Merge branch 'core-game' into 'master'
Add grid line full, clear line and game hit top functions See merge request tetris-dotnet/tetris!4
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commit
3707e05e6a
2 changed files with 39 additions and 6 deletions
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@ -52,6 +52,23 @@ public class Game : INotifyPropertyChanged {
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return !_grid.CanGo(_currentTetrominoe, _currentTetrominoe.Coordinates + new Size(0, 1));
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}
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public bool HitTop() {
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if (_currentTetrominoe == null)
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return false;
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else if (_grid.CanGo(_currentTetrominoe, _currentTetrominoe.Coordinates + new Size(0, 1)))
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return false;
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return _grid.MinGrid.Y == _currentTetrominoe.Coordinates.Y;
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}
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public bool LineFull() {
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return _grid.LineFull();
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}
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public void ClearLine() {
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_grid.ClearLine();
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}
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public void PrintTetrominoe() {
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if (_currentTetrominoe == null)
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return;
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@ -1,5 +1,7 @@
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using System;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Documents;
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using System.Windows.Media;
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using Pastel;
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using Color = System.Drawing.Color;
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@ -9,7 +11,7 @@ namespace Tetris.Models;
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public class Grid {
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private Color[,] _grid;
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public Color[,] CGrid => (Color[,])_grid.Clone();
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public Color[,] CGrid => _grid;
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public Point MinGrid => new Point(0,0);
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public Point MaxGrid => new Point(_grid.GetLength(0)-1, _grid.GetLength(1)-1);
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@ -36,15 +38,29 @@ public class Grid {
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return true;
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}
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public bool LineFull() {
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return Enumerable.Range(0, _grid.GetLength(0)).Select(x => _grid[x, MaxGrid.Y]).All(x => x != Color.Empty);
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}
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public void ClearLine() {
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for (int x = 0; x <= MaxGrid.X; x++)
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for (int y = MaxGrid.Y; y > 0; y--) {
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_grid[x, y] = _grid[x, y - 1];
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}
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for (int x = 0; x <= MaxGrid.X; x++)
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_grid[x,0] = Color.Empty;
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}
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public void PrintTetrominoe(Tetrominoe t) {
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bool[,] shape = t.Shape;
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for (uint x = 0; x < shape.GetLength(0); x++)
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for (uint y = 0; y < shape.GetLength(1); y++) {
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Point s = t.Coordinates + new Size((int) x, (int) y);
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if (shape[x, y])
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_grid[s.X, s.Y] = t.Color;
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}
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for (uint y = 0; y < shape.GetLength(1); y++) {
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Point s = t.Coordinates + new Size((int) x, (int) y);
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if (shape[x, y])
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_grid[s.X, s.Y] = t.Color;
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}
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}
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public override string ToString() {
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