . on ( 'close' , function ( ) {
req . end ( ) ;
} ) ;
data . pipe ( req ) ;
}
else {
req . end ( ) ;
}
}
_prepareRequest ( method , requestUrl , headers ) {
const info = { } ;
info . parsedUrl = url . parse ( requestUrl ) ;
const usingSsl = info . parsedUrl . protocol === 'https:' ;
info . httpModule = usingSsl ? https : http ;
const defaultPort = usingSsl ? 443 : 80 ;
info . options = { } ;
info . options . host = info . parsedUrl . hostname ;
info . options . port = info . parsedUrl . port ? parseInt ( info . parsedUrl . port ) : defaultPort ;
info . options . path = ( info . parsedUrl . pathname || '' ) + ( info . parsedUrl . search || '' ) ;
info . options . method = method ;
info . options . headers = this . _mergeHeaders ( headers ) ;
info . options . headers [ "user-agent" ] = this . userAgent ;
info . options . agent = this . _getAgent ( requestUrl ) ;
// gives handlers an opportunity to participate
if ( this . handlers && ! this . _isPresigned ( requestUrl ) ) {
this . handlers . forEach ( ( handler ) => {
handler . prepareRequest ( info . options ) ;
} ) ;
}
return info ;
}
_isPresigned ( requestUrl ) {
if ( this . requestOptions && this . requestOptions . presignedUrlPatterns ) {
const patterns = this . requestOptions . presignedUrlPatterns ;
for ( let i = 0 ; i < patterns . length ; i ++ ) {
if ( requestUrl . match ( patterns [ i ] ) ) {
return true ;
}
}
}
return false ;
}
_mergeHeaders ( headers ) {
const lowercaseKeys = obj => Object . keys ( obj ) . reduce ( ( c , k ) => ( c [ k . toLowerCase ( ) ] = obj [ k ] , c ) , { } ) ;
if ( this . requestOptions && this . requestOptions . headers ) {
return Object . assign ( { } , lowercaseKeys ( this . requestOptions . headers ) , lowercaseKeys ( headers ) ) ;
}
return lowercaseKeys ( headers || { } ) ;
}
_getAgent ( requestUrl ) {
let agent ;
let proxy = this . _getProxy ( requestUrl ) ;
let useProxy = proxy . proxyUrl && proxy . proxyUrl . hostname && ! this . _isBypassProxy ( requestUrl ) ;
if ( this . _keepAlive && useProxy ) {
agent = this . _proxyAgent ;
}
if ( this . _keepAlive && ! useProxy ) {
agent = this . _agent ;
}
// if agent is already assigned use that agent.
if ( ! ! agent ) {
return agent ;
}
let parsedUrl = url . parse ( requestUrl ) ;
const usingSsl = parsedUrl . protocol === 'https:' ;
let maxSockets = 100 ;
if ( ! ! this . requestOptions ) {
maxSockets = this . requestOptions . maxSockets || http . globalAgent . maxSockets ;
}
if ( useProxy ) {
// If using proxy, need tunnel
if ( ! tunnel ) {
tunnel = _ _webpack _require _ _ ( 413 ) ;
}
const agentOptions = {
maxSockets : maxSockets ,
keepAlive : this . _keepAlive ,
proxy : {
proxyAuth : proxy . proxyAuth ,
host : proxy . proxyUrl . hostname ,
port : proxy . proxyUrl . port
} ,
} ;
let tunnelAgent ;
const overHttps = proxy . proxyUrl . protocol === 'https:' ;
if ( usingSsl ) {
tunnelAgent = overHttps ? tunnel . httpsOverHttps : tunnel . httpsOverHttp ;
}
else {
tunnelAgent = overHttps ? tunnel . httpOverHttps : tunnel . httpOverHttp ;
}
agent = tunnelAgent ( agentOptions ) ;
this . _proxyAgent = agent ;
}
// if reusing agent across request and tunneling agent isn't assigned create a new agent
if ( this . _keepAlive && ! agent ) {
const options = { keepAlive : this . _keepAlive , maxSockets : maxSockets } ;
agent = usingSsl ? new https . Agent ( options ) : new http . Agent ( options ) ;
this . _agent = agent ;
}
// if not using private agent and tunnel agent isn't setup then use global agent
if ( ! agent ) {
agent = usingSsl ? https . globalAgent : http . globalAgent ;
}
if ( usingSsl && this . _ignoreSslError ) {
// we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process
// http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options
// we have to cast it to any and change it directly
agent . options = Object . assign ( agent . options || { } , { rejectUnauthorized : false } ) ;
}
if ( usingSsl && this . _certConfig ) {
agent . options = Object . assign ( agent . options || { } , { ca : this . _ca , cert : this . _cert , key : this . _key , passphrase : this . _certConfig . passphrase } ) ;
}
return agent ;
}
_getProxy ( requestUrl ) {
const parsedUrl = url . parse ( requestUrl ) ;
let usingSsl = parsedUrl . protocol === 'https:' ;
let proxyConfig = this . _httpProxy ;
// fallback to http_proxy and https_proxy env
let https _proxy = process . env [ EnvironmentVariables . HTTPS _PROXY ] ;
let http _proxy = process . env [ EnvironmentVariables . HTTP _PROXY ] ;
if ( ! proxyConfig ) {
if ( https _proxy && usingSsl ) {
proxyConfig = {
proxyUrl : https _proxy
} ;
}
else if ( http _proxy ) {
proxyConfig = {
proxyUrl : http _proxy
} ;
}
}
let proxyUrl ;
let proxyAuth ;
if ( proxyConfig ) {
if ( proxyConfig . proxyUrl . length > 0 ) {
proxyUrl = url . parse ( proxyConfig . proxyUrl ) ;
}
if ( proxyConfig . proxyUsername || proxyConfig . proxyPassword ) {
proxyAuth = proxyConfig . proxyUsername + ":" + proxyConfig . proxyPassword ;
}
}
return { proxyUrl : proxyUrl , proxyAuth : proxyAuth } ;
}
_isBypassProxy ( requestUrl ) {
if ( ! this . _httpProxyBypassHosts ) {
return false ;
}
let bypass = false ;
this . _httpProxyBypassHosts . forEach ( bypassHost => {
if ( bypassHost . test ( requestUrl ) ) {
bypass = true ;
}
} ) ;
return bypass ;
}
_performExponentialBackoff ( retryNumber ) {
retryNumber = Math . min ( ExponentialBackoffCeiling , retryNumber ) ;
const ms = ExponentialBackoffTimeSlice * Math . pow ( 2 , retryNumber ) ;
return new Promise ( resolve => setTimeout ( ( ) => resolve ( ) , ms ) ) ;
}
}
exports . HttpClient = HttpClient ;
/***/ } ) ,
/***/ 891 :
/***/ ( function ( module , exports ) {
// Underscore.js 1.8.3
// http://underscorejs.org
// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
( function ( ) {
// Baseline setup
// --------------
// Establish the root object, `window` in the browser, or `exports` on the server.
var root = this ;
// Save the previous value of the `_` variable.
var previousUnderscore = root . _ ;
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array . prototype , ObjProto = Object . prototype , FuncProto = Function . prototype ;
// Create quick reference variables for speed access to core prototypes.
var
push = ArrayProto . push ,
slice = ArrayProto . slice ,
toString = ObjProto . toString ,
hasOwnProperty = ObjProto . hasOwnProperty ;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeIsArray = Array . isArray ,
nativeKeys = Object . keys ,
nativeBind = FuncProto . bind ,
nativeCreate = Object . create ;
// Naked function reference for surrogate-prototype-swapping.
var Ctor = function ( ) { } ;
// Create a safe reference to the Underscore object for use below.
var _ = function ( obj ) {
if ( obj instanceof _ ) return obj ;
if ( ! ( this instanceof _ ) ) return new _ ( obj ) ;
this . _wrapped = obj ;
} ;
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for the old `require()` API. If we're in
// the browser, add `_` as a global object.
if ( true ) {
if ( true && module . exports ) {
exports = module . exports = _ ;
}
exports . _ = _ ;
} else { }
// Current version.
_ . VERSION = '1.8.3' ;
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var optimizeCb = function ( func , context , argCount ) {
if ( context === void 0 ) return func ;
switch ( argCount == null ? 3 : argCount ) {
case 1 : return function ( value ) {
return func . call ( context , value ) ;
} ;
case 2 : return function ( value , other ) {
return func . call ( context , value , other ) ;
} ;
case 3 : return function ( value , index , collection ) {
return func . call ( context , value , index , collection ) ;
} ;
case 4 : return function ( accumulator , value , index , collection ) {
return func . call ( context , accumulator , value , index , collection ) ;
} ;
}
return function ( ) {
return func . apply ( context , arguments ) ;
} ;
} ;
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
var cb = function ( value , context , argCount ) {
if ( value == null ) return _ . identity ;
if ( _ . isFunction ( value ) ) return optimizeCb ( value , context , argCount ) ;
if ( _ . isObject ( value ) ) return _ . matcher ( value ) ;
return _ . property ( value ) ;
} ;
_ . iteratee = function ( value , context ) {
return cb ( value , context , Infinity ) ;
} ;
// An internal function for creating assigner functions.
var createAssigner = function ( keysFunc , undefinedOnly ) {
return function ( obj ) {
var length = arguments . length ;
if ( length < 2 || obj == null ) return obj ;
for ( var index = 1 ; index < length ; index ++ ) {
var source = arguments [ index ] ,
keys = keysFunc ( source ) ,
l = keys . length ;
for ( var i = 0 ; i < l ; i ++ ) {
var key = keys [ i ] ;
if ( ! undefinedOnly || obj [ key ] === void 0 ) obj [ key ] = source [ key ] ;
}
}
return obj ;
} ;
} ;
// An internal function for creating a new object that inherits from another.
var baseCreate = function ( prototype ) {
if ( ! _ . isObject ( prototype ) ) return { } ;
if ( nativeCreate ) return nativeCreate ( prototype ) ;
Ctor . prototype = prototype ;
var result = new Ctor ;
Ctor . prototype = null ;
return result ;
} ;
var property = function ( key ) {
return function ( obj ) {
return obj == null ? void 0 : obj [ key ] ;
} ;
} ;
// Helper for collection methods to determine whether a collection
// should be iterated as an array or as an object
// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
var MAX _ARRAY _INDEX = Math . pow ( 2 , 53 ) - 1 ;
var getLength = property ( 'length' ) ;
var isArrayLike = function ( collection ) {
var length = getLength ( collection ) ;
return typeof length == 'number' && length >= 0 && length <= MAX _ARRAY _INDEX ;
} ;
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles raw objects in addition to array-likes. Treats all
// sparse array-likes as if they were dense.
_ . each = _ . forEach = function ( obj , iteratee , context ) {
iteratee = optimizeCb ( iteratee , context ) ;
var i , length ;
if ( isArrayLike ( obj ) ) {
for ( i = 0 , length = obj . length ; i < length ; i ++ ) {
iteratee ( obj [ i ] , i , obj ) ;
}
} else {
var keys = _ . keys ( obj ) ;
for ( i = 0 , length = keys . length ; i < length ; i ++ ) {
iteratee ( obj [ keys [ i ] ] , keys [ i ] , obj ) ;
}
}
return obj ;
} ;
// Return the results of applying the iteratee to each element.
_ . map = _ . collect = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ,
results = Array ( length ) ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
results [ index ] = iteratee ( obj [ currentKey ] , currentKey , obj ) ;
}
return results ;
} ;
// Create a reducing function iterating left or right.
function createReduce ( dir ) {
// Optimized iterator function as using arguments.length
// in the main function will deoptimize the, see #1991.
function iterator ( obj , iteratee , memo , keys , index , length ) {
for ( ; index >= 0 && index < length ; index += dir ) {
var currentKey = keys ? keys [ index ] : index ;
memo = iteratee ( memo , obj [ currentKey ] , currentKey , obj ) ;
}
return memo ;
}
return function ( obj , iteratee , memo , context ) {
iteratee = optimizeCb ( iteratee , context , 4 ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ,
index = dir > 0 ? 0 : length - 1 ;
// Determine the initial value if none is provided.
if ( arguments . length < 3 ) {
memo = obj [ keys ? keys [ index ] : index ] ;
index += dir ;
}
return iterator ( obj , iteratee , memo , keys , index , length ) ;
} ;
}
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`.
_ . reduce = _ . foldl = _ . inject = createReduce ( 1 ) ;
// The right-associative version of reduce, also known as `foldr`.
_ . reduceRight = _ . foldr = createReduce ( - 1 ) ;
// Return the first value which passes a truth test. Aliased as `detect`.
_ . find = _ . detect = function ( obj , predicate , context ) {
var key ;
if ( isArrayLike ( obj ) ) {
key = _ . findIndex ( obj , predicate , context ) ;
} else {
key = _ . findKey ( obj , predicate , context ) ;
}
if ( key !== void 0 && key !== - 1 ) return obj [ key ] ;
} ;
// Return all the elements that pass a truth test.
// Aliased as `select`.
_ . filter = _ . select = function ( obj , predicate , context ) {
var results = [ ] ;
predicate = cb ( predicate , context ) ;
_ . each ( obj , function ( value , index , list ) {
if ( predicate ( value , index , list ) ) results . push ( value ) ;
} ) ;
return results ;
} ;
// Return all the elements for which a truth test fails.
_ . reject = function ( obj , predicate , context ) {
return _ . filter ( obj , _ . negate ( cb ( predicate ) ) , context ) ;
} ;
// Determine whether all of the elements match a truth test.
// Aliased as `all`.
_ . every = _ . all = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
if ( ! predicate ( obj [ currentKey ] , currentKey , obj ) ) return false ;
}
return true ;
} ;
// Determine if at least one element in the object matches a truth test.
// Aliased as `any`.
_ . some = _ . any = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = ! isArrayLike ( obj ) && _ . keys ( obj ) ,
length = ( keys || obj ) . length ;
for ( var index = 0 ; index < length ; index ++ ) {
var currentKey = keys ? keys [ index ] : index ;
if ( predicate ( obj [ currentKey ] , currentKey , obj ) ) return true ;
}
return false ;
} ;
// Determine if the array or object contains a given item (using `===`).
// Aliased as `includes` and `include`.
_ . contains = _ . includes = _ . include = function ( obj , item , fromIndex , guard ) {
if ( ! isArrayLike ( obj ) ) obj = _ . values ( obj ) ;
if ( typeof fromIndex != 'number' || guard ) fromIndex = 0 ;
return _ . indexOf ( obj , item , fromIndex ) >= 0 ;
} ;
// Invoke a method (with arguments) on every item in a collection.
_ . invoke = function ( obj , method ) {
var args = slice . call ( arguments , 2 ) ;
var isFunc = _ . isFunction ( method ) ;
return _ . map ( obj , function ( value ) {
var func = isFunc ? method : value [ method ] ;
return func == null ? func : func . apply ( value , args ) ;
} ) ;
} ;
// Convenience version of a common use case of `map`: fetching a property.
_ . pluck = function ( obj , key ) {
return _ . map ( obj , _ . property ( key ) ) ;
} ;
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_ . where = function ( obj , attrs ) {
return _ . filter ( obj , _ . matcher ( attrs ) ) ;
} ;
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_ . findWhere = function ( obj , attrs ) {
return _ . find ( obj , _ . matcher ( attrs ) ) ;
} ;
// Return the maximum element (or element-based computation).
_ . max = function ( obj , iteratee , context ) {
var result = - Infinity , lastComputed = - Infinity ,
value , computed ;
if ( iteratee == null && obj != null ) {
obj = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
for ( var i = 0 , length = obj . length ; i < length ; i ++ ) {
value = obj [ i ] ;
if ( value > result ) {
result = value ;
}
}
} else {
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index , list ) {
computed = iteratee ( value , index , list ) ;
if ( computed > lastComputed || computed === - Infinity && result === - Infinity ) {
result = value ;
lastComputed = computed ;
}
} ) ;
}
return result ;
} ;
// Return the minimum element (or element-based computation).
_ . min = function ( obj , iteratee , context ) {
var result = Infinity , lastComputed = Infinity ,
value , computed ;
if ( iteratee == null && obj != null ) {
obj = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
for ( var i = 0 , length = obj . length ; i < length ; i ++ ) {
value = obj [ i ] ;
if ( value < result ) {
result = value ;
}
}
} else {
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index , list ) {
computed = iteratee ( value , index , list ) ;
if ( computed < lastComputed || computed === Infinity && result === Infinity ) {
result = value ;
lastComputed = computed ;
}
} ) ;
}
return result ;
} ;
// Shuffle a collection, using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher– Yates_shuffle).
_ . shuffle = function ( obj ) {
var set = isArrayLike ( obj ) ? obj : _ . values ( obj ) ;
var length = set . length ;
var shuffled = Array ( length ) ;
for ( var index = 0 , rand ; index < length ; index ++ ) {
rand = _ . random ( 0 , index ) ;
if ( rand !== index ) shuffled [ index ] = shuffled [ rand ] ;
shuffled [ rand ] = set [ index ] ;
}
return shuffled ;
} ;
// Sample **n** random values from a collection.
// If **n** is not specified, returns a single random element.
// The internal `guard` argument allows it to work with `map`.
_ . sample = function ( obj , n , guard ) {
if ( n == null || guard ) {
if ( ! isArrayLike ( obj ) ) obj = _ . values ( obj ) ;
return obj [ _ . random ( obj . length - 1 ) ] ;
}
return _ . shuffle ( obj ) . slice ( 0 , Math . max ( 0 , n ) ) ;
} ;
// Sort the object's values by a criterion produced by an iteratee.
_ . sortBy = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
return _ . pluck ( _ . map ( obj , function ( value , index , list ) {
return {
value : value ,
index : index ,
criteria : iteratee ( value , index , list )
} ;
} ) . sort ( function ( left , right ) {
var a = left . criteria ;
var b = right . criteria ;
if ( a !== b ) {
if ( a > b || a === void 0 ) return 1 ;
if ( a < b || b === void 0 ) return - 1 ;
}
return left . index - right . index ;
} ) , 'value' ) ;
} ;
// An internal function used for aggregate "group by" operations.
var group = function ( behavior ) {
return function ( obj , iteratee , context ) {
var result = { } ;
iteratee = cb ( iteratee , context ) ;
_ . each ( obj , function ( value , index ) {
var key = iteratee ( value , index , obj ) ;
behavior ( result , value , key ) ;
} ) ;
return result ;
} ;
} ;
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_ . groupBy = group ( function ( result , value , key ) {
if ( _ . has ( result , key ) ) result [ key ] . push ( value ) ; else result [ key ] = [ value ] ;
} ) ;
// Indexes the object's values by a criterion, similar to `groupBy`, but for
// when you know that your index values will be unique.
_ . indexBy = group ( function ( result , value , key ) {
result [ key ] = value ;
} ) ;
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_ . countBy = group ( function ( result , value , key ) {
if ( _ . has ( result , key ) ) result [ key ] ++ ; else result [ key ] = 1 ;
} ) ;
// Safely create a real, live array from anything iterable.
_ . toArray = function ( obj ) {
if ( ! obj ) return [ ] ;
if ( _ . isArray ( obj ) ) return slice . call ( obj ) ;
if ( isArrayLike ( obj ) ) return _ . map ( obj , _ . identity ) ;
return _ . values ( obj ) ;
} ;
// Return the number of elements in an object.
_ . size = function ( obj ) {
if ( obj == null ) return 0 ;
return isArrayLike ( obj ) ? obj . length : _ . keys ( obj ) . length ;
} ;
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_ . partition = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var pass = [ ] , fail = [ ] ;
_ . each ( obj , function ( value , key , obj ) {
( predicate ( value , key , obj ) ? pass : fail ) . push ( value ) ;
} ) ;
return [ pass , fail ] ;
} ;
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head` and `take`. The **guard** check
// allows it to work with `_.map`.
_ . first = _ . head = _ . take = function ( array , n , guard ) {
if ( array == null ) return void 0 ;
if ( n == null || guard ) return array [ 0 ] ;
return _ . initial ( array , array . length - n ) ;
} ;
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N.
_ . initial = function ( array , n , guard ) {
return slice . call ( array , 0 , Math . max ( 0 , array . length - ( n == null || guard ? 1 : n ) ) ) ;
} ;
// Get the last element of an array. Passing **n** will return the last N
// values in the array.
_ . last = function ( array , n , guard ) {
if ( array == null ) return void 0 ;
if ( n == null || guard ) return array [ array . length - 1 ] ;
return _ . rest ( array , Math . max ( 0 , array . length - n ) ) ;
} ;
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array.
_ . rest = _ . tail = _ . drop = function ( array , n , guard ) {
return slice . call ( array , n == null || guard ? 1 : n ) ;
} ;
// Trim out all falsy values from an array.
_ . compact = function ( array ) {
return _ . filter ( array , _ . identity ) ;
} ;
// Internal implementation of a recursive `flatten` function.
var flatten = function ( input , shallow , strict , startIndex ) {
var output = [ ] , idx = 0 ;
for ( var i = startIndex || 0 , length = getLength ( input ) ; i < length ; i ++ ) {
var value = input [ i ] ;
if ( isArrayLike ( value ) && ( _ . isArray ( value ) || _ . isArguments ( value ) ) ) {
//flatten current level of array or arguments object
if ( ! shallow ) value = flatten ( value , shallow , strict ) ;
var j = 0 , len = value . length ;
output . length += len ;
while ( j < len ) {
output [ idx ++ ] = value [ j ++ ] ;
}
} else if ( ! strict ) {
output [ idx ++ ] = value ;
}
}
return output ;
} ;
// Flatten out an array, either recursively (by default), or just one level.
_ . flatten = function ( array , shallow ) {
return flatten ( array , shallow , false ) ;
} ;
// Return a version of the array that does not contain the specified value(s).
_ . without = function ( array ) {
return _ . difference ( array , slice . call ( arguments , 1 ) ) ;
} ;
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_ . uniq = _ . unique = function ( array , isSorted , iteratee , context ) {
if ( ! _ . isBoolean ( isSorted ) ) {
context = iteratee ;
iteratee = isSorted ;
isSorted = false ;
}
if ( iteratee != null ) iteratee = cb ( iteratee , context ) ;
var result = [ ] ;
var seen = [ ] ;
for ( var i = 0 , length = getLength ( array ) ; i < length ; i ++ ) {
var value = array [ i ] ,
computed = iteratee ? iteratee ( value , i , array ) : value ;
if ( isSorted ) {
if ( ! i || seen !== computed ) result . push ( value ) ;
seen = computed ;
} else if ( iteratee ) {
if ( ! _ . contains ( seen , computed ) ) {
seen . push ( computed ) ;
result . push ( value ) ;
}
} else if ( ! _ . contains ( result , value ) ) {
result . push ( value ) ;
}
}
return result ;
} ;
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_ . union = function ( ) {
return _ . uniq ( flatten ( arguments , true , true ) ) ;
} ;
// Produce an array that contains every item shared between all the
// passed-in arrays.
_ . intersection = function ( array ) {
var result = [ ] ;
var argsLength = arguments . length ;
for ( var i = 0 , length = getLength ( array ) ; i < length ; i ++ ) {
var item = array [ i ] ;
if ( _ . contains ( result , item ) ) continue ;
for ( var j = 1 ; j < argsLength ; j ++ ) {
if ( ! _ . contains ( arguments [ j ] , item ) ) break ;
}
if ( j === argsLength ) result . push ( item ) ;
}
return result ;
} ;
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_ . difference = function ( array ) {
var rest = flatten ( arguments , true , true , 1 ) ;
return _ . filter ( array , function ( value ) {
return ! _ . contains ( rest , value ) ;
} ) ;
} ;
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_ . zip = function ( ) {
return _ . unzip ( arguments ) ;
} ;
// Complement of _.zip. Unzip accepts an array of arrays and groups
// each array's elements on shared indices
_ . unzip = function ( array ) {
var length = array && _ . max ( array , getLength ) . length || 0 ;
var result = Array ( length ) ;
for ( var index = 0 ; index < length ; index ++ ) {
result [ index ] = _ . pluck ( array , index ) ;
}
return result ;
} ;
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_ . object = function ( list , values ) {
var result = { } ;
for ( var i = 0 , length = getLength ( list ) ; i < length ; i ++ ) {
if ( values ) {
result [ list [ i ] ] = values [ i ] ;
} else {
result [ list [ i ] [ 0 ] ] = list [ i ] [ 1 ] ;
}
}
return result ;
} ;
// Generator function to create the findIndex and findLastIndex functions
function createPredicateIndexFinder ( dir ) {
return function ( array , predicate , context ) {
predicate = cb ( predicate , context ) ;
var length = getLength ( array ) ;
var index = dir > 0 ? 0 : length - 1 ;
for ( ; index >= 0 && index < length ; index += dir ) {
if ( predicate ( array [ index ] , index , array ) ) return index ;
}
return - 1 ;
} ;
}
// Returns the first index on an array-like that passes a predicate test
_ . findIndex = createPredicateIndexFinder ( 1 ) ;
_ . findLastIndex = createPredicateIndexFinder ( - 1 ) ;
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_ . sortedIndex = function ( array , obj , iteratee , context ) {
iteratee = cb ( iteratee , context , 1 ) ;
var value = iteratee ( obj ) ;
var low = 0 , high = getLength ( array ) ;
while ( low < high ) {
var mid = Math . floor ( ( low + high ) / 2 ) ;
if ( iteratee ( array [ mid ] ) < value ) low = mid + 1 ; else high = mid ;
}
return low ;
} ;
// Generator function to create the indexOf and lastIndexOf functions
function createIndexFinder ( dir , predicateFind , sortedIndex ) {
return function ( array , item , idx ) {
var i = 0 , length = getLength ( array ) ;
if ( typeof idx == 'number' ) {
if ( dir > 0 ) {
i = idx >= 0 ? idx : Math . max ( idx + length , i ) ;
} else {
length = idx >= 0 ? Math . min ( idx + 1 , length ) : idx + length + 1 ;
}
} else if ( sortedIndex && idx && length ) {
idx = sortedIndex ( array , item ) ;
return array [ idx ] === item ? idx : - 1 ;
}
if ( item !== item ) {
idx = predicateFind ( slice . call ( array , i , length ) , _ . isNaN ) ;
return idx >= 0 ? idx + i : - 1 ;
}
for ( idx = dir > 0 ? i : length - 1 ; idx >= 0 && idx < length ; idx += dir ) {
if ( array [ idx ] === item ) return idx ;
}
return - 1 ;
} ;
}
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_ . indexOf = createIndexFinder ( 1 , _ . findIndex , _ . sortedIndex ) ;
_ . lastIndexOf = createIndexFinder ( - 1 , _ . findLastIndex ) ;
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_ . range = function ( start , stop , step ) {
if ( stop == null ) {
stop = start || 0 ;
start = 0 ;
}
step = step || 1 ;
var length = Math . max ( Math . ceil ( ( stop - start ) / step ) , 0 ) ;
var range = Array ( length ) ;
for ( var idx = 0 ; idx < length ; idx ++ , start += step ) {
range [ idx ] = start ;
}
return range ;
} ;
// Function (ahem) Functions
// ------------------
// Determines whether to execute a function as a constructor
// or a normal function with the provided arguments
var executeBound = function ( sourceFunc , boundFunc , context , callingContext , args ) {
if ( ! ( callingContext instanceof boundFunc ) ) return sourceFunc . apply ( context , args ) ;
var self = baseCreate ( sourceFunc . prototype ) ;
var result = sourceFunc . apply ( self , args ) ;
if ( _ . isObject ( result ) ) return result ;
return self ;
} ;
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
// available.
_ . bind = function ( func , context ) {
if ( nativeBind && func . bind === nativeBind ) return nativeBind . apply ( func , slice . call ( arguments , 1 ) ) ;
if ( ! _ . isFunction ( func ) ) throw new TypeError ( 'Bind must be called on a function' ) ;
var args = slice . call ( arguments , 2 ) ;
var bound = function ( ) {
return executeBound ( func , bound , context , this , args . concat ( slice . call ( arguments ) ) ) ;
} ;
return bound ;
} ;
// Partially apply a function by creating a version that has had some of its
// arguments pre-filled, without changing its dynamic `this` context. _ acts
// as a placeholder, allowing any combination of arguments to be pre-filled.
_ . partial = function ( func ) {
var boundArgs = slice . call ( arguments , 1 ) ;
var bound = function ( ) {
var position = 0 , length = boundArgs . length ;
var args = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
args [ i ] = boundArgs [ i ] === _ ? arguments [ position ++ ] : boundArgs [ i ] ;
}
while ( position < arguments . length ) args . push ( arguments [ position ++ ] ) ;
return executeBound ( func , bound , this , this , args ) ;
} ;
return bound ;
} ;
// Bind a number of an object's methods to that object. Remaining arguments
// are the method names to be bound. Useful for ensuring that all callbacks
// defined on an object belong to it.
_ . bindAll = function ( obj ) {
var i , length = arguments . length , key ;
if ( length <= 1 ) throw new Error ( 'bindAll must be passed function names' ) ;
for ( i = 1 ; i < length ; i ++ ) {
key = arguments [ i ] ;
obj [ key ] = _ . bind ( obj [ key ] , obj ) ;
}
return obj ;
} ;
// Memoize an expensive function by storing its results.
_ . memoize = function ( func , hasher ) {
var memoize = function ( key ) {
var cache = memoize . cache ;
var address = '' + ( hasher ? hasher . apply ( this , arguments ) : key ) ;
if ( ! _ . has ( cache , address ) ) cache [ address ] = func . apply ( this , arguments ) ;
return cache [ address ] ;
} ;
memoize . cache = { } ;
return memoize ;
} ;
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_ . delay = function ( func , wait ) {
var args = slice . call ( arguments , 2 ) ;
return setTimeout ( function ( ) {
return func . apply ( null , args ) ;
} , wait ) ;
} ;
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_ . defer = _ . partial ( _ . delay , _ , 1 ) ;
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
// as much as it can, without ever going more than once per `wait` duration;
// but if you'd like to disable the execution on the leading edge, pass
// `{leading: false}`. To disable execution on the trailing edge, ditto.
_ . throttle = function ( func , wait , options ) {
var context , args , result ;
var timeout = null ;
var previous = 0 ;
if ( ! options ) options = { } ;
var later = function ( ) {
previous = options . leading === false ? 0 : _ . now ( ) ;
timeout = null ;
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
} ;
return function ( ) {
var now = _ . now ( ) ;
if ( ! previous && options . leading === false ) previous = now ;
var remaining = wait - ( now - previous ) ;
context = this ;
args = arguments ;
if ( remaining <= 0 || remaining > wait ) {
if ( timeout ) {
clearTimeout ( timeout ) ;
timeout = null ;
}
previous = now ;
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
} else if ( ! timeout && options . trailing !== false ) {
timeout = setTimeout ( later , remaining ) ;
}
return result ;
} ;
} ;
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_ . debounce = function ( func , wait , immediate ) {
var timeout , args , context , timestamp , result ;
var later = function ( ) {
var last = _ . now ( ) - timestamp ;
if ( last < wait && last >= 0 ) {
timeout = setTimeout ( later , wait - last ) ;
} else {
timeout = null ;
if ( ! immediate ) {
result = func . apply ( context , args ) ;
if ( ! timeout ) context = args = null ;
}
}
} ;
return function ( ) {
context = this ;
args = arguments ;
timestamp = _ . now ( ) ;
var callNow = immediate && ! timeout ;
if ( ! timeout ) timeout = setTimeout ( later , wait ) ;
if ( callNow ) {
result = func . apply ( context , args ) ;
context = args = null ;
}
return result ;
} ;
} ;
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_ . wrap = function ( func , wrapper ) {
return _ . partial ( wrapper , func ) ;
} ;
// Returns a negated version of the passed-in predicate.
_ . negate = function ( predicate ) {
return function ( ) {
return ! predicate . apply ( this , arguments ) ;
} ;
} ;
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_ . compose = function ( ) {
var args = arguments ;
var start = args . length - 1 ;
return function ( ) {
var i = start ;
var result = args [ start ] . apply ( this , arguments ) ;
while ( i -- ) result = args [ i ] . call ( this , result ) ;
return result ;
} ;
} ;
// Returns a function that will only be executed on and after the Nth call.
_ . after = function ( times , func ) {
return function ( ) {
if ( -- times < 1 ) {
return func . apply ( this , arguments ) ;
}
} ;
} ;
// Returns a function that will only be executed up to (but not including) the Nth call.
_ . before = function ( times , func ) {
var memo ;
return function ( ) {
if ( -- times > 0 ) {
memo = func . apply ( this , arguments ) ;
}
if ( times <= 1 ) func = null ;
return memo ;
} ;
} ;
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_ . once = _ . partial ( _ . before , 2 ) ;
// Object Functions
// ----------------
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
var hasEnumBug = ! { toString : null } . propertyIsEnumerable ( 'toString' ) ;
var nonEnumerableProps = [ 'valueOf' , 'isPrototypeOf' , 'toString' ,
'propertyIsEnumerable' , 'hasOwnProperty' , 'toLocaleString' ] ;
function collectNonEnumProps ( obj , keys ) {
var nonEnumIdx = nonEnumerableProps . length ;
var constructor = obj . constructor ;
var proto = ( _ . isFunction ( constructor ) && constructor . prototype ) || ObjProto ;
// Constructor is a special case.
var prop = 'constructor' ;
if ( _ . has ( obj , prop ) && ! _ . contains ( keys , prop ) ) keys . push ( prop ) ;
while ( nonEnumIdx -- ) {
prop = nonEnumerableProps [ nonEnumIdx ] ;
if ( prop in obj && obj [ prop ] !== proto [ prop ] && ! _ . contains ( keys , prop ) ) {
keys . push ( prop ) ;
}
}
}
// Retrieve the names of an object's own properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_ . keys = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return [ ] ;
if ( nativeKeys ) return nativeKeys ( obj ) ;
var keys = [ ] ;
for ( var key in obj ) if ( _ . has ( obj , key ) ) keys . push ( key ) ;
// Ahem, IE < 9.
if ( hasEnumBug ) collectNonEnumProps ( obj , keys ) ;
return keys ;
} ;
// Retrieve all the property names of an object.
_ . allKeys = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return [ ] ;
var keys = [ ] ;
for ( var key in obj ) keys . push ( key ) ;
// Ahem, IE < 9.
if ( hasEnumBug ) collectNonEnumProps ( obj , keys ) ;
return keys ;
} ;
// Retrieve the values of an object's properties.
_ . values = function ( obj ) {
var keys = _ . keys ( obj ) ;
var length = keys . length ;
var values = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
values [ i ] = obj [ keys [ i ] ] ;
}
return values ;
} ;
// Returns the results of applying the iteratee to each element of the object
// In contrast to _.map it returns an object
_ . mapObject = function ( obj , iteratee , context ) {
iteratee = cb ( iteratee , context ) ;
var keys = _ . keys ( obj ) ,
length = keys . length ,
results = { } ,
currentKey ;
for ( var index = 0 ; index < length ; index ++ ) {
currentKey = keys [ index ] ;
results [ currentKey ] = iteratee ( obj [ currentKey ] , currentKey , obj ) ;
}
return results ;
} ;
// Convert an object into a list of `[key, value]` pairs.
_ . pairs = function ( obj ) {
var keys = _ . keys ( obj ) ;
var length = keys . length ;
var pairs = Array ( length ) ;
for ( var i = 0 ; i < length ; i ++ ) {
pairs [ i ] = [ keys [ i ] , obj [ keys [ i ] ] ] ;
}
return pairs ;
} ;
// Invert the keys and values of an object. The values must be serializable.
_ . invert = function ( obj ) {
var result = { } ;
var keys = _ . keys ( obj ) ;
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
result [ obj [ keys [ i ] ] ] = keys [ i ] ;
}
return result ;
} ;
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_ . functions = _ . methods = function ( obj ) {
var names = [ ] ;
for ( var key in obj ) {
if ( _ . isFunction ( obj [ key ] ) ) names . push ( key ) ;
}
return names . sort ( ) ;
} ;
// Extend a given object with all the properties in passed-in object(s).
_ . extend = createAssigner ( _ . allKeys ) ;
// Assigns a given object with all the own properties in the passed-in object(s)
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
_ . extendOwn = _ . assign = createAssigner ( _ . keys ) ;
// Returns the first key on an object that passes a predicate test
_ . findKey = function ( obj , predicate , context ) {
predicate = cb ( predicate , context ) ;
var keys = _ . keys ( obj ) , key ;
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
key = keys [ i ] ;
if ( predicate ( obj [ key ] , key , obj ) ) return key ;
}
} ;
// Return a copy of the object only containing the whitelisted properties.
_ . pick = function ( object , oiteratee , context ) {
var result = { } , obj = object , iteratee , keys ;
if ( obj == null ) return result ;
if ( _ . isFunction ( oiteratee ) ) {
keys = _ . allKeys ( obj ) ;
iteratee = optimizeCb ( oiteratee , context ) ;
} else {
keys = flatten ( arguments , false , false , 1 ) ;
iteratee = function ( value , key , obj ) { return key in obj ; } ;
obj = Object ( obj ) ;
}
for ( var i = 0 , length = keys . length ; i < length ; i ++ ) {
var key = keys [ i ] ;
var value = obj [ key ] ;
if ( iteratee ( value , key , obj ) ) result [ key ] = value ;
}
return result ;
} ;
// Return a copy of the object without the blacklisted properties.
_ . omit = function ( obj , iteratee , context ) {
if ( _ . isFunction ( iteratee ) ) {
iteratee = _ . negate ( iteratee ) ;
} else {
var keys = _ . map ( flatten ( arguments , false , false , 1 ) , String ) ;
iteratee = function ( value , key ) {
return ! _ . contains ( keys , key ) ;
} ;
}
return _ . pick ( obj , iteratee , context ) ;
} ;
// Fill in a given object with default properties.
_ . defaults = createAssigner ( _ . allKeys , true ) ;
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_ . create = function ( prototype , props ) {
var result = baseCreate ( prototype ) ;
if ( props ) _ . extendOwn ( result , props ) ;
return result ;
} ;
// Create a (shallow-cloned) duplicate of an object.
_ . clone = function ( obj ) {
if ( ! _ . isObject ( obj ) ) return obj ;
return _ . isArray ( obj ) ? obj . slice ( ) : _ . extend ( { } , obj ) ;
} ;
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_ . tap = function ( obj , interceptor ) {
interceptor ( obj ) ;
return obj ;
} ;
// Returns whether an object has a given set of `key:value` pairs.
_ . isMatch = function ( object , attrs ) {
var keys = _ . keys ( attrs ) , length = keys . length ;
if ( object == null ) return ! length ;
var obj = Object ( object ) ;
for ( var i = 0 ; i < length ; i ++ ) {
var key = keys [ i ] ;
if ( attrs [ key ] !== obj [ key ] || ! ( key in obj ) ) return false ;
}
return true ;
} ;
// Internal recursive comparison function for `isEqual`.
var eq = function ( a , b , aStack , bStack ) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if ( a === b ) return a !== 0 || 1 / a === 1 / b ;
// A strict comparison is necessary because `null == undefined`.
if ( a == null || b == null ) return a === b ;
// Unwrap any wrapped objects.
if ( a instanceof _ ) a = a . _wrapped ;
if ( b instanceof _ ) b = b . _wrapped ;
// Compare `[[Class]]` names.
var className = toString . call ( a ) ;
if ( className !== toString . call ( b ) ) return false ;
switch ( className ) {
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case '[object RegExp]' :
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case '[object String]' :
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return '' + a === '' + b ;
case '[object Number]' :
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN
if ( + a !== + a ) return + b !== + b ;
// An `egal` comparison is performed for other numeric values.
return + a === 0 ? 1 / + a === 1 / b : + a === + b ;
case '[object Date]' :
case '[object Boolean]' :
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return + a === + b ;
}
var areArrays = className === '[object Array]' ;
if ( ! areArrays ) {
if ( typeof a != 'object' || typeof b != 'object' ) return false ;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a . constructor , bCtor = b . constructor ;
if ( aCtor !== bCtor && ! ( _ . isFunction ( aCtor ) && aCtor instanceof aCtor &&
_ . isFunction ( bCtor ) && bCtor instanceof bCtor )
&& ( 'constructor' in a && 'constructor' in b ) ) {
return false ;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [ ] ;
bStack = bStack || [ ] ;
var length = aStack . length ;
while ( length -- ) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if ( aStack [ length ] === a ) return bStack [ length ] === b ;
}
// Add the first object to the stack of traversed objects.
aStack . push ( a ) ;
bStack . push ( b ) ;
// Recursively compare objects and arrays.
if ( areArrays ) {
// Compare array lengths to determine if a deep comparison is necessary.
length = a . length ;
if ( length !== b . length ) return false ;
// Deep compare the contents, ignoring non-numeric properties.
while ( length -- ) {
if ( ! eq ( a [ length ] , b [ length ] , aStack , bStack ) ) return false ;
}
} else {
// Deep compare objects.
var keys = _ . keys ( a ) , key ;
length = keys . length ;
// Ensure that both objects contain the same number of properties before comparing deep equality.
if ( _ . keys ( b ) . length !== length ) return false ;
while ( length -- ) {
// Deep compare each member
key = keys [ length ] ;
if ( ! ( _ . has ( b , key ) && eq ( a [ key ] , b [ key ] , aStack , bStack ) ) ) return false ;
}
}
// Remove the first object from the stack of traversed objects.
aStack . pop ( ) ;
bStack . pop ( ) ;
return true ;
} ;
// Perform a deep comparison to check if two objects are equal.
_ . isEqual = function ( a , b ) {
return eq ( a , b ) ;
} ;
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_ . isEmpty = function ( obj ) {
if ( obj == null ) return true ;
if ( isArrayLike ( obj ) && ( _ . isArray ( obj ) || _ . isString ( obj ) || _ . isArguments ( obj ) ) ) return obj . length === 0 ;
return _ . keys ( obj ) . length === 0 ;
} ;
// Is a given value a DOM element?
_ . isElement = function ( obj ) {
return ! ! ( obj && obj . nodeType === 1 ) ;
} ;
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_ . isArray = nativeIsArray || function ( obj ) {
return toString . call ( obj ) === '[object Array]' ;
} ;
// Is a given variable an object?
_ . isObject = function ( obj ) {
var type = typeof obj ;
return type === 'function' || type === 'object' && ! ! obj ;
} ;
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.
_ . each ( [ 'Arguments' , 'Function' , 'String' , 'Number' , 'Date' , 'RegExp' , 'Error' ] , function ( name ) {
_ [ 'is' + name ] = function ( obj ) {
return toString . call ( obj ) === '[object ' + name + ']' ;
} ;
} ) ;
// Define a fallback version of the method in browsers (ahem, IE < 9), where
// there isn't any inspectable "Arguments" type.
if ( ! _ . isArguments ( arguments ) ) {
_ . isArguments = function ( obj ) {
return _ . has ( obj , 'callee' ) ;
} ;
}
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
// IE 11 (#1621), and in Safari 8 (#1929).
if ( true && typeof Int8Array != 'object' ) {
_ . isFunction = function ( obj ) {
return typeof obj == 'function' || false ;
} ;
}
// Is a given object a finite number?
_ . isFinite = function ( obj ) {
return isFinite ( obj ) && ! isNaN ( parseFloat ( obj ) ) ;
} ;
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_ . isNaN = function ( obj ) {
return _ . isNumber ( obj ) && obj !== + obj ;
} ;
// Is a given value a boolean?
_ . isBoolean = function ( obj ) {
return obj === true || obj === false || toString . call ( obj ) === '[object Boolean]' ;
} ;
// Is a given value equal to null?
_ . isNull = function ( obj ) {
return obj === null ;
} ;
// Is a given variable undefined?
_ . isUndefined = function ( obj ) {
return obj === void 0 ;
} ;
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_ . has = function ( obj , key ) {
return obj != null && hasOwnProperty . call ( obj , key ) ;
} ;
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_ . noConflict = function ( ) {
root . _ = previousUnderscore ;
return this ;
} ;
// Keep the identity function around for default iteratees.
_ . identity = function ( value ) {
return value ;
} ;
// Predicate-generating functions. Often useful outside of Underscore.
_ . constant = function ( value ) {
return function ( ) {
return value ;
} ;
} ;
_ . noop = function ( ) { } ;
_ . property = property ;
// Generates a function for a given object that returns a given property.
_ . propertyOf = function ( obj ) {
return obj == null ? function ( ) { } : function ( key ) {
return obj [ key ] ;
} ;
} ;
// Returns a predicate for checking whether an object has a given set of
// `key:value` pairs.
_ . matcher = _ . matches = function ( attrs ) {
attrs = _ . extendOwn ( { } , attrs ) ;
return function ( obj ) {
return _ . isMatch ( obj , attrs ) ;
} ;
} ;
// Run a function **n** times.
_ . times = function ( n , iteratee , context ) {
var accum = Array ( Math . max ( 0 , n ) ) ;
iteratee = optimizeCb ( iteratee , context , 1 ) ;
for ( var i = 0 ; i < n ; i ++ ) accum [ i ] = iteratee ( i ) ;
return accum ;
} ;
// Return a random integer between min and max (inclusive).
_ . random = function ( min , max ) {
if ( max == null ) {
max = min ;
min = 0 ;
}
return min + Math . floor ( Math . random ( ) * ( max - min + 1 ) ) ;
} ;
// A (possibly faster) way to get the current timestamp as an integer.
_ . now = Date . now || function ( ) {
return new Date ( ) . getTime ( ) ;
} ;
// List of HTML entities for escaping.
var escapeMap = {
'&' : '&' ,
'<' : '<' ,
'>' : '>' ,
'"' : '"' ,
"'" : ''' ,
'`' : '`'
} ;
var unescapeMap = _ . invert ( escapeMap ) ;
// Functions for escaping and unescaping strings to/from HTML interpolation.
var createEscaper = function ( map ) {
var escaper = function ( match ) {
return map [ match ] ;
} ;
// Regexes for identifying a key that needs to be escaped
var source = '(?:' + _ . keys ( map ) . join ( '|' ) + ')' ;
var testRegexp = RegExp ( source ) ;
var replaceRegexp = RegExp ( source , 'g' ) ;
return function ( string ) {
string = string == null ? '' : '' + string ;
return testRegexp . test ( string ) ? string . replace ( replaceRegexp , escaper ) : string ;
} ;
} ;
_ . escape = createEscaper ( escapeMap ) ;
_ . unescape = createEscaper ( unescapeMap ) ;
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_ . result = function ( object , property , fallback ) {
var value = object == null ? void 0 : object [ property ] ;
if ( value === void 0 ) {
value = fallback ;
}
return _ . isFunction ( value ) ? value . call ( object ) : value ;
} ;
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0 ;
_ . uniqueId = function ( prefix ) {
var id = ++ idCounter + '' ;
return prefix ? prefix + id : id ;
} ;
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_ . templateSettings = {
evaluate : /<%([\s\S]+?)%>/g ,
interpolate : /<%=([\s\S]+?)%>/g ,
escape : /<%-([\s\S]+?)%>/g
} ;
// When customizing `templateSettings`, if you don't want to define an
// interpolation, evaluation or escaping regex, we need one that is
// guaranteed not to match.
var noMatch = /(.)^/ ;
// Certain characters need to be escaped so that they can be put into a
// string literal.
var escapes = {
"'" : "'" ,
'\\' : '\\' ,
'\r' : 'r' ,
'\n' : 'n' ,
'\u2028' : 'u2028' ,
'\u2029' : 'u2029'
} ;
var escaper = /\\|'|\r|\n|\u2028|\u2029/g ;
var escapeChar = function ( match ) {
return '\\' + escapes [ match ] ;
} ;
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
// NB: `oldSettings` only exists for backwards compatibility.
_ . template = function ( text , settings , oldSettings ) {
if ( ! settings && oldSettings ) settings = oldSettings ;
settings = _ . defaults ( { } , settings , _ . templateSettings ) ;
// Combine delimiters into one regular expression via alternation.
var matcher = RegExp ( [
( settings . escape || noMatch ) . source ,
( settings . interpolate || noMatch ) . source ,
( settings . evaluate || noMatch ) . source
] . join ( '|' ) + '|$' , 'g' ) ;
// Compile the template source, escaping string literals appropriately.
var index = 0 ;
var source = "__p+='" ;
text . replace ( matcher , function ( match , escape , interpolate , evaluate , offset ) {
source += text . slice ( index , offset ) . replace ( escaper , escapeChar ) ;
index = offset + match . length ;
if ( escape ) {
source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'" ;
} else if ( interpolate ) {
source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'" ;
} else if ( evaluate ) {
source += "';\n" + evaluate + "\n__p+='" ;
}
// Adobe VMs need the match returned to produce the correct offest.
return match ;
} ) ;
source += "';\n" ;
// If a variable is not specified, place data values in local scope.
if ( ! settings . variable ) source = 'with(obj||{}){\n' + source + '}\n' ;
source = "var __t,__p='',__j=Array.prototype.join," +
"print=function(){__p+=__j.call(arguments,'');};\n" +
source + 'return __p;\n' ;
try {
var render = new Function ( settings . variable || 'obj' , '_' , source ) ;
} catch ( e ) {
e . source = source ;
throw e ;
}
var template = function ( data ) {
return render . call ( this , data , _ ) ;
} ;
// Provide the compiled source as a convenience for precompilation.
var argument = settings . variable || 'obj' ;
template . source = 'function(' + argument + '){\n' + source + '}' ;
return template ;
} ;
// Add a "chain" function. Start chaining a wrapped Underscore object.
_ . chain = function ( obj ) {
var instance = _ ( obj ) ;
instance . _chain = true ;
return instance ;
} ;
// OOP
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var result = function ( instance , obj ) {
return instance . _chain ? _ ( obj ) . chain ( ) : obj ;
} ;
// Add your own custom functions to the Underscore object.
_ . mixin = function ( obj ) {
_ . each ( _ . functions ( obj ) , function ( name ) {
var func = _ [ name ] = obj [ name ] ;
_ . prototype [ name ] = function ( ) {
var args = [ this . _wrapped ] ;
push . apply ( args , arguments ) ;
return result ( this , func . apply ( _ , args ) ) ;
} ;
} ) ;
} ;
// Add all of the Underscore functions to the wrapper object.
_ . mixin ( _ ) ;
// Add all mutator Array functions to the wrapper.
_ . each ( [ 'pop' , 'push' , 'reverse' , 'shift' , 'sort' , 'splice' , 'unshift' ] , function ( name ) {
var method = ArrayProto [ name ] ;
_ . prototype [ name ] = function ( ) {
var obj = this . _wrapped ;
method . apply ( obj , arguments ) ;
if ( ( name === 'shift' || name === 'splice' ) && obj . length === 0 ) delete obj [ 0 ] ;
return result ( this , obj ) ;
} ;
} ) ;
// Add all accessor Array functions to the wrapper.
_ . each ( [ 'concat' , 'join' , 'slice' ] , function ( name ) {
var method = ArrayProto [ name ] ;
_ . prototype [ name ] = function ( ) {
return result ( this , method . apply ( this . _wrapped , arguments ) ) ;
} ;
} ) ;
// Extracts the result from a wrapped and chained object.
_ . prototype . value = function ( ) {
return this . _wrapped ;
} ;
// Provide unwrapping proxy for some methods used in engine operations
// such as arithmetic and JSON stringification.
_ . prototype . valueOf = _ . prototype . toJSON = _ . prototype . value ;
_ . prototype . toString = function ( ) {
return '' + this . _wrapped ;
} ;
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
// practice for AMD registration is to be anonymous, underscore registers
// as a named module because, like jQuery, it is a base library that is
// popular enough to be bundled in a third party lib, but not be part of
// an AMD load request. Those cases could generate an error when an
// anonymous define() is called outside of a loader request.
if ( typeof define === 'function' && define . amd ) {
define ( 'underscore' , [ ] , function ( ) {
return _ ;
} ) ;
}
} . call ( this ) ) ;
/***/ } ) ,
/***/ 941 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
var basiccreds _1 = _ _webpack _require _ _ ( 12 ) ;
exports . BasicCredentialHandler = basiccreds _1 . BasicCredentialHandler ;
var bearertoken _1 = _ _webpack _require _ _ ( 571 ) ;
exports . BearerCredentialHandler = bearertoken _1 . BearerCredentialHandler ;
var ntlm _1 = _ _webpack _require _ _ ( 525 ) ;
exports . NtlmCredentialHandler = ntlm _1 . NtlmCredentialHandler ;
var personalaccesstoken _1 = _ _webpack _require _ _ ( 327 ) ;
exports . PersonalAccessTokenCredentialHandler = personalaccesstoken _1 . PersonalAccessTokenCredentialHandler ;
/***/ } ) ,
/***/ 986 :
/***/ ( function ( _ _unusedmodule , exports , _ _webpack _require _ _ ) {
"use strict" ;
var _ _awaiter = ( this && this . _ _awaiter ) || function ( thisArg , _arguments , P , generator ) {
function adopt ( value ) { return value instanceof P ? value : new P ( function ( resolve ) { resolve ( value ) ; } ) ; }
return new ( P || ( P = Promise ) ) ( function ( resolve , reject ) {
function fulfilled ( value ) { try { step ( generator . next ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function rejected ( value ) { try { step ( generator [ "throw" ] ( value ) ) ; } catch ( e ) { reject ( e ) ; } }
function step ( result ) { result . done ? resolve ( result . value ) : adopt ( result . value ) . then ( fulfilled , rejected ) ; }
step ( ( generator = generator . apply ( thisArg , _arguments || [ ] ) ) . next ( ) ) ;
} ) ;
} ;
Object . defineProperty ( exports , "__esModule" , { value : true } ) ;
const tr = _ _webpack _require _ _ ( 9 ) ;
/ * *
* Exec a command .
* Output will be streamed to the live console .
* Returns promise with return code
*
* @ param commandLine command to execute ( can include additional args ) . Must be correctly escaped .
* @ param args optional arguments for tool . Escaping is handled by the lib .
* @ param options optional exec options . See ExecOptions
* @ returns Promise < number > exit code
* /
function exec ( commandLine , args , options ) {
return _ _awaiter ( this , void 0 , void 0 , function * ( ) {
const commandArgs = tr . argStringToArray ( commandLine ) ;
if ( commandArgs . length === 0 ) {
throw new Error ( ` Parameter 'commandLine' cannot be null or empty. ` ) ;
}
// Path to tool to execute should be first arg
const toolPath = commandArgs [ 0 ] ;
args = commandArgs . slice ( 1 ) . concat ( args || [ ] ) ;
const runner = new tr . ToolRunner ( toolPath , args , options ) ;
return runner . exec ( ) ;
} ) ;
}
exports . exec = exec ;
//# sourceMappingURL=exec.js.map
/***/ } )
/******/ } ) ;