120 lines
3 KiB
C#
120 lines
3 KiB
C#
using System;
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using System.ComponentModel;
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using System.Drawing;
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using Pastel;
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namespace Tetris.Models;
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public class Tetrominoe {
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public event PropertyChangedEventHandler PropertyChanged;
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private Grid _grid;
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private bool[,] _shape;
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public bool[,] Shape {
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get {
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bool[,] shape = (bool[,]) _shape.Clone();
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for (int i = 0; i < _orientation; i++)
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shape = _rotateLeft(shape);
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return shape;
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}
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}
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private Point _coordinates;
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public Point Coordinates {
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get => _coordinates;
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set {
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if (! _grid.CanGo(this, value))
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return;
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_coordinates = value;
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OnPropertyChanged("Coordinates");
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}
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}
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private short _orientation = 0;
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public short Orientation {
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get => _orientation;
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set {
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if (value > 3)
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value = 0;
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else if (value < 0)
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value = 3;
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short oldOrientation = _orientation;
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_orientation = value;
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Point newCoords = _coordinates;
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//ToDo: move position when hit a wall
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if (!_grid.CanGo(this, newCoords)) {
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_orientation = oldOrientation;
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} else {
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OnPropertyChanged("Orientation");
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}
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}
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}
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private Color _color;
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public Color Color {
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get => _color;
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}
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public Tetrominoe(Grid grid, bool[,] shape, Point coordinates, short orientation, Color color) {
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_grid = grid;
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_shape = shape;
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_coordinates = coordinates;
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_orientation = orientation;
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_color = color;
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// ToDo: UML: Sequand, classe, déploiement
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// ToDo: pb techniques
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// ToDO: ascpect technique test
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}
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private bool[,] _rotateLeft(bool[,] shape) {
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bool[,] rotatedArr = new bool[shape.GetLength(1), shape.GetLength(0)];
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for (int i=shape.GetLength(0)-1;i>=0;--i)
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for (int j=0;j<shape.GetLength(1);++j)
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rotatedArr[j,(shape.GetLength(0)-1)-i] = shape[i,j];
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return rotatedArr;
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}
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public void RotateLeft() {
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Orientation -= 1;
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}
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public void RotateRight() {
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Orientation += 1;
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}
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public void GoRight() {
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Coordinates += new Size(1, 0);
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}
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public void GoLeft() {
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Coordinates -= new Size(1, 0);
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}
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public void GoDown() {
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Coordinates += new Size(0, 1);
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}
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protected virtual void OnPropertyChanged(string propertyName) {
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if (PropertyChanged != null)
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PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
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}
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public override string ToString() {
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String s = "";
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for (uint y = 0; y < Shape.GetLength(1); y++) {
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for (uint x = 0; x < Shape.GetLength(0); x++)
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if (Shape[x, y])
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s += "x".Pastel(_color);
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else
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s += "-".Pastel(Color.Black);
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s += "\n";
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}
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return s;
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}
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}
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